feat(control): трекер инициативы в отдельном окне
Очередь NPC/игроков с DnD, курсором на сцене, состояниями и запасом; сброс при смене сцены. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -20,6 +20,7 @@ import {
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} from '../shared/project/projectZipExtension';
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import type { Project } from '../shared/types';
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import { asNpcId } from '../shared/types/ids';
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import { listVisibleSceneNpcTokens } from '../shared/types/appPlayers';
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import {
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asPreviewRotationDeg,
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previewRotationStepsCw,
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@@ -35,6 +36,7 @@ import { readPresentationSettings, writePresentationSettings } from './preferenc
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import { MaterialsOverlayStore } from './materials/materialsOverlayStore';
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import { NpcsOverlayStore } from './npcs/npcsOverlayStore';
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import { TimerSessionStore } from './sessionTimer/timerSessionStore';
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import { InitiativeSessionStore } from './initiative/initiativeSessionStore';
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import { ZipProjectStore } from './project/zipStore';
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import { SceneViewStore } from './sceneView/sceneViewStore';
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import { registerDndAssetProtocol } from './protocol/dndAssetProtocol';
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@@ -69,6 +71,7 @@ import {
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openMaterialsWindow,
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openPlaylistsWindow,
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openTimerWindow,
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openInitiativeWindow,
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openMultiWindow,
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openNpcsEditorWindow,
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openSceneEditorWindow,
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@@ -78,6 +81,7 @@ import {
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closeMaterialsWindow,
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closePlaylistsWindow,
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closeTimerWindow,
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closeInitiativeWindow,
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closeNpcsEditorWindow,
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closeSceneEditorWindow,
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closeTokenPathEditorWindow,
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@@ -182,6 +186,7 @@ const videoStore = new VideoPlaybackStore();
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const materialsOverlayStore = new MaterialsOverlayStore();
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const npcsOverlayStore = new NpcsOverlayStore();
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const timerSessionStore = new TimerSessionStore();
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const initiativeSessionStore = new InitiativeSessionStore();
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const sceneTokensSessionStore = new SceneTokensSessionStore();
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const tokenPathSessionStore = new TokenPathSessionStore();
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const sceneNpcTokensSessionStore = new SceneNpcTokensSessionStore();
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@@ -283,6 +288,64 @@ function emitSessionTimerState(): void {
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}
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}
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function emitInitiativeState(): void {
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const state = initiativeSessionStore.getState();
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for (const win of BrowserWindow.getAllWindows()) {
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if (win.isDestroyed() || win.webContents.isDestroyed()) continue;
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try {
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win.webContents.send(ipcChannels.initiative.stateChanged, { state });
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} catch {
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// Окно может умирать при закрытии пульта/сессии (дочернее initiative).
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}
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}
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}
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function syncInitiativePresenceFromSession(): void {
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const project = projectStore.getOpenProject();
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const sceneId = project?.currentSceneId ?? null;
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const scene = sceneId && project ? project.scenes[sceneId] : undefined;
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const npcSession = sceneNpcTokensSessionStore.getState();
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const placements = listVisibleSceneNpcTokens(scene?.npcTokens, npcSession.spawned, sceneId);
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const npcById = new Map((project?.npcs ?? []).map((n) => [String(n.id), n]));
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const npcs = placements.map((p) => {
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const npc = npcById.get(String(p.npcId));
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return {
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placementId: String(p.id),
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npcId: String(p.npcId),
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name: npc?.name?.trim() || 'NPC',
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avatarAssetId: npc?.avatarAssetId ? String(npc.avatarAssetId) : null,
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};
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});
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const playerSession = scenePlayerTokensSessionStore.getState();
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const playersLib = playersStore?.listPlayers() ?? [];
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const playerById = new Map(playersLib.map((p) => [String(p.id), p]));
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const players = playerSession.selectedPlayerIds.map((id) => {
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const p = playerById.get(String(id));
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return {
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playerId: String(id),
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name: p?.name?.trim() || 'Player',
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};
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});
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const before = initiativeSessionStore.getState().revision;
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initiativeSessionStore.dispatch({
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kind: 'syncPresence',
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npcs,
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players,
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playersVisible: playerSession.visible,
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});
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if (initiativeSessionStore.getState().revision !== before) {
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emitInitiativeState();
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}
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}
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function clearAndResyncInitiative(): void {
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initiativeSessionStore.clear();
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syncInitiativePresenceFromSession();
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emitInitiativeState();
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}
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function emitSceneDarknessState(): void {
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const state = sceneDarknessStore.getState();
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for (const win of BrowserWindow.getAllWindows()) {
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@@ -573,6 +636,7 @@ async function main() {
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scenePlayerTokensSessionStore.reset();
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tokenGridSnapSessionStore.reset();
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timerSessionStore.clear();
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initiativeSessionStore.clear();
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if (USERS_BRANCH_FEATURES_ENABLED) {
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const playerIds = Array.isArray(req?.playerIds) ? req.playerIds.map(String).filter(Boolean) : [];
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if (playerIds.length > 0) {
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@@ -599,13 +663,17 @@ async function main() {
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emitTokenGridSnapState();
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emitEffectsState();
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emitSessionTimerState();
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syncInitiativePresenceFromSession();
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emitInitiativeState();
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return { ok: true };
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});
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registerHandler(ipcChannels.windows.closeMultiWindow, () => {
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closeMultiWindow();
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timerSessionStore.clear();
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initiativeSessionStore.clear();
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tokenGridSnapSessionStore.reset();
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emitSessionTimerState();
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emitInitiativeState();
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emitTokenGridSnapState();
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return { ok: true };
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});
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@@ -669,6 +737,24 @@ async function main() {
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closeTimerWindow();
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return { ok: true };
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});
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registerHandler(ipcChannels.windows.openInitiative, () => {
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openInitiativeWindow({
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onClosed: () => {
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initiativeSessionStore.dispatch({ kind: 'setEnabled', enabled: false });
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emitInitiativeState();
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},
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});
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initiativeSessionStore.dispatch({ kind: 'setEnabled', enabled: true });
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syncInitiativePresenceFromSession();
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emitInitiativeState();
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return { ok: true };
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});
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registerHandler(ipcChannels.windows.closeInitiative, () => {
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closeInitiativeWindow();
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initiativeSessionStore.dispatch({ kind: 'setEnabled', enabled: false });
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emitInitiativeState();
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return { ok: true };
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});
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registerHandler(ipcChannels.windows.openNpcsEditor, () => {
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openNpcsEditorWindow();
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return { ok: true };
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@@ -733,6 +819,14 @@ async function main() {
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emitSessionTimerState();
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return { state: timerSessionStore.getState() };
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});
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registerHandler(ipcChannels.initiative.getState, () => {
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return { state: initiativeSessionStore.getState() };
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});
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registerHandler(ipcChannels.initiative.dispatch, ({ event }) => {
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initiativeSessionStore.dispatch(event);
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emitInitiativeState();
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return { state: initiativeSessionStore.getState() };
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});
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registerHandler(ipcChannels.project.list, async () => {
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const projects = await projectStore.listProjects();
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@@ -775,6 +869,7 @@ async function main() {
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materialsOverlayStore.clear();
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npcsOverlayStore.clear();
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timerSessionStore.clear();
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initiativeSessionStore.clear();
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sceneDarknessStore.resetSession();
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sceneMarkerStore.resetSession();
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sceneTrapsStore.resetSession();
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@@ -788,6 +883,7 @@ async function main() {
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emitMaterialsOverlayState();
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emitNpcsOverlayState();
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emitSessionTimerState();
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emitInitiativeState();
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emitSceneDarknessState();
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emitSceneMarkerState();
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emitSceneTrapsState();
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@@ -813,6 +909,7 @@ async function main() {
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npcsOverlayStore.clear();
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sceneViewStore.reset();
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scenePlayerTokensSessionStore.clearPlacements();
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clearAndResyncInitiative();
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// Token moves persist for the whole play session (reset only on project open/close).
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const project = projectStore.getOpenProject();
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if (project) {
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@@ -843,6 +940,7 @@ async function main() {
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npcsOverlayStore.clear();
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sceneViewStore.reset();
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scenePlayerTokensSessionStore.clearPlacements();
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clearAndResyncInitiative();
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// Token moves persist for the whole play session (reset only on project open/close).
