feat(traps): activation VFX/SFX, explosion effect, and help section
Wire mimic/pit/arrow/laser media on activate, poison/explosion via effects, and document the scene editor and traps in Instructions. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -52,6 +52,7 @@ export class EffectsStore {
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i.type === 'lightning' ||
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i.type === 'sunbeam' ||
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i.type === 'poisonCloud' ||
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i.type === 'explosion' ||
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i.type === 'darkness'
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) {
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return now - i.createdAtMs < i.lifetimeMs;
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