# Roadmap 1. [x] Scaffold Electron/React/Vite + shared core + tests 2. [x] SQLite + IPC + basic Admin/Designer/Fill UI 3. [x] 10 preset scaffolds + preset smoke 4. [x] Player `meta_builder`: GameSystems store/IPC/settings modal 5. [ ] Visual designer DnD polish + React Flow progression editor 6. [ ] Spell compendium CRUD + dnd.su PHB import script 7. [ ] Player: system field on players + sheet fill window + persist 8. [ ] Full functional e2e (Playwright Electron) builder + player 9. [ ] Deepen presets to depth B (inventory, spells UI, armor SVG)