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const project = projectStore.getOpenProject();
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if (project) {
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@@ -902,6 +1000,9 @@ async function main() {
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syncSceneTrapsForProject(project);
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emitSceneTrapsState();
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}
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if (project?.currentSceneId === sceneId && patch.npcTokens !== undefined) {
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syncInitiativePresenceFromSession();
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}
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emitSessionState();
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return { scene: next };
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});
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@@ -1879,6 +1980,9 @@ async function main() {
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registerHandler(ipcChannels.sceneNpcTokensSession.dispatch, ({ event }) => {
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sceneNpcTokensSessionStore.dispatch(event);
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emitSceneNpcTokensSessionState();
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if (event.kind === 'spawn' || event.kind === 'despawn' || event.kind === 'clear') {
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syncInitiativePresenceFromSession();
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}
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return { ok: true };
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});
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registerHandler(ipcChannels.npcMapSpawn.getState, () => {
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@@ -1935,6 +2039,7 @@ async function main() {
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disposition: npc.disposition,
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});
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emitSceneNpcTokensSessionState();
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syncInitiativePresenceFromSession();
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return { spawned: true };
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});
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registerHandler(ipcChannels.scenePlayerTokensSession.getState, () => {
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@@ -1943,6 +2048,15 @@ async function main() {
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registerHandler(ipcChannels.scenePlayerTokensSession.dispatch, ({ event }) => {
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scenePlayerTokensSessionStore.dispatch(event);
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emitScenePlayerTokensSessionState();
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if (
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event.kind === 'setSelection' ||
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event.kind === 'setVisible' ||
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event.kind === 'show' ||
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event.kind === 'clear' ||
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event.kind === 'clearPlacements'
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) {
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syncInitiativePresenceFromSession();
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}
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return { ok: true };
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});
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@@ -0,0 +1,105 @@
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import { InitiativeSessionStore } from './initiativeSessionStore';
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import {
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initiativeNpcEntryId,
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initiativePlayerEntryId,
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} from '../../shared/types/initiative';
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void test('initiative: addManual + next cycles order', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({ kind: 'addManual', name: 'A' });
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store.dispatch({ kind: 'addManual', name: 'B' });
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const a = store.getState().order[0]!;
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const b = store.getState().order[1]!;
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assert.equal(store.getState().activeId, a);
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store.dispatch({ kind: 'next' });
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assert.equal(store.getState().activeId, b);
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store.dispatch({ kind: 'next' });
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assert.equal(store.getState().activeId, a);
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});
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void test('initiative: syncPresence adds npcs and players', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({
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kind: 'syncPresence',
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npcs: [{ placementId: 'p1', npcId: 'n1', name: 'Goblin', avatarAssetId: null }],
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players: [{ playerId: 'pl1', name: 'Hero' }],
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playersVisible: true,
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});
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const st = store.getState();
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assert.ok(st.entries[initiativeNpcEntryId('p1')]);
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assert.ok(st.entries[initiativePlayerEntryId('pl1')]);
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assert.deepEqual(st.order, [initiativeNpcEntryId('p1'), initiativePlayerEntryId('pl1')]);
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});
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void test('initiative: hide players moves them to reserve', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({
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kind: 'syncPresence',
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npcs: [],
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players: [{ playerId: 'pl1', name: 'Hero' }],
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playersVisible: true,
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});
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const pid = initiativePlayerEntryId('pl1');
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assert.ok(store.getState().order.includes(pid));
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store.dispatch({
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kind: 'syncPresence',
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npcs: [],
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players: [{ playerId: 'pl1', name: 'Hero' }],
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playersVisible: false,
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});
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assert.ok(!store.getState().order.includes(pid));
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assert.ok(store.getState().reserve.includes(pid));
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store.dispatch({
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kind: 'syncPresence',
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npcs: [],
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players: [{ playerId: 'pl1', name: 'Hero' }],
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playersVisible: true,
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});
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assert.ok(store.getState().reserve.includes(pid));
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assert.ok(!store.getState().order.includes(pid));
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});
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void test('initiative: conditions unique + reserve/restore', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({ kind: 'addManual', name: 'X' });
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const id = store.getState().order[0]!;
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store.dispatch({ kind: 'addCondition', id, conditionId: 'poisoned' });
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store.dispatch({ kind: 'addCondition', id, conditionId: 'poisoned' });
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assert.deepEqual(store.getState().conditions[id], ['poisoned']);
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store.dispatch({ kind: 'moveToReserve', id });
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assert.deepEqual(store.getState().order, []);
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assert.deepEqual(store.getState().reserve, [id]);
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store.dispatch({ kind: 'restoreFromReserve', id });
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assert.deepEqual(store.getState().order, [id]);
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assert.deepEqual(store.getState().conditions[id], ['poisoned']);
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});
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void test('initiative: clear keeps enabled', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({ kind: 'setEnabled', enabled: true });
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store.dispatch({ kind: 'addManual', name: 'Z' });
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store.clear();
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assert.equal(store.getState().enabled, true);
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assert.deepEqual(store.getState().order, []);
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});
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void test('initiative: despawn removes npc entry', () => {
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const store = new InitiativeSessionStore();
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store.dispatch({
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kind: 'syncPresence',
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npcs: [{ placementId: 'p1', npcId: 'n1', name: 'Goblin', avatarAssetId: null }],
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players: [],
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playersVisible: false,
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});
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store.dispatch({
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kind: 'syncPresence',
