4456eb0277
Re-enable users-branch UI, snap session tokens to square/hex grid from the control preview, refine inactive/open-info NPC menus, block marker actions while an effect brush is active, and dim materials/NPC overlays only when they are open. Co-authored-by: Cursor <cursoragent@cursor.com>
21 lines
836 B
TypeScript
21 lines
836 B
TypeScript
import assert from 'node:assert/strict';
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import fs from 'node:fs';
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import path from 'node:path';
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import test from 'node:test';
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import { fileURLToPath } from 'node:url';
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const here = path.dirname(fileURLToPath(import.meta.url));
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const contractsPath = path.join(here, 'contracts.ts');
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void test('contracts: players and sceneNpcTokensSession channels exist', () => {
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const src = fs.readFileSync(contractsPath, 'utf8');
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assert.match(src, /players:\s*\{/);
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assert.match(src, /list:\s*'players\.list'/);
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assert.match(src, /upsertProgress:\s*'players\.upsertProgress'/);
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assert.match(src, /sceneNpcTokensSession:\s*\{/);
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assert.match(src, /scenePlayerTokensSession:\s*\{/);
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assert.match(src, /tokenGridSnap:\s*\{/);
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assert.match(src, /tokenGridSnap\.setEnabled/);
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assert.match(src, /npcTokens\?:\s*SceneNpcToken\[\]/);
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});
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