fix
This commit is contained in:
@@ -19,6 +19,7 @@ void test('package.json: конфиг electron-builder (mac/win/linux)', () => {
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nsis?: { artifactName?: string };
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dmg?: { artifactName?: string };
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files: string[];
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toolsets?: { appimage?: string };
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};
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};
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assert.ok(pkg.build);
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@@ -38,6 +39,7 @@ void test('package.json: конфиг electron-builder (mac/win/linux)', () => {
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),
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);
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assert.ok(Array.isArray(pkg.build.mac.target));
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assert.equal(pkg.build.toolsets?.appimage, '1.0.2');
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assert.ok(Array.isArray(pkg.build.linux.target));
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const linuxTargets = pkg.build.linux.target as { target: string; arch: string[] }[];
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assert.ok(linuxTargets.some((t) => t.target === 'AppImage'));
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@@ -38,6 +38,8 @@ npm run release:info # версия и пример тега vX.Y.Z (тег о
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| `npm run pack:linux` | Linux или WSL с зависимостями | `release/` — AppImage x64/arm64 + `latest-linux.yml` |
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| `npm run pack:mac` | macOS | `release/` — dmg + `latest-mac.yml` |
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Linux AppImage не собирается напрямую из Windows PowerShell: `mksquashfs` — Linux-инструмент. На Windows запускайте команду внутри WSL.
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Скопируйте нужные файлы из `release/` в папку публикации (например `D:\TTRPG-Release\`).
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## Сервер обновлений
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+4
-1
@@ -19,7 +19,7 @@
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"pack:dir": "npm run build && node scripts/release-win-prep.mjs && electron-builder --dir",
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"pack:mac": "npm run build && electron-builder --mac",
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"pack:win": "npm run build && node scripts/release-win-prep.mjs && electron-builder --win",
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"pack:linux": "npm run build && electron-builder --linux"
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"pack:linux": "node scripts/release-linux-pack.mjs"
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},
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"keywords": [],
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"author": "",
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@@ -96,6 +96,9 @@
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"node_modules/@img/**",
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"node_modules/ffmpeg-static/**"
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],
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"toolsets": {
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"appimage": "1.0.2"
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},
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"mac": {
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"category": "public.app-category.games",
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"target": [
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@@ -0,0 +1,37 @@
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/**
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* Build Linux release artifacts.
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*
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* AppImage packaging uses Linux tooling (mksquashfs). Running it from
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* Windows PowerShell reaches linux-unpacked, then fails while creating
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* the AppImage. Build from Linux/WSL instead.
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*/
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import { spawnSync } from 'node:child_process';
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import process from 'node:process';
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function run(command, args) {
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const result = spawnSync(command, args, {
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stdio: 'inherit',
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shell: process.platform === 'win32',
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});
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if (result.status !== 0) {
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process.exit(result.status ?? 1);
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}
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}
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if (process.platform === 'win32') {
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console.error(
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[
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'[pack:linux] AppImage нельзя собрать напрямую из Windows PowerShell.',
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'Запустите команду внутри Linux/WSL из папки проекта:',
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'',
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' cd /mnt/d/Work/my_projects/dnd_project/dnd_player',
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' npm ci',
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' npm run pack:linux',
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].join('\n'),
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);
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process.exit(1);
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}
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run('npm', ['run', 'build']);
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run('electron-builder', ['--linux']);
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