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npcs: [],
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players: [],
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playersVisible: false,
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});
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assert.deepEqual(store.getState().order, []);
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assert.deepEqual(Object.keys(store.getState().entries), []);
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});
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@@ -0,0 +1,318 @@
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import {
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createInitialInitiativeState,
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initiativeManualLetter,
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initiativeNpcEntryId,
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initiativePlayerEntryId,
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isInitiativeConditionId,
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newInitiativeManualId,
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pickInitiativeManualGradient,
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type InitiativeEntry,
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type InitiativeEvent,
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type InitiativePresenceNpc,
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type InitiativePresencePlayer,
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type InitiativeState,
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} from '../../shared/types/initiative';
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function withoutId(ids: readonly string[], id: string): string[] {
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return ids.filter((x) => x !== id);
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}
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function ensureActiveValid(state: InitiativeState): InitiativeState {
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if (state.activeId != null && state.order.includes(state.activeId)) return state;
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const nextActive = state.order[0] ?? null;
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if (state.activeId === nextActive) return state;
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return { ...state, activeId: nextActive };
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}
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export class InitiativeSessionStore {
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private state: InitiativeState = createInitialInitiativeState();
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getState(): InitiativeState {
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return this.state;
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}
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clear(): InitiativeState {
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const enabled = this.state.enabled;
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this.state = { ...createInitialInitiativeState(), enabled, revision: this.state.revision + 1 };
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return this.state;
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}
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dispatch(event: InitiativeEvent): InitiativeState {
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switch (event.kind) {
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case 'clear': {
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this.state = {
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...createInitialInitiativeState(),
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enabled: this.state.enabled,
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revision: this.state.revision + 1,
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};
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return this.state;
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}
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case 'setEnabled': {
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if (this.state.enabled === event.enabled) return this.state;
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this.state = {
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...this.state,
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revision: this.state.revision + 1,
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enabled: event.enabled,
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};
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return this.state;
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}
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case 'syncPresence': {
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return this.syncPresence(event.npcs, event.players, event.playersVisible);
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}
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case 'reorder': {
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const allowed = new Set(this.state.order);
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const nextOrder = event.order.filter((id) => allowed.has(id));
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for (const id of this.state.order) {
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if (!nextOrder.includes(id)) nextOrder.push(id);
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}
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if (nextOrder.length === this.state.order.length && nextOrder.every((id, i) => id === this.state.order[i])) {
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return this.state;
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}
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this.state = ensureActiveValid({
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...this.state,
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revision: this.state.revision + 1,
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order: nextOrder,
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});
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return this.state;
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}
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case 'setActive': {
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if (event.id != null && !this.state.order.includes(event.id)) return this.state;
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if (this.state.activeId === event.id) return this.state;
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this.state = {
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...this.state,
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revision: this.state.revision + 1,
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activeId: event.id,
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};
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return this.state;
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}
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case 'next': {
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if (this.state.order.length === 0) {
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if (this.state.activeId == null) return this.state;
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this.state = { ...this.state, revision: this.state.revision + 1, activeId: null };
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return this.state;
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}
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const cur = this.state.activeId ? this.state.order.indexOf(this.state.activeId) : -1;
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||||
const nextIdx = cur < 0 ? 0 : (cur + 1) % this.state.order.length;
|
||||
const nextId = this.state.order[nextIdx] ?? null;
|
||||
if (nextId === this.state.activeId) return this.state;
|
||||
this.state = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
activeId: nextId,
|
||||
};
|
||||
return this.state;
|
||||
}
|
||||
case 'addManual': {
|
||||
const name = event.name.trim();
|
||||
if (!name) return this.state;
|
||||
const id = newInitiativeManualId();
|
||||
const entry: InitiativeEntry = {
|
||||
id,
|
||||
kind: 'manual',
|
||||
name,
|
||||
letter: initiativeManualLetter(name),
|
||||
gradient: pickInitiativeManualGradient(),
|
||||
};
|
||||
this.state = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
entries: { ...this.state.entries, [id]: entry },
|
||||
order: [...this.state.order, id],
|
||||
activeId: this.state.activeId ?? id,
|
||||
};
|
||||
return this.state;
|
||||
}
|
||||
case 'moveToReserve': {
|
||||
if (!this.state.order.includes(event.id)) return this.state;
|
||||
if (!this.state.entries[event.id]) return this.state;
|
||||
const order = withoutId(this.state.order, event.id);
|
||||
const reserve = this.state.reserve.includes(event.id)
|
||||
? this.state.reserve
|
||||
: [...this.state.reserve, event.id];
|
||||
this.state = ensureActiveValid({
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
order,
|
||||
reserve,
|
||||
});
|
||||
return this.state;
|
||||
}
|
||||
case 'restoreFromReserve': {
|
||||
if (!this.state.reserve.includes(event.id)) return this.state;
|
||||
if (!this.state.entries[event.id]) return this.state;
|
||||
const reserve = withoutId(this.state.reserve, event.id);
|
||||
const order = this.state.order.includes(event.id)
|
||||
? this.state.order
|
||||
: [...this.state.order, event.id];
|
||||
this.state = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
order,
|
||||
reserve,
|
||||
activeId: this.state.activeId ?? event.id,
|
||||
};
|
||||
return this.state;
|
||||
}
|
||||
case 'deleteEntry': {
|
||||
if (!this.state.entries[event.id]) return this.state;
|
||||
const { [event.id]: _removed, ...entries } = this.state.entries;
|
||||
const { [event.id]: _c, ...conditions } = this.state.conditions;
|
||||
this.state = ensureActiveValid({
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
entries,
|
||||
conditions,
|
||||
order: withoutId(this.state.order, event.id),
|
||||
reserve: withoutId(this.state.reserve, event.id),
|
||||
});
|
||||
return this.state;
|
||||
}
|
||||
case 'addCondition': {
|
||||
if (!this.state.entries[event.id]) return this.state;
|
||||
if (!isInitiativeConditionId(event.conditionId)) return this.state;
|
||||
const cur = this.state.conditions[event.id] ?? [];
|
||||
if (cur.includes(event.conditionId)) return this.state;
|
||||
this.state = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
conditions: {
|
||||
...this.state.conditions,
|
||||
[event.id]: [...cur, event.conditionId],
|
||||
},
|
||||
};
|
||||
return this.state;
|
||||
}
|
||||
case 'removeCondition': {
|
||||
const cur = this.state.conditions[event.id];
|
||||
if (!cur?.includes(event.conditionId)) return this.state;
|
||||
const next = cur.filter((c) => c !== event.conditionId);
|
||||
const conditions = { ...this.state.conditions };
|
||||
if (next.length === 0) delete conditions[event.id];
