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DndGamePlayer/app/renderer/shared/traps
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Ivan Fontosh f270812219 feat(tokens): app-local non-player tokens with session moves and UI polish
Add token library/placements, keep play-time moves for the session, lock presentation interactions, and fix export/import modal layout plus freeform trap label.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-27 11:04:12 +08:00
..
mimicActivation.ts
feat(traps): activation VFX/SFX, explosion effect, and help section
2026-07-25 12:35:22 +08:00
SceneTrapsOverlay.module.css
feat(scene): battle grid overlay with color and trap VFX stacking
2026-07-27 06:47:59 +08:00
SceneTrapsOverlay.tsx
feat(tokens): app-local non-player tokens with session moves and UI polish
2026-07-27 11:04:12 +08:00
trapActivation.test.ts
feat(traps): activation VFX/SFX, explosion effect, and help section
2026-07-25 12:35:22 +08:00
trapActivation.ts
feat(traps): activation VFX/SFX, explosion effect, and help section
2026-07-25 12:35:22 +08:00
TrapGlyph.tsx
feat(traps): activation VFX/SFX, explosion effect, and help section
2026-07-25 12:35:22 +08:00
useSceneTrapsState.ts
feat: scene traps, material legends, and scene editor window
2026-07-24 16:29:43 +08:00
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