Files
DndGamePlayer/app/preload/ipcClient.ts
T

24 lines
719 B
TypeScript

import { ipcRenderer } from 'electron';
import type { IpcEventMap, IpcInvokeMap } from '../shared/ipc/contracts';
export async function invoke<K extends keyof IpcInvokeMap>(
channel: K,
payload: IpcInvokeMap[K]['req'],
): Promise<IpcInvokeMap[K]['res']> {
return (await ipcRenderer.invoke(channel as string, payload)) as IpcInvokeMap[K]['res'];
}
export function on<K extends keyof IpcEventMap>(
channel: K,
listener: (payload: IpcEventMap[K]) => void,
): () => void {
const wrapped = (_: Electron.IpcRendererEvent, payload: unknown) => {
listener(payload as IpcEventMap[K]);
};
ipcRenderer.on(channel as string, wrapped);
return () => {
ipcRenderer.off(channel as string, wrapped);
};
}