|
||||
else conditions[event.id] = next;
|
||||
this.state = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
conditions,
|
||||
};
|
||||
return this.state;
|
||||
}
|
||||
default: {
|
||||
const _exhaustive: never = event;
|
||||
return _exhaustive;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private syncPresence(
|
||||
npcs: readonly InitiativePresenceNpc[],
|
||||
players: readonly InitiativePresencePlayer[],
|
||||
playersVisible: boolean,
|
||||
): InitiativeState {
|
||||
const npcByPlacement = new Map(npcs.map((n) => [n.placementId, n]));
|
||||
const playerById = new Map(players.map((p) => [p.playerId, p]));
|
||||
|
||||
let entries: Record<string, InitiativeEntry> = { ...this.state.entries };
|
||||
let order = [...this.state.order];
|
||||
let reserve = [...this.state.reserve];
|
||||
let conditions = { ...this.state.conditions };
|
||||
let changed = false;
|
||||
|
||||
for (const [id, entry] of Object.entries(entries)) {
|
||||
if (entry.kind === 'manual') continue;
|
||||
if (entry.kind === 'npc') {
|
||||
const live = npcByPlacement.get(entry.placementId);
|
||||
if (!live) {
|
||||
delete entries[id];
|
||||
delete conditions[id];
|
||||
order = withoutId(order, id);
|
||||
reserve = withoutId(reserve, id);
|
||||
changed = true;
|
||||
continue;
|
||||
}
|
||||
if (entry.name !== live.name || entry.avatarAssetId !== live.avatarAssetId || entry.npcId !== live.npcId) {
|
||||
entries[id] = {
|
||||
...entry,
|
||||
npcId: live.npcId,
|
||||
name: live.name,
|
||||
avatarAssetId: live.avatarAssetId,
|
||||
};
|
||||
changed = true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
const live = playerById.get(entry.playerId);
|
||||
if (!live) {
|
||||
delete entries[id];
|
||||
delete conditions[id];
|
||||
order = withoutId(order, id);
|
||||
reserve = withoutId(reserve, id);
|
||||
changed = true;
|
||||
continue;
|
||||
}
|
||||
if (entry.name !== live.name) {
|
||||
entries[id] = { ...entry, name: live.name };
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
for (const npc of npcs) {
|
||||
const id = initiativeNpcEntryId(npc.placementId);
|
||||
if (entries[id]) continue;
|
||||
entries[id] = {
|
||||
id,
|
||||
kind: 'npc',
|
||||
placementId: npc.placementId,
|
||||
npcId: npc.npcId,
|
||||
name: npc.name,
|
||||
avatarAssetId: npc.avatarAssetId,
|
||||
};
|
||||
order.push(id);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
for (const player of players) {
|
||||
const id = initiativePlayerEntryId(player.playerId);
|
||||
if (entries[id]) continue;
|
||||
entries[id] = {
|
||||
id,
|
||||
kind: 'player',
|
||||
playerId: player.playerId,
|
||||
name: player.name,
|
||||
};
|
||||
order.push(id);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
const wasVisible = this.state.playersVisible;
|
||||
if (wasVisible && !playersVisible) {
|
||||
const playerIdsInOrder = order.filter((id) => entries[id]?.kind === 'player');
|
||||
if (playerIdsInOrder.length > 0) {
|
||||
for (const id of playerIdsInOrder) {
|
||||
order = withoutId(order, id);
|
||||
if (!reserve.includes(id)) reserve.push(id);
|
||||
}
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.state.playersVisible !== playersVisible) changed = true;
|
||||
|
||||
if (!changed) {
|
||||
// Still update playersVisible if somehow same structure
|
||||
if (this.state.playersVisible === playersVisible) return this.state;
|
||||
}
|
||||
|
||||
let next: InitiativeState = {
|
||||
...this.state,
|
||||
revision: this.state.revision + 1,
|
||||
entries,
|
||||
order,
|
||||
reserve,
|
||||
conditions,
|
||||
playersVisible,
|
||||
};
|
||||
next = ensureActiveValid(next);
|
||||
this.state = next;
|
||||
return this.state;
|
||||
}
|
||||
}
|
||||
@@ -60,6 +60,14 @@ void test('createWindows: окно таймера закрывается с mult
|
||||
assert.match(src, /closePlaySessionAuxiliaryWindows[\s\S]*closeTimerWindow/);
|
||||
});
|
||||
|
||||
void test('createWindows: окно инициативы закрывается с multi-window', () => {
|
||||
const src = readCreateWindows();
|
||||
assert.ok(src.includes('openInitiativeWindow'));
|
||||
assert.ok(src.includes('closeInitiativeWindow'));
|
||||
assert.ok(src.includes("createWindow('initiative'"));
|
||||
assert.match(src, /closePlaySessionAuxiliaryWindows[\s\S]*closeInitiativeWindow/);
|
||||
});
|
||||
|
||||
void test('createWindows: окно НПС закрывается с multi-window', () => {
|
||||
const src = readCreateWindows();
|
||||
assert.ok(src.includes('openNpcsWindow'));
|
||||
|
||||
@@ -22,6 +22,7 @@ export type WindowKind =
|
||||
| 'materials'
|
||||
| 'playlists'
|
||||
| 'timer'
|
||||
| 'initiative'
|
||||
| 'npcsEditor'
|
||||
| 'sceneEditor'
|
||||
| 'tokenPathEditor'
|
||||
@@ -64,6 +65,10 @@ const PLAYLISTS_WINDOW_HEIGHT = 800;
|
||||
const TIMER_WINDOW_WIDTH = 360;
|
||||
const TIMER_WINDOW_HEIGHT = 420;
|
||||
|
||||
/** Окно трекера инициативы. */
|
||||
const INITIATIVE_WINDOW_WIDTH = 920;
|
||||
const INITIATIVE_WINDOW_HEIGHT = 420;
|
||||
|
||||
/** Редактор НПС — как основной редактор, шире инспектор. */
|
||||
const NPCS_EDITOR_WINDOW_WIDTH = 1400;
|
||||
const NPCS_EDITOR_WINDOW_HEIGHT = 860;
|
||||
@@ -175,6 +180,7 @@ function closePlaySessionAuxiliaryWindows(): void {
|
||||
closeMaterialsWindow();
|
||||
closePlaylistsWindow();
|
||||
closeTimerWindow();
|
||||
closeInitiativeWindow();
|
||||
closeNpcsWindow();
|
||||
}
|
||||
|
||||
@@ -227,6 +233,8 @@ function pageNameForKind(kind: WindowKind): string {
|
||||
return 'playlists.html';
|
||||
case 'timer':
|
||||
return 'timer.html';
|
||||
case 'initiative':
|
||||
return 'initiative.html';
|
||||
case 'npcsEditor':
|
||||
return 'npcsEditor.html';
|
||||
case 'sceneEditor':
|
||||
@@ -304,6 +312,7 @@ function windowSizeForKind(kind: WindowKind): { width: number; height: number }
|
||||
if (kind === 'materials') return { width: MATERIALS_WINDOW_WIDTH, height: MATERIALS_WINDOW_HEIGHT };
|
||||
if (kind === 'playlists') return { width: PLAYLISTS_WINDOW_WIDTH, height: PLAYLISTS_WINDOW_HEIGHT };
|
||||
if (kind === 'timer') return { width: TIMER_WINDOW_WIDTH, height: TIMER_WINDOW_HEIGHT };
|
||||
if (kind === 'initiative') return { width: INITIATIVE_WINDOW_WIDTH, height: INITIATIVE_WINDOW_HEIGHT };
|
||||
if (kind === 'npcsEditor') return { width: NPCS_EDITOR_WINDOW_WIDTH, height: NPCS_EDITOR_WINDOW_HEIGHT };
|
||||
if (kind === 'sceneEditor') return { width: 1280, height: 800 };
|
||||
if (kind === 'tokenPathEditor') return { width: 1100, height: 760 };
|
||||
@@ -620,6 +629,13 @@ export function closeTimerWindow(): void {
|
||||
}
|
||||
}
|
||||
|
||||
export function closeInitiativeWindow(): void {
|
||||
const win = windows.get('initiative');
|
||||
if (win && !win.isDestroyed()) {
|
||||
win.close();
|
||||
}
|
||||
}
|
||||
|
||||
export function closeNpcsEditorWindow(): void {
|
||||
const win = windows.get('npcsEditor');
|
||||
if (win && !win.isDestroyed()) {
|
||||
@@ -839,6 +855,41 @@ export function openTimerWindow(): void {
|
||||
});
|
||||
}
|
||||
|
||||
export function openInitiativeWindow(opts?: { onClosed?: () => void }): void {
|
||||
const existing = windows.get('initiative');
|
||||
if (existing && !existing.isDestroyed()) {
|
||||
if (existing.isMinimized()) existing.restore();
|
||||
existing.show();
|
||||
existing.focus();
|
||||
existing.moveTop();
|
||||
return;
|
||||
}
|
||||
|
||||
const parent = windows.get('control') ?? windows.get('presentation');
|
||||
const win = createWindow('initiative', parent ? { parent } : undefined);
|
||||
if (opts?.onClosed) {
|
||||
win.once('closed', () => {
|
||||
opts.onClosed?.();
|
||||
});
|
||||
}
|
||||
const { width, height } = win.getBounds();
|
||||
const display = screen.getDisplayMatching(parent?.getBounds() ?? win.getBounds());
|
||||
const { x, y, width: dw, height: dh } = display.workArea;
|
||||
win.setBounds({
|
||||
x: Math.round(x + Math.max(0, (dw - width) / 2)),
|
||||
y: Math.round(y + Math.max(0, (dh - height) / 2)),
|
||||
width,
|
||||
height,
|
||||
});
|
||||
win.webContents.once('did-finish-load', () => {
|
||||
if (!win.isDestroyed()) {
|
||||
win.show();
|
||||
win.focus();
|
||||
win.moveTop();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function positionNpcsEditorWindow(win: BrowserWindow): void {
|
||||
const parent = windows.get('editor');
|
||||
const { width, height } = win.getBounds();
|
||||
|
||||
@@ -1859,6 +1859,22 @@ export function ControlApp() {
|
||||
⏱
|
||||
</span>
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
iconOnly
|
||||
title={t('control.initiativeTool')}
|
||||
ariaLabel={t('control.initiativeTool')}
|
||||
data-testid="control-initiative-tool"
|
||||
onClick={() => {
|
||||
void api.invoke(ipcChannels.windows.openInitiative, {}).catch((err) => {
|
||||
console.error('[control] openInitiative failed', err);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<span className={styles.iconGlyph} aria-hidden>
|
||||
⚔
|
||||
</span>
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
iconOnly
|
||||
|
||||
@@ -659,6 +659,7 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
|
||||
'control.materialsTool': 'Материалы',
|
||||
'control.playlistsTool': 'Плейлисты',
|
||||
'control.timerTool': 'Таймер',
|
||||
'control.initiativeTool': 'Инициатива',
|
||||
'control.npcsTool': 'НПС',
|
||||
|
||||
'sessionTimer.duration': 'Длительность (MM:SS)',
|
||||
@@ -668,6 +669,37 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
|
||||
'sessionTimer.showToPlayers': 'Показать игрокам',
|
||||
'sessionTimer.positionHint':
|
||||
'Когда показ включён, перетащите таймер на предпросмотре пульта; углы — размер, ручка сверху — поворот.',
|
||||
|
||||
'initiative.next': 'Следующий',
|
||||
'initiative.queue': 'Очередь',
|
||||
'initiative.queueEmpty': 'Очередь пуста — добавьте вручную или разместите НПС на сцене',
|
||||
'initiative.reserve': 'Запас',
|
||||
'initiative.reserveEmpty': 'Запас пуст',
|
||||
'initiative.addManual': 'Добавить',
|
||||
'initiative.manualPlaceholder': 'Имя вручную',
|
||||
'initiative.toReserve': 'В запас',
|
||||
'initiative.restore': 'Вернуть',
|
||||
'initiative.delete': 'Удалить',
|
||||
'initiative.conditions': 'Состояния',
|
||||
'initiative.conditionsEmpty': 'Все состояния уже добавлены',
|
||||
'initiative.removeCondition': 'Убрать состояние',
|
||||
'initiative.condition.frightened': 'Испуган',
|
||||
'initiative.condition.exhaustion': 'Истощение',
|
||||
'initiative.condition.concentration': 'Концентрация',
|
||||
'initiative.condition.invisible': 'Невидимый',
|
||||
'initiative.condition.incapacitated': 'Недееспособен',
|
||||
'initiative.condition.petrified': 'Окаменевший',
|
||||
'initiative.condition.restrained': 'Опутан',
|
||||
'initiative.condition.blinded': 'Ослеплён',
|
||||
'initiative.condition.poisoned': 'Отравлен',
|
||||
'initiative.condition.charmed': 'Очарован',
|
||||
'initiative.condition.stunned': 'Ошеломлён',
|
||||
'initiative.condition.paralyzed': 'Парализован',
|
||||
'initiative.condition.prone': 'Сбит с ног',
|
||||
'initiative.condition.grappled': 'Схвачен',
|
||||
'initiative.condition.unconscious': 'Без сознания',
|
||||
'initiative.condition.deafened': 'Оглохший',
|
||||
|
||||
'control.descriptionMissing': 'Описание отсутствует',
|
||||
'control.effects': 'ЭФФЕКТЫ',
