Files
DndGamePlayer/app/main/index.ts
T
Ivan Fontosh 101f595bac feat(players): app Players library and circular NPC tokens on scenes
Add userData players/teams, scene npcTokens with hex-inscribed sizing, session scale synced to presentation, and Playwright e2e coverage.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-30 13:38:35 +08:00

1460 lines
52 KiB
TypeScript

import fs from 'node:fs/promises';
import path from 'node:path';
import { app, BrowserWindow, dialog, Menu, protocol } from 'electron';
import { installStdoutEpipeGuards } from './safeConsole';
installStdoutEpipeGuards();
import { openDialogFilterLabel } from '../shared/appBranding';
import { ipcChannels, type ScenePreviewImportEvent, type SessionState } from '../shared/ipc/contracts';
import {
PROJECT_ZIP_OPEN_DIALOG_FILTER,
PROJECT_ZIP_SAVE_DIALOG_FILTER,
isProjectZipFileName,
normalizeSaveProjectZipPath,
projectZipFileNameFromBase,
stripProjectZipExtension,
} from '../shared/project/projectZipExtension';
import type { Project } from '../shared/types';
import { EffectsStore, effectsDefaultTool } from './effects/effectsStore';
import { SceneDarknessStore } from './effects/sceneDarknessStore';
import { SceneTrapsStore } from './sceneTraps/sceneTrapsStore';
import { installIpcRouter, registerHandler, setLicenseAssert } from './ipc/router';
import { LicenseService } from './license/licenseService';
import { MaterialsOverlayStore } from './materials/materialsOverlayStore';
import { NpcsOverlayStore } from './npcs/npcsOverlayStore';
import { ZipProjectStore } from './project/zipStore';
import { SceneViewStore } from './sceneView/sceneViewStore';
import { registerDndAssetProtocol } from './protocol/dndAssetProtocol';
import { PlayersStore } from './players/playersStore';
import { SceneNpcTokensSessionStore } from './players/sceneNpcTokensSessionStore';
import { SceneTokensSessionStore } from './tokens/sceneTokensSessionStore';
import { TokensStore } from './tokens/tokensStore';
import { installAutoUpdater } from './update/installAutoUpdater';
import { getAppSemanticVersion, getOptionalBuildNumber } from './versionInfo';
import { VideoPlaybackStore } from './video/videoPlaybackStore';
import {
createBootWindow,
destroyBootWindow,
setBootWindowStatus,
waitForBootWindowReady,
} from './windows/bootWindow';
import {
applyDockIconIfNeeded,
closeMultiWindow,
closeSceneDescriptionWindow,
createEditorWindowDeferred,
createWindows,
focusEditorWindow,
getSceneDescriptionContent,
isMultiWindowOpen,
markAppQuitting,
openMaterialsWindow,
openMultiWindow,
openNpcsEditorWindow,
openSceneEditorWindow,
openNpcsWindow,
openSceneDescriptionWindow,
closeMaterialsWindow,
closeNpcsEditorWindow,
closeSceneEditorWindow,
closeNpcsWindow,
sendToAppWindows,
togglePresentationFullscreen,
waitForEditorWindowReady,
warmNpcsEditorWindow,
} from './windows/createWindows';
function emitZipProgress(evt: {
kind: 'import' | 'export';
stage: string;
percent: number;
detail?: string;
}): void {
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(
evt.kind === 'import' ? ipcChannels.project.importZipProgress : ipcChannels.project.exportZipProgress,
evt,
);
}
}
function emitScenePreviewImportProgress(evt: ScenePreviewImportEvent): void {
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.project.scenePreviewImportProgress, evt);
}
}
function emitMaterialUpsertProgress(evt: { percent: number; stage: string; detail?: string }): void {
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.project.materialUpsertProgress, evt);
}
}
function emitNpcUpsertProgress(evt: { percent: number; stage: string; detail?: string }): void {
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.project.npcUpsertProgress, evt);
}
}
/**
* Отключение GPU ломает скорость вторичных окон (презентация/пульт — WebGL). По умолчанию не трогаем.
* При чёрном экране в упакованной сборке: `DND_DISABLE_GPU=1`.
*/
if (process.platform === 'win32' && app.isPackaged && process.env.DND_DISABLE_GPU === '1') {
app.disableHardwareAcceleration();
}
if (process.platform === 'win32') {
app.setAppUserModelId('com.ttrpgplayer.app');
}
// Не вызывать app.setName() с другим именем: на Windows/macOS меняется каталог userData,
// и проекты в …/userData/projects «пропадают» из списка (остаются в старой папке).
protocol.registerSchemesAsPrivileged([
{
scheme: 'dnd',
privileges: {
standard: true,
secure: true,
supportFetchAPI: true,
corsEnabled: true,
},
},
]);
const gotTheLock = app.requestSingleInstanceLock();
if (!gotTheLock) {
app.quit();
} else {
app.on('second-instance', () => {
focusEditorWindow();
});
}
const projectStore = new ZipProjectStore();
/** Без меню Electron не вешает горячие клавиши DevTools (Ctrl+Shift+I / F12). */
function wantsDevToolsMenu(): boolean {
return (
process.env.NODE_ENV === 'development' ||
Boolean(process.env.VITE_DEV_SERVER_URL) ||
process.env.DND_OPEN_DEVTOOLS === '1'
);
}
function installAppMenuForSession(): void {
if (!wantsDevToolsMenu()) {
Menu.setApplicationMenu(null);
return;
}
const template: Electron.MenuItemConstructorOptions[] = [];
if (process.platform === 'darwin') {
template.push({
label: app.name,
submenu: [{ role: 'about' }, { type: 'separator' }, { role: 'quit' }],
});
}
template.push({
label: 'Вид',
submenu: [{ role: 'reload' }, { role: 'forceReload' }, { type: 'separator' }, { role: 'toggleDevTools' }],
});
Menu.setApplicationMenu(Menu.buildFromTemplate(template));
}
const effectsStore = new EffectsStore();
const sceneDarknessStore = new SceneDarknessStore();
const sceneTrapsStore = new SceneTrapsStore();
const sceneViewStore = new SceneViewStore();
const videoStore = new VideoPlaybackStore();
const materialsOverlayStore = new MaterialsOverlayStore();
const npcsOverlayStore = new NpcsOverlayStore();
const sceneTokensSessionStore = new SceneTokensSessionStore();
const sceneNpcTokensSessionStore = new SceneNpcTokensSessionStore();
let tokensStore: TokensStore | null = null;
let playersStore: PlayersStore | null = null;
function emitEffectsState(): void {
const state = effectsStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.effects.stateChanged, { state });
}
}
function emitMaterialsOverlayState(): void {
const state = materialsOverlayStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.materialsOverlay.stateChanged, { state });
}
}
function syncMaterialsOverlayWithProject(