|
||||
'control.tools': 'Очистка',
|
||||
@@ -1359,6 +1391,7 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
|
||||
'control.materialsTool': 'Materials',
|
||||
'control.playlistsTool': 'Playlists',
|
||||
'control.timerTool': 'Timer',
|
||||
'control.initiativeTool': 'Initiative',
|
||||
'control.npcsTool': 'NPCs',
|
||||
|
||||
'sessionTimer.duration': 'Duration (MM:SS)',
|
||||
@@ -1368,6 +1401,37 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
|
||||
'sessionTimer.showToPlayers': 'Show to players',
|
||||
'sessionTimer.positionHint':
|
||||
'When shown, drag the timer on the control preview; corners resize, the top handle rotates.',
|
||||
|
||||
'initiative.next': 'Next',
|
||||
'initiative.queue': 'Queue',
|
||||
'initiative.queueEmpty': 'Queue is empty — add manually or place NPCs on the scene',
|
||||
'initiative.reserve': 'Reserve',
|
||||
'initiative.reserveEmpty': 'Reserve is empty',
|
||||
'initiative.addManual': 'Add',
|
||||
'initiative.manualPlaceholder': 'Manual name',
|
||||
'initiative.toReserve': 'To reserve',
|
||||
'initiative.restore': 'Restore',
|
||||
'initiative.delete': 'Delete',
|
||||
'initiative.conditions': 'Conditions',
|
||||
'initiative.conditionsEmpty': 'All conditions already added',
|
||||
'initiative.removeCondition': 'Remove condition',
|
||||
'initiative.condition.frightened': 'Frightened',
|
||||
'initiative.condition.exhaustion': 'Exhaustion',
|
||||
'initiative.condition.concentration': 'Concentration',
|
||||
'initiative.condition.invisible': 'Invisible',
|
||||
'initiative.condition.incapacitated': 'Incapacitated',
|
||||
'initiative.condition.petrified': 'Petrified',
|
||||
'initiative.condition.restrained': 'Restrained',
|
||||
'initiative.condition.blinded': 'Blinded',
|
||||
'initiative.condition.poisoned': 'Poisoned',
|
||||
'initiative.condition.charmed': 'Charmed',
|
||||
'initiative.condition.stunned': 'Stunned',
|
||||
'initiative.condition.paralyzed': 'Paralyzed',
|
||||
'initiative.condition.prone': 'Prone',
|
||||
'initiative.condition.grappled': 'Grappled',
|
||||
'initiative.condition.unconscious': 'Unconscious',
|
||||
'initiative.condition.deafened': 'Deafened',
|
||||
|
||||
'control.descriptionMissing': 'No description',
|
||||
'control.effects': 'EFFECTS',
|
||||
'control.tools': 'Cleanup',
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="icon" href="/app-window-icon.png" type="image/png" />
|
||||
<title>TTRPG</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<script type="module" src="/initiative/main.tsx"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,222 @@
|
||||
.page {
|
||||
height: 100vh;
|
||||
box-sizing: border-box;
|
||||
padding: 14px 16px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
background: var(--bg);
|
||||
color: var(--text);
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
.toolbar {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.addRow {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
gap: 8px;
|
||||
min-width: 220px;
|
||||
}
|
||||
|
||||
.addRow > :first-child {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.sectionLabel {
|
||||
font-size: var(--text-xs);
|
||||
font-weight: 800;
|
||||
letter-spacing: 0.06em;
|
||||
color: var(--text2);
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.queue {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: flex-start;
|
||||
gap: 12px;
|
||||
overflow-x: auto;
|
||||
overflow-y: visible;
|
||||
padding: 8px 4px 12px;
|
||||
min-height: 160px;
|
||||
}
|
||||
|
||||
.empty {
|
||||
color: var(--text2);
|
||||
font-size: var(--text-sm);
|
||||
padding: 12px 4px;
|
||||
}
|
||||
|
||||
.slot {
|
||||
position: relative;
|
||||
flex: 0 0 auto;
|
||||
width: 110px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 8px 6px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid transparent;
|
||||
background: transparent;
|
||||
cursor: grab;
|
||||
user-select: none;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
.slot:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
|
||||
.slotActive {
|
||||
border-color: rgba(245, 197, 66, 0.55);
|
||||
background: rgba(245, 197, 66, 0.08);
|
||||
}
|
||||
|
||||
.slotActive .avatar {
|
||||
border-color: #f5c542;
|
||||
box-shadow:
|
||||
0 0 0 2px rgba(0, 0, 0, 0.45),
|
||||
0 0 12px rgba(245, 197, 66, 0.45);
|
||||
}
|
||||
|
||||
.avatar {
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
border-radius: 50%;
|
||||
border: 3px solid #3f3f46;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: #18181b;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.avatarImg {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.letter {
|
||||
font-size: 26px;
|
||||
font-weight: 800;
|
||||
color: #f8fafc;
|
||||
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.45);
|
||||
}
|
||||
|
||||
.slotName {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
font-size: 12px;
|
||||
font-weight: 700;
|
||||
line-height: 1.2;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.slotActions {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.miniBtn {
|
||||
appearance: none;
|
||||
width: 22px;
|
||||
height: 22px;
|
||||
border-radius: 6px;
|
||||
border: 1px solid var(--stroke);
|
||||
background: var(--color-overlay-dark-3, rgba(0, 0, 0, 0.35));
|
||||
color: var(--text);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
line-height: 1;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.miniBtn:hover {
|
||||
border-color: var(--accent, #a78bfa);
|
||||
}
|
||||
|
||||
.conditionMenu {
|
||||
position: fixed;
|
||||
z-index: 10000;
|
||||
box-sizing: border-box;
|
||||
padding: 6px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--stroke);
|
||||
background: var(--bg-elevated, #111827);
|
||||
box-shadow: 0 10px 28px rgba(0, 0, 0, 0.45);
|
||||
overflow-x: hidden;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.conditionItem {
|
||||
display: block;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
appearance: none;
|
||||
border: none;
|
||||
background: transparent;
|
||||
color: var(--text);
|
||||
padding: 6px 8px;
|
||||
border-radius: 6px;
|
||||
cursor: pointer;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.conditionItem:hover {
|
||||
background: rgba(255, 255, 255, 0.06);
|
||||
}
|
||||
|
||||
.conditionEmpty {
|
||||
color: var(--text2);
|
||||
font-size: 12px;
|
||||
padding: 6px 8px;
|
||||
}
|
||||
|
||||
.reserve {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
padding-bottom: 8px;
|
||||
}
|
||||
|
||||
.reserveRow {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 6px 8px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--stroke);
|
||||
background: var(--color-overlay-dark-3, rgba(0, 0, 0, 0.25));
|
||||
}
|
||||
|
||||
.reserveRow .avatar {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
border-width: 2px;
|
||||
}
|
||||
|
||||
.reserveRow .letter {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.reserveName {
|
||||
flex: 1;
|
||||
font-size: var(--text-sm);
|
||||
font-weight: 600;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
@@ -0,0 +1,381 @@
|
||||
import React, { useEffect, useLayoutEffect, useMemo, useRef, useState } from 'react';
|
||||
import { createPortal } from 'react-dom';
|
||||
|
||||
import { ipcChannels } from '../../shared/ipc/contracts';
|
||||
import {
|
||||
INITIATIVE_CONDITION_IDS,
|
||||
type InitiativeConditionId,
|
||||
type InitiativeEntry,
|
||||
} from '../../shared/types/initiative';
|
||||
import { useEditorI18n } from '../editor/i18n/EditorI18nContext';
|
||||
import { getDndApi } from '../shared/dndApi';
|
||||
import { InitiativeConditionChips } from '../shared/initiative/InitiativeConditionChips';
|
||||
import { useInitiativeState } from '../shared/initiative/useInitiativeState';
|
||||
import { usePlayerImageUrl } from '../shared/playerToken/usePlayerImageUrl';
|
||||
import { useAssetUrl } from '../shared/useAssetImageUrl';
|
||||
import { Button, Input } from '../shared/ui/controls';
|
||||
|
||||
import styles from './InitiativeApp.module.css';
|
||||
|
||||
const DND_MIME = 'application/x-dnd-initiative-entry-id';
|
||||
const CONDITION_MENU_WIDTH = 200;
|
||||
/** Компактная высота меню; фактическая не больше доступного места на экране. */
|
||||
const CONDITION_MENU_MAX_H = 220;
|
||||
const CONDITION_MENU_GAP = 6;
|
||||
const CONDITION_MENU_EDGE = 8;
|
||||
|
||||
function EntryAvatar({ entry }: { entry: InitiativeEntry }) {
|
||||
if (entry.kind === 'manual') {
|
||||
return (
|
||||
<div className={styles.avatar} style={{ background: entry.gradient }} aria-hidden>
|
||||
<span className={styles.letter}>{entry.letter}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
if (entry.kind === 'npc') {
|
||||
return <NpcAvatar assetId={entry.avatarAssetId} name={entry.name} />;
|
||||
}
|
||||
return <PlayerAvatar playerId={entry.playerId} name={entry.name} />;
|
||||
}
|
||||
|
||||
function NpcAvatar({ assetId, name }: { assetId: string | null; name: string }) {
|
||||
const url = useAssetUrl(assetId as import('../../shared/types').AssetId | null);
|
||||
if (url) {
|
||||
return (
|
||||
<div className={styles.avatar}>
|
||||
<img src={url} alt="" className={styles.avatarImg} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
const letter = (name.trim()[0] ?? '?').toUpperCase();
|
||||
return (
|
||||
<div className={styles.avatar} style={{ background: 'linear-gradient(135deg,#334155,#0f172a)' }}>
|
||||
<span className={styles.letter}>{letter}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function PlayerAvatar({ playerId, name }: { playerId: string; name: string }) {
|
||||
const url = usePlayerImageUrl(playerId as import('../../shared/types').PlayerId);
|
||||
if (url) {
|
||||
return (
|
||||
<div className={styles.avatar}>
|
||||
<img src={url} alt="" className={styles.avatarImg} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
const letter = (name.trim()[0] ?? '?').toUpperCase();
|
||||
return (
|
||||
<div className={styles.avatar} style={{ background: 'linear-gradient(135deg,#1d4ed8,#0f172a)' }}>
|
||||
<span className={styles.letter}>{letter}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function QueueSlot({
|
||||
entry,
|
||||
active,
|
||||
conditions,
|
||||
onSelect,
|
||||
onRemove,
|
||||
onDragStart,
|
||||
onDragOver,
|
||||
onDrop,
|
||||
conditionsOpen,
|
||||
onToggleConditions,
|
||||
onAddCondition,
|
||||
onRemoveCondition,
|
||||
}: {
|
||||
entry: InitiativeEntry;
|
||||
active: boolean;
|
||||
conditions: readonly InitiativeConditionId[];
|
||||
onSelect: () => void;
|
||||
onRemove: () => void;
|
||||
onDragStart: (e: React.DragEvent) => void;
|
||||
onDragOver: (e: React.DragEvent) => void;
|
||||
onDrop: (e: React.DragEvent) => void;
|
||||
conditionsOpen: boolean;
|
||||
onToggleConditions: () => void;
|
||||
onAddCondition: (id: InitiativeConditionId) => void;
|
||||
onRemoveCondition: (id: InitiativeConditionId) => void;
|
||||
}) {
|
||||
const { t } = useEditorI18n();
|
||||
const available = INITIATIVE_CONDITION_IDS.filter((id) => !conditions.includes(id));
|
||||
const addBtnRef = useRef<HTMLButtonElement | null>(null);
|
||||
const [menuPos, setMenuPos] = useState<{ top: number; left: number; maxHeight: number } | null>(
|
||||
null,
|
||||
);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
if (!conditionsOpen) {
|
||||
setMenuPos(null);
|
||||
return;
|
||||
}
|
||||
const btn = addBtnRef.current;
|
||||
if (!btn) return;
|
||||
const place = () => {
|
||||
const r = btn.getBoundingClientRect();
|
||||
const left = Math.max(
|
||||
CONDITION_MENU_EDGE,
|
||||
Math.min(
|
||||
window.innerWidth - CONDITION_MENU_WIDTH - CONDITION_MENU_EDGE,
|
||||
r.left,
|
||||
),
|
||||
);
|
||||
const spaceBelow = window.innerHeight - r.bottom - CONDITION_MENU_GAP - CONDITION_MENU_EDGE;
|
||||
const spaceAbove = r.top - CONDITION_MENU_GAP - CONDITION_MENU_EDGE;
|
||||
// Предпочитаем под кнопкой; если снизу мало места — над ней.
|
||||
const openBelow = spaceBelow >= 120 || spaceBelow >= spaceAbove;
|
||||
const available = Math.max(80, openBelow ? spaceBelow : spaceAbove);
|
||||
const maxHeight = Math.min(CONDITION_MENU_MAX_H, available);
|
||||
const top = openBelow
|
||||
? r.bottom + CONDITION_MENU_GAP
|
||||
: Math.max(CONDITION_MENU_EDGE, r.top - CONDITION_MENU_GAP - maxHeight);
|
||||
setMenuPos({ top, left, maxHeight });
|
||||
};
|
||||
place();
|
||||
window.addEventListener('resize', place);
|
||||
window.addEventListener('scroll', place, true);
|
||||
return () => {
|
||||
window.removeEventListener('resize', place);
|
||||
window.removeEventListener('scroll', place, true);
|
||||
};
|
||||
}, [conditionsOpen]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!conditionsOpen) return;
|
||||
const onDown = (e: MouseEvent) => {
|
||||
const target = e.target as Node | null;
|
||||
if (addBtnRef.current?.contains(target)) return;
|
||||
const menu = document.getElementById(`initiative-condition-menu-${entry.id}`);
|
||||
if (menu?.contains(target)) return;
|
||||
onToggleConditions();
|
||||
};
|
||||
document.addEventListener('mousedown', onDown);
|
||||
return () => document.removeEventListener('mousedown', onDown);
|
||||
}, [conditionsOpen, entry.id, onToggleConditions]);
|
||||
|
||||
return (
|
||||
<div
|
||||
className={[styles.slot, active ? styles.slotActive : ''].filter(Boolean).join(' ')}
|
||||
data-testid={`initiative-slot-${entry.id}`}
|
||||
data-active={active ? '1' : '0'}
|
||||
draggable
|
||||
onDragStart={onDragStart}
|
||||
onDragOver={onDragOver}
|
||||
onDrop={onDrop}
|
||||
onClick={onSelect}
|
||||
>
|
||||
<EntryAvatar entry={entry} />
|
||||
<div className={styles.slotName} title={entry.name}>
|
||||
{entry.name}
|
||||
</div>
|
||||
<InitiativeConditionChips
|
||||
conditions={conditions}
|
||||
removable
|
||||
onRemove={onRemoveCondition}
|
||||
/>
|
||||
<div className={styles.slotActions}>
|
||||
<button
|
||||
ref={addBtnRef}
|
||||
type="button"
|
||||
className={styles.miniBtn}
|
||||
title={t('initiative.conditions')}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onToggleConditions();
|
||||
}}
|
||||
>
|
||||
+
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className={styles.miniBtn}
|
||||
title={t('initiative.toReserve')}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onRemove();
|
||||
}}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
</div>
|
||||
{conditionsOpen && menuPos
|
||||
? createPortal(
|
||||
<div
|
||||
id={`initiative-condition-menu-${entry.id}`}
|
||||
className={styles.conditionMenu}
|
||||
style={{
|
||||
top: menuPos.top,
|
||||
left: menuPos.left,
|
||||
width: CONDITION_MENU_WIDTH,
|
||||
maxHeight: menuPos.maxHeight,
|
||||
}}
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
onMouseDown={(e) => e.stopPropagation()}
|
||||
>
|
||||
{available.length === 0 ? (
|
||||
<div className={styles.conditionEmpty}>{t('initiative.conditionsEmpty')}</div>
|
||||
) : (
|
||||
available.map((id) => (
|
||||
<button
|
||||
key={id}
|
||||
type="button"
|
||||
className={styles.conditionItem}
|
||||
onClick={() => onAddCondition(id)}
|
||||
>
|
||||
{t(`initiative.condition.${id}`)}
|
||||
</button>
|
||||
))
|
||||
)}
|
||||
</div>,
|
||||
document.body,
|
||||
)
|
||||
: null}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export function InitiativeApp() {
|
||||
const { t } = useEditorI18n();
|
||||
const api = getDndApi();
|
||||
const [state, initiativeApi] = useInitiativeState();
|
||||
const [manualName, setManualName] = useState('');
|
||||
const [conditionsFor, setConditionsFor] = useState<string | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const onKey = (e: KeyboardEvent) => {
|
||||
if (e.key === 'Escape') {
|
||||
void api.invoke(ipcChannels.windows.closeInitiative, {});
|
||||
}
|
||||
};
|
||||
window.addEventListener('keydown', onKey);
|
||||
return () => window.removeEventListener('keydown', onKey);
|
||||
}, [api]);
|
||||
|
||||
const orderEntries = useMemo(() => {
|
||||
if (!state) return [];
|
||||
return state.order.map((id) => state.entries[id]).filter(Boolean) as InitiativeEntry[];
|
||||
}, [state]);
|
||||
|
||||
const reserveEntries = useMemo(() => {
|
||||
if (!state) return [];
|
||||
return state.reserve.map((id) => state.entries[id]).filter(Boolean) as InitiativeEntry[];
|
||||
}, [state]);
|
||||
|
||||
if (!state) {
|
||||
return <div className={styles.page} data-testid="initiative-app" />;
|
||||
}
|
||||
|
||||
const reorderDrop = (targetId: string, e: React.DragEvent) => {
|
||||
e.preventDefault();
|
||||
const fromId = e.dataTransfer.getData(DND_MIME);
|
||||
if (!fromId || fromId === targetId) return;
|
||||
const next = [...state.order];
|
||||
const fromIdx = next.indexOf(fromId);
|
||||
const toIdx = next.indexOf(targetId);
|
||||
if (fromIdx < 0 || toIdx < 0) return;
|
||||
next.splice(fromIdx, 1);
|
||||
next.splice(toIdx, 0, fromId);
|
||||
void initiativeApi.dispatch({ kind: 'reorder', order: next });
|
||||
};
|
||||
|
||||
const addManual = () => {
|
||||
const name = manualName.trim();
|
||||
if (!name) return;
|
||||
void initiativeApi.dispatch({ kind: 'addManual', name });
|
||||
setManualName('');
|
||||
};
|
||||
|
||||
return (
|
||||
<div className={styles.page} data-testid="initiative-app">
|
||||
<div className={styles.toolbar}>
|
||||
<Button variant="primary" onClick={() => void initiativeApi.dispatch({ kind: 'next' })}>
|
||||
{t('initiative.next')}
|
||||
</Button>
|
||||
<div className={styles.addRow}>
|
||||
<Input
|
||||
value={manualName}
|
||||
onChange={setManualName}
|
||||
placeholder={t('initiative.manualPlaceholder')}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter') {
|
||||
e.preventDefault();
|
||||
addManual();
|
||||
}
|
||||
}}
|
||||
/>
|
||||
<Button variant="ghost" onClick={addManual}>
|
||||
{t('initiative.addManual')}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className={styles.sectionLabel}>{t('initiative.queue')}</div>
|
||||
<div className={styles.queue} data-testid="initiative-queue">
|
||||
{orderEntries.length === 0 ? (
|
||||
<div className={styles.empty}>{t('initiative.queueEmpty')}</div>
|
||||
) : (
|
||||
orderEntries.map((entry) => (
|
||||
<QueueSlot
|
||||
key={entry.id}
|
||||
entry={entry}
|
||||
active={state.activeId === entry.id}
|
||||
conditions={state.conditions[entry.id] ?? []}
|
||||
onSelect={() => void initiativeApi.dispatch({ kind: 'setActive', id: entry.id })}
|
||||
onRemove={() => void initiativeApi.dispatch({ kind: 'moveToReserve', id: entry.id })}
|
||||
onDragStart={(e) => {
|
||||
e.dataTransfer.setData(DND_MIME, entry.id);
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
}}
|
||||
onDragOver={(e) => {
|
||||
e.preventDefault();
|
||||
e.dataTransfer.dropEffect = 'move';
|
||||
}}
|
||||
onDrop={(e) => reorderDrop(entry.id, e)}
|
||||
conditionsOpen={conditionsFor === entry.id}
|
||||
onToggleConditions={() =>
|
||||
setConditionsFor((cur) => (cur === entry.id ? null : entry.id))
|
||||
}
|
||||
onAddCondition={(conditionId) => {
|
||||
void initiativeApi.dispatch({ kind: 'addCondition', id: entry.id, conditionId });
|
||||
setConditionsFor(null);
|
||||
}}
|
||||
onRemoveCondition={(conditionId) => {
|
||||
void initiativeApi.dispatch({ kind: 'removeCondition', id: entry.id, conditionId });
|
||||
}}
|
||||
/>
|
||||
))
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className={styles.sectionLabel}>{t('initiative.reserve')}</div>
|
||||
<div className={styles.reserve} data-testid="initiative-reserve">
|
||||
{reserveEntries.length === 0 ? (
|
||||
<div className={styles.empty}>{t('initiative.reserveEmpty')}</div>
|
||||
) : (
|
||||
reserveEntries.map((entry) => (
|
||||
<div key={entry.id} className={styles.reserveRow}>
|
||||
<EntryAvatar entry={entry} />
|
||||
<span className={styles.reserveName}>{entry.name}</span>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => void initiativeApi.dispatch({ kind: 'restoreFromReserve', id: entry.id })}
|
||||
>
|
||||
{t('initiative.restore')}
|
||||
</Button>
|
||||
{entry.kind === 'manual' ? (
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => void initiativeApi.dispatch({ kind: 'deleteEntry', id: entry.id })}
|
||||
>
|
||||
{t('initiative.delete')}
|
||||
</Button>
|
||||
) : null}
|
||||
</div>
|
||||
))
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
|
||||
import '../shared/ui/globals.css';
|
||||
import { EditorI18nProvider } from '../editor/i18n/EditorI18nContext';
|
||||
import { WindowErrorBoundary } from '../shared/ui/WindowErrorBoundary';
|
||||
|
||||
import { InitiativeApp } from './InitiativeApp';
|
||||
|
||||
const rootEl = document.getElementById('root');
|
||||
if (!rootEl) {
|
||||
throw new Error('Missing #root element');
|
||||
}
|
||||
|
||||
createRoot(rootEl).render(
|
||||
<React.StrictMode>
|
||||
<WindowErrorBoundary title="Initiative">
|
||||
<EditorI18nProvider>
|
||||
<InitiativeApp />
|
||||
</EditorI18nProvider>
|
||||
</WindowErrorBoundary>
|
||||
</React.StrictMode>,
|
||||
);
|
||||
@@ -2,6 +2,7 @@ import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
|
||||
import '../shared/ui/globals.css';
|
||||
import { EditorI18nProvider } from '../editor/i18n/EditorI18nContext';
|
||||
import { WindowErrorBoundary } from '../shared/ui/WindowErrorBoundary';
|
||||
|
||||
import { PresentationApp } from './PresentationApp';
|
||||
@@ -14,7 +15,9 @@ if (!rootEl) {
|
||||
createRoot(rootEl).render(
|
||||
<React.StrictMode>
|
||||
<WindowErrorBoundary title="Презентация">
|
||||
<PresentationApp />
|
||||
<EditorI18nProvider>
|
||||
<PresentationApp />
|
||||
</EditorI18nProvider>
|
||||
</WindowErrorBoundary>
|
||||
</React.StrictMode>,
|
||||
);
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
.row {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 4px;
|
||||
justify-content: center;
|
||||
max-width: none;
|
||||
width: 100%;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.compact {
|
||||
gap: 3px;
|
||||
}
|
||||
|
||||
.chip {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 2px 8px;
|
||||
border-radius: 999px;
|
||||
border: 1px solid rgba(96, 165, 250, 0.75);
|
||||
background: rgba(15, 23, 42, 0.85);
|
||||
color: #93c5fd;
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
line-height: 1.2;
|
||||
white-space: nowrap;
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
.compact .chip {
|
||||
font-size: 9px;
|
||||
padding: 1px 6px;
|
||||
}
|
||||
|
||||
.chipLabel {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.chipRemove {
|
||||
appearance: none;
|
||||
border: none;
|
||||
background: transparent;
|
||||
color: inherit;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
cursor: pointer;
|
||||
font-size: 12px;
|
||||
line-height: 1;
|
||||
opacity: 0.85;
|
||||
}
|
||||
|
||||
.chipRemove:hover {
|
||||
opacity: 1;
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
import React from 'react';
|
||||
|
||||
import type { InitiativeConditionId } from '../../../shared/types/initiative';
|
||||
import { useEditorI18n } from '../../editor/i18n/EditorI18nContext';
|
||||
|
||||
import styles from './InitiativeConditionChips.module.css';
|
||||
|
||||
export function InitiativeConditionChips({
|
||||
conditions,
|
||||
removable = false,
|
||||
onRemove,
|
||||
compact = false,
|
||||
}: {
|
||||
conditions: readonly InitiativeConditionId[];
|
||||
removable?: boolean;
|
||||
onRemove?: (id: InitiativeConditionId) => void;
|
||||
compact?: boolean;
|
||||
}) {
|
||||
const { t } = useEditorI18n();
|
||||
if (conditions.length === 0) return null;
|
||||
return (
|
||||
<div className={[styles.row, compact ? styles.compact : ''].filter(Boolean).join(' ')}>
|
||||
{conditions.map((id) => (
|
||||
<span key={id} className={styles.chip} data-testid={`initiative-condition-${id}`}>
|
||||
<span className={styles.chipLabel}>{t(`initiative.condition.${id}`)}</span>
|
||||
{removable ? (
|
||||
<button
|
||||
type="button"
|
||||
className={styles.chipRemove}
|
||||
aria-label={t('initiative.removeCondition')}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onRemove?.(id);
|
||||
}}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
) : null}
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
.wrap {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 100%;
|
||||
transform: translateX(-50%);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-top: 4px;
|
||||
z-index: 3;
|
||||
pointer-events: none;
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
import React from 'react';
|
||||
|
||||
import type { InitiativeConditionId } from '../../../shared/types/initiative';
|
||||
|
||||
import { InitiativeConditionChips } from './InitiativeConditionChips';
|
||||
import styles from './TokenInitiativeDecor.module.css';
|
||||
|
||||
export {
|
||||
initiativeConditionsForNpc,
|
||||
initiativeConditionsForPlayer,
|
||||
initiativeHighlightForNpc,
|
||||
initiativeHighlightForPlayer,
|
||||
} from './initiativeSceneHelpers';
|
||||
|
||||
/** Чипы состояний под токеном (видны и на презентации). */
|
||||
export function TokenInitiativeDecor({
|
||||
conditions,
|
||||
}: {
|
||||
conditions: readonly InitiativeConditionId[];
|
||||
}) {
|
||||
if (conditions.length === 0) return null;
|
||||
return (
|
||||
<div className={styles.wrap}>
|
||||
<InitiativeConditionChips conditions={conditions} compact />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
import type { InitiativeConditionId, InitiativeState } from '../../../shared/types/initiative';
|
||||
import {
|
||||
initiativeNpcEntryId,
|
||||
initiativePlayerEntryId,
|
||||
} from '../../../shared/types/initiative';
|
||||
|
||||
export function initiativeHighlightForNpc(
|
||||
state: InitiativeState | null | undefined,
|
||||
placementId: string,
|
||||
): boolean {
|
||||
if (!state?.enabled || !state.activeId) return false;
|
||||
return state.activeId === initiativeNpcEntryId(placementId);
|
||||
}
|
||||
|
||||
export function initiativeHighlightForPlayer(
|
||||
state: InitiativeState | null | undefined,
|
||||
playerId: string,
|
||||
): boolean {
|
||||
if (!state?.enabled || !state.activeId) return false;
|
||||
return state.activeId === initiativePlayerEntryId(playerId);
|
||||
}
|
||||
|
||||
export function initiativeConditionsForNpc(
|
||||
state: InitiativeState | null | undefined,
|
||||
placementId: string,
|
||||
): InitiativeConditionId[] {
|
||||
if (!state) return [];
|
||||
return state.conditions[initiativeNpcEntryId(placementId)] ?? [];
|
||||
}
|
||||
|
||||
export function initiativeConditionsForPlayer(
|
||||
state: InitiativeState | null | undefined,
|
||||
playerId: string,
|
||||
): InitiativeConditionId[] {
|
||||
if (!state) return [];
|
||||
return state.conditions[initiativePlayerEntryId(playerId)] ?? [];
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
import { useEffect, useState } from 'react';
|
||||
|
||||
import { ipcChannels } from '../../../shared/ipc/contracts';
|
||||
import type { InitiativeEvent, InitiativeState } from '../../../shared/types';
|
||||
import { getDndApi } from '../dndApi';
|
||||
|
||||
export function useInitiativeState(): readonly [
|
||||
InitiativeState | null,
|
||||
{ dispatch: (event: InitiativeEvent) => Promise<InitiativeState> },
|
||||
] {
|
||||
const api = getDndApi();
|
||||
const [state, setState] = useState<InitiativeState | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
void api.invoke(ipcChannels.initiative.getState, {}).then((r) => {
|
||||
setState(r.state);
|
||||
});
|
||||
return api.on(ipcChannels.initiative.stateChanged, ({ state: next }) => {
|
||||
setState(next);
|
||||
});
|
||||
}, [api]);
|
||||
|
||||
return [
|
||||
state,
|
||||
{
|
||||
dispatch: async (event) => {
|
||||
const r = await api.invoke(ipcChannels.initiative.dispatch, { event });
|
||||
setState(r.state);
|
||||
return r.state;
|
||||
},
|
||||
},
|
||||
] as const;
|
||||
}
|
||||
@@ -30,6 +30,27 @@
|
||||
cursor: grabbing;
|
||||
}
|
||||
|
||||
.initiativeActive {
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
/* Кольцо строго по центру круга токена (обёртка = sizePx × sizePx). */
|
||||
.initiativeActive::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 50%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
transform: translate(-50%, -50%);
|
||||
border-radius: 50%;
|
||||
border: 3px solid #f59e0b;
|
||||
background: transparent;
|
||||
box-shadow: none;
|
||||
pointer-events: none;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.resizeHandle {
|
||||
position: absolute;
|
||||
right: -5px;
|
||||
|
||||
@@ -17,6 +17,12 @@ import { useAssetUrl } from '../useAssetImageUrl';
|
||||
|
||||
import { PlayerTokenView } from './PlayerTokenView';
|
||||
import { useLiveDragBroadcast, useLiveResizeBroadcast } from './useLiveDragBroadcast';
|
||||
import {
|
||||
TokenInitiativeDecor,
|
||||
initiativeConditionsForNpc,
|
||||
initiativeHighlightForNpc,
|
||||
} from '../initiative/TokenInitiativeDecor';
|
||||
import { useInitiativeState } from '../initiative/useInitiativeState';
|
||||
import styles from './SceneNpcTokensOverlay.module.css';
|
||||
|
||||
type Viewport = { x: number; y: number; w: number; h: number };
|
||||
@@ -48,6 +54,8 @@ function NpcSprite({
|
||||
resizeTitle,
|
||||
onContextMenu,
|
||||
snapNorm,
|
||||
initiativeActive = false,
|
||||
initiativeConditions = [],
|
||||
}: {
|
||||
placement: SceneNpcToken;
|
||||
npc: ProjectNpc;
|
||||
@@ -66,6 +74,8 @@ function NpcSprite({
|
||||
resizeTitle?: string;
|
||||
onContextMenu?: (e: React.MouseEvent, placement: SceneNpcToken) => void;
|
||||
snapNorm?: (nx: number, ny: number) => { nx: number; ny: number };
|
||||
initiativeActive?: boolean;
|
||||
initiativeConditions?: readonly import('../../../shared/types/initiative').InitiativeConditionId[];
|
||||
}) {
|
||||
const imageUrl = useAssetUrl(npc.avatarAssetId);
|
||||
const [localPos, setLocalPos] = useState<{ nx: number; ny: number } | null>(null);
|
||||
@@ -123,8 +133,15 @@ function NpcSprite({
|
||||
|
||||
return (
|
||||
<div
|
||||
className={[styles.token, canDrag ? styles.editable : ''].filter(Boolean).join(' ')}
|
||||
className={[
|
||||
styles.token,
|
||||
canDrag ? styles.editable : '',
|
||||
initiativeActive ? styles.initiativeActive : '',
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join(' ')}
|
||||
data-testid={`session-npc-token-${placement.id}`}
|
||||
data-initiative-active={initiativeActive ? '1' : '0'}
|
||||
style={{
|
||||
left: viewport.x + pos.nx * viewport.w,
|
||||
top: viewport.y + pos.ny * viewport.h,
|
||||
@@ -189,6 +206,7 @@ function NpcSprite({
|
||||
sizePx={sizePx}
|
||||
inactive={inactive}
|
||||
/>
|
||||
<TokenInitiativeDecor conditions={initiativeConditions} />
|
||||
{canResize ? (
|
||||
<div
|
||||
className={styles.resizeHandle}
|
||||
@@ -258,6 +276,7 @@ export function SceneNpcTokensOverlay({
|
||||
poseOverrides?: Record<string, { nx: number; ny: number }> | null;
|
||||
dragEnabledById?: Record<string, boolean> | null;
|
||||
}) {
|
||||
const [initiative] = useInitiativeState();
|
||||
if (!viewport) return null;
|
||||
const byId = new Map(library.map((npc) => [npc.id, npc]));
|
||||
const displayScale = session?.scale ?? DEFAULT_NPC_TOKEN_SESSION_SCALE;
|
||||
@@ -288,6 +307,8 @@ export function SceneNpcTokensOverlay({
|
||||
gridFit={gridFit}
|
||||
disposition={disposition}
|
||||
inactive={inactive}
|
||||
initiativeActive={initiativeHighlightForNpc(initiative, key)}
|
||||
initiativeConditions={initiativeConditionsForNpc(initiative, key)}
|
||||
{...(onMove ? { onMove } : {})}
|
||||
{...(onResize ? { onResize } : {})}
|
||||
{...(resizeTitle ? { resizeTitle } : {})}
|
||||
|
||||
@@ -14,6 +14,12 @@ import { usePlayerImageUrl } from './usePlayerImageUrl';
|
||||
|
||||
import { PlayerTokenView } from './PlayerTokenView';
|
||||
import { useLiveDragBroadcast, useLiveResizeBroadcast } from './useLiveDragBroadcast';
|
||||
import {
|
||||
TokenInitiativeDecor,
|
||||
initiativeConditionsForPlayer,
|
||||
initiativeHighlightForPlayer,
|
||||
} from '../initiative/TokenInitiativeDecor';
|
||||
import { useInitiativeState } from '../initiative/useInitiativeState';
|
||||
import styles from './SceneNpcTokensOverlay.module.css';
|
||||
|
||||
type Viewport = { x: number; y: number; w: number; h: number };
|
||||
@@ -31,6 +37,8 @@ function PlayerSprite({
|
||||
onResize,
|
||||
resizeTitle,
|
||||
snapNorm,
|
||||
initiativeActive = false,
|
||||
initiativeConditions = [],
|
||||
}: {
|
||||
player: AppPlayer;
|
||||
nx: number;
|
||||
@@ -44,6 +52,8 @@ function PlayerSprite({
|
||||
onResize?: (playerId: string, sizeN: number) => void;
|
||||
resizeTitle?: string;
|
||||
snapNorm?: (nx: number, ny: number) => { nx: number; ny: number };
|
||||
initiativeActive?: boolean;
|
||||
initiativeConditions?: readonly import('../../../shared/types/initiative').InitiativeConditionId[];
|
||||
}) {
|
||||
const imageUrl = usePlayerImageUrl(player.id);
|
||||
const [localPos, setLocalPos] = useState<{ nx: number; ny: number } | null>(null);
|
||||
@@ -100,8 +110,15 @@ function PlayerSprite({
|
||||
|
||||
return (
|
||||
<div
|
||||
className={[styles.token, editable ? styles.editable : ''].filter(Boolean).join(' ')}
|
||||
className={[
|
||||
styles.token,
|
||||
editable ? styles.editable : '',
|
||||
initiativeActive ? styles.initiativeActive : '',
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join(' ')}
|
||||
data-testid={`session-player-token-${player.id}`}
|
||||
data-initiative-active={initiativeActive ? '1' : '0'}
|
||||
style={{
|
||||
left: viewport.x + pos.nx * viewport.w,
|
||||
top: viewport.y + pos.ny * viewport.h,
|
||||
@@ -155,6 +172,7 @@ function PlayerSprite({
|
||||
imageScale={player.imageScale}
|
||||
sizePx={sizePx}
|
||||
/>
|
||||
<TokenInitiativeDecor conditions={initiativeConditions} />
|
||||
{canResize ? (
|
||||
<div
|
||||
className={styles.resizeHandle}
|
||||
@@ -218,6 +236,7 @@ export function ScenePlayerTokensOverlay({
|
||||
resizeTitle?: string;
|
||||
snapNorm?: (nx: number, ny: number) => { nx: number; ny: number };
|
||||
}) {
|
||||
const [initiative] = useInitiativeState();
|
||||
if (!viewport || !session?.visible) return null;
|
||||
const byId = new Map(library.map((p) => [String(p.id), p]));
|
||||
const gridFit = sceneGridTokenFitFactor(grid);
|
||||
@@ -238,6 +257,8 @@ export function ScenePlayerTokensOverlay({
|
||||
editable={editable}
|
||||
displayScale={displayScale}
|
||||
gridFit={gridFit}
|
||||
initiativeActive={initiativeHighlightForPlayer(initiative, playerId)}
|
||||
initiativeConditions={initiativeConditionsForPlayer(initiative, playerId)}
|
||||
{...(onMove ? { onMove } : {})}
|
||||
{...(onResize ? { onResize } : {})}
|
||||
{...(resizeTitle ? { resizeTitle } : {})}
|
||||
|
||||
@@ -14,6 +14,7 @@ const SECONDARY_WINDOW_MAINS = [
|
||||
'materials/main.tsx',
|
||||
'playlists/main.tsx',
|
||||
'timer/main.tsx',
|
||||
'initiative/main.tsx',
|
||||
'sceneEditor/main.tsx',
|
||||
'sceneDescription/main.tsx',
|
||||
'control/main.tsx',
|
||||
@@ -148,6 +149,12 @@ void test('ControlApp: Timer tool opens window', () => {
|
||||
assert.ok(src.includes('SessionTimerLayer'));
|
||||
});
|
||||
|
||||
void test('ControlApp: Initiative tool opens window', () => {
|
||||
const src = fs.readFileSync(path.join(rendererRoot, 'control/ControlApp.tsx'), 'utf8');
|
||||
assert.ok(src.includes('data-testid="control-initiative-tool"'));
|
||||
assert.ok(src.includes('windows.openInitiative'));
|
||||
});
|
||||
|
||||
void test('PlayerTokenView: name plate shows full text without ellipsis', () => {
|
||||
const css = fs.readFileSync(
|
||||
path.join(rendererRoot, 'shared/playerToken/PlayerTokenView.module.css'),
|
||||
|
||||
@@ -24,6 +24,7 @@ export type AppWindowKind =
|
||||
| 'materials'
|
||||
| 'playlists'
|
||||
| 'timer'
|
||||
| 'initiative'
|
||||
| 'npcsEditor'
|
||||
| 'sceneEditor'
|
||||
| 'tokenPathEditor'
|
||||
@@ -38,6 +39,7 @@ const WINDOW_SUFFIX: Record<AppWindowKind, { ru: string; en: string }> = {
|
||||
materials: { ru: 'Материалы', en: 'Materials' },
|
||||
playlists: { ru: 'Плейлисты', en: 'Playlists' },
|
||||
timer: { ru: 'Таймер', en: 'Timer' },
|
||||
initiative: { ru: 'Инициатива', en: 'Initiative' },
|
||||
npcsEditor: { ru: 'НПС', en: 'NPCs' },
|
||||
sceneEditor: { ru: 'Редактор сцены', en: 'Scene editor' },
|
||||
tokenPathEditor: { ru: 'Движение токена', en: 'Token path' },
|
||||
|
||||
@@ -57,6 +57,8 @@ import type {
|
||||
SceneViewState,
|
||||
SessionTimerEvent,
|
||||
SessionTimerState,
|
||||
InitiativeEvent,
|
||||
InitiativeState,
|
||||
TokenId,
|
||||
TokenPathSessionEvent,
|
||||
TokenPathSessionState,
|
||||
@@ -167,6 +169,8 @@ export const ipcChannels = {
|
||||
closePlaylists: 'windows.closePlaylists',
|
||||
openTimer: 'windows.openTimer',
|
||||
closeTimer: 'windows.closeTimer',
|
||||
openInitiative: 'windows.openInitiative',
|
||||
closeInitiative: 'windows.closeInitiative',
|
||||
openNpcsEditor: 'windows.openNpcsEditor',
|
||||
closeNpcsEditor: 'windows.closeNpcsEditor',
|
||||
openNpcs: 'windows.openNpcs',
|
||||
@@ -209,6 +213,11 @@ export const ipcChannels = {
|
||||
dispatch: 'sessionTimer.dispatch',
|
||||
stateChanged: 'sessionTimer.stateChanged',
|
||||
},
|
||||
initiative: {
|
||||
getState: 'initiative.getState',
|
||||
dispatch: 'initiative.dispatch',
|
||||
stateChanged: 'initiative.stateChanged',
|
||||
},
|
||||
sceneDarkness: {
|
||||
getState: 'sceneDarkness.getState',
|
||||
dispatch: 'sceneDarkness.dispatch',
|
||||
@@ -367,6 +376,7 @@ export type IpcEventMap = {
|
||||
[ipcChannels.materialsOverlay.stateChanged]: { state: MaterialsOverlayState };
|
||||
[ipcChannels.npcsOverlay.stateChanged]: { state: NpcsOverlayState };
|
||||
[ipcChannels.sessionTimer.stateChanged]: { state: SessionTimerState };
|
||||
[ipcChannels.initiative.stateChanged]: { state: InitiativeState };
|
||||
[ipcChannels.sceneDarkness.stateChanged]: { state: SceneDarknessState };
|
||||
[ipcChannels.sceneMarker.stateChanged]: { state: SceneMarkerState };
|
||||
[ipcChannels.sceneTraps.stateChanged]: { state: SceneTrapsState };
|
||||
@@ -804,6 +814,14 @@ export type IpcInvokeMap = {
|
||||
req: Record<string, never>;
|
||||
res: { ok: true };
|
||||
};
|
||||
[ipcChannels.windows.openInitiative]: {
|
||||
req: Record<string, never>;
|
||||
res: { ok: true };
|
||||
};
|
||||
[ipcChannels.windows.closeInitiative]: {
|
||||
req: Record<string, never>;
|
||||
res: { ok: true };
|
||||
};
|
||||
[ipcChannels.windows.openNpcsEditor]: {
|
||||
req: Record<string, never>;
|
||||
res: { ok: true };
|
||||
@@ -868,6 +886,14 @@ export type IpcInvokeMap = {
|
||||
req: { event: SessionTimerEvent };
|
||||
res: { state: SessionTimerState };
|
||||
};
|
||||
[ipcChannels.initiative.getState]: {
|
||||
req: Record<string, never>;
|
||||
res: { state: InitiativeState };
|
||||
};
|
||||
[ipcChannels.initiative.dispatch]: {
|
||||
req: { event: InitiativeEvent };
|
||||
res: { state: InitiativeState };
|
||||
};
|
||||
[ipcChannels.effects.getState]: {
|
||||
req: Record<string, never>;
|
||||
res: { state: EffectsState };
|
||||
@@ -1121,6 +1147,7 @@ export type LegacyIpcEventMap = {
|
||||
[ipcChannels.materialsOverlay.stateChanged]: { state: MaterialsOverlayState };
|
||||
[ipcChannels.npcsOverlay.stateChanged]: { state: NpcsOverlayState };
|
||||
[ipcChannels.sessionTimer.stateChanged]: { state: SessionTimerState };
|
||||
[ipcChannels.initiative.stateChanged]: { state: InitiativeState };
|
||||
[ipcChannels.sceneDarkness.stateChanged]: { state: SceneDarknessState };
|
||||
[ipcChannels.sceneMarker.stateChanged]: { state: SceneMarkerState };
|
||||
[ipcChannels.sceneTraps.stateChanged]: { state: SceneTrapsState };
|
||||
|
||||
@@ -21,4 +21,5 @@ export * from './presentationSettings';
|
||||
export * from './sceneTraps';
|
||||
export * from './sceneView';
|
||||
export * from './sessionTimer';
|
||||
export * from './initiative';
|
||||
export * from './videoPlayback';
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
/** Состояния (conditions) для трекера инициативы. */
|
||||
export const INITIATIVE_CONDITION_IDS = [
|
||||
'frightened',
|
||||
'exhaustion',
|
||||
'concentration',
|
||||
'invisible',
|
||||
'incapacitated',
|
||||
'petrified',
|
||||
'restrained',
|
||||
'blinded',
|
||||
'poisoned',
|
||||
'charmed',
|
||||
'stunned',
|
||||
'paralyzed',
|
||||
'prone',
|
||||
'grappled',
|
||||
'unconscious',
|
||||
'deafened',
|
||||
] as const;
|
||||
|
||||
export type InitiativeConditionId = (typeof INITIATIVE_CONDITION_IDS)[number];
|
||||
|
||||
export function isInitiativeConditionId(raw: string): raw is InitiativeConditionId {
|
||||
return (INITIATIVE_CONDITION_IDS as readonly string[]).includes(raw);
|
||||
}
|
||||
|
||||
/** Палитра градиентов для ручных слотов (фиксируется при создании). */
|
||||
export const INITIATIVE_MANUAL_GRADIENTS = [
|
||||
'linear-gradient(135deg, #3b82f6 0%, #1e3a8a 100%)',
|
||||
'linear-gradient(135deg, #22c55e 0%, #14532d 100%)',
|
||||
'linear-gradient(135deg, #f59e0b 0%, #92400e 100%)',
|
||||
'linear-gradient(135deg, #ef4444 0%, #7f1d1d 100%)',
|
||||
'linear-gradient(135deg, #a855f7 0%, #4c1d95 100%)',
|
||||
'linear-gradient(135deg, #06b6d4 0%, #155e75 100%)',
|
||||
'linear-gradient(135deg, #ec4899 0%, #9d174d 100%)',
|
||||
'linear-gradient(135deg, #84cc16 0%, #3f6212 100%)',
|
||||
] as const;
|
||||
|
||||
export type InitiativeEntryKind = 'npc' | 'player' | 'manual';
|
||||
|
||||
export type InitiativeNpcEntry = {
|
||||
id: string;
|
||||
kind: 'npc';
|
||||
placementId: string;
|
||||
npcId: string;
|
||||
name: string;
|
||||
avatarAssetId: string | null;
|
||||
};
|
||||
|
||||
export type InitiativePlayerEntry = {
|
||||
id: string;
|
||||
kind: 'player';
|
||||
playerId: string;
|
||||
name: string;
|
||||
};
|
||||
|
||||
export type InitiativeManualEntry = {
|
||||
id: string;
|
||||
kind: 'manual';
|
||||
name: string;
|
||||
letter: string;
|
||||
gradient: string;
|
||||
};
|
||||
|
||||
export type InitiativeEntry = InitiativeNpcEntry | InitiativePlayerEntry | InitiativeManualEntry;
|
||||
|
||||
export type InitiativePresenceNpc = {
|
||||
placementId: string;
|
||||
npcId: string;
|
||||
name: string;
|
||||
avatarAssetId: string | null;
|
||||
};
|
||||
|
||||
export type InitiativePresencePlayer = {
|
||||
playerId: string;
|
||||
name: string;
|
||||
};
|
||||
|
||||
export type InitiativeState = {
|
||||
revision: number;
|
||||
/** Окно трекера открыто — курсор на сцене виден. */
|
||||
enabled: boolean;
|
||||
entries: Record<string, InitiativeEntry>;
|
||||
/** Активная очередь (слева направо). */
|
||||
order: string[];
|
||||
/** Запас: удалены из очереди / скрытые игроки. */
|
||||
reserve: string[];
|
||||
activeId: string | null;
|
||||
conditions: Record<string, InitiativeConditionId[]>;
|
||||
/** Последняя известная видимость токенов игроков на карте. */
|
||||
playersVisible: boolean;
|
||||
};
|
||||
|
||||
export type InitiativeEvent =
|
||||
| { kind: 'setEnabled'; enabled: boolean }
|
||||
| {
|
||||
kind: 'syncPresence';
|
||||
npcs: readonly InitiativePresenceNpc[];
|
||||
players: readonly InitiativePresencePlayer[];
|
||||
playersVisible: boolean;
|
||||
}
|
||||
| { kind: 'reorder'; order: readonly string[] }
|
||||
| { kind: 'setActive'; id: string | null }
|
||||
| { kind: 'next' }
|
||||
| { kind: 'addManual'; name: string }
|
||||
| { kind: 'moveToReserve'; id: string }
|
||||
| { kind: 'restoreFromReserve'; id: string }
|
||||
| { kind: 'deleteEntry'; id: string }
|
||||
| { kind: 'addCondition'; id: string; conditionId: InitiativeConditionId }
|
||||
| { kind: 'removeCondition'; id: string; conditionId: InitiativeConditionId }
|
||||
| { kind: 'clear' };
|
||||
|
||||
export function createInitialInitiativeState(): InitiativeState {
|
||||
return {
|
||||
revision: 1,
|
||||
enabled: false,
|
||||
entries: {},
|
||||
order: [],
|
||||
reserve: [],
|
||||
activeId: null,
|
||||
conditions: {},
|
||||
playersVisible: false,
|
||||
};
|
||||
}
|
||||
|
||||
export function newInitiativeManualId(): string {
|
||||
return `init_manual_${Date.now().toString(36)}_${Math.random().toString(36).slice(2, 8)}`;
|
||||
}
|
||||
|
||||
export function initiativeManualLetter(name: string): string {
|
||||
const t = name.trim();
|
||||
if (!t) return '?';
|
||||
const ch = [...t][0];
|
||||
return (ch ?? '?').toUpperCase();
|
||||
}
|
||||
|
||||
export function pickInitiativeManualGradient(seed?: number): string {
|
||||
const n = INITIATIVE_MANUAL_GRADIENTS.length;
|
||||
const idx =
|
||||
typeof seed === 'number' && Number.isFinite(seed)
|
||||
? Math.abs(Math.floor(seed)) % n
|
||||
: Math.floor(Math.random() * n);
|
||||
return INITIATIVE_MANUAL_GRADIENTS[idx]!;
|
||||
}
|
||||
|
||||
export function initiativeNpcEntryId(placementId: string): string {
|
||||
return `init_npc_${placementId}`;
|
||||
}
|
||||
|
||||
export function initiativePlayerEntryId(playerId: string): string {
|
||||
return `init_player_${playerId}`;
|
||||
}
|
||||
Reference in New Issue
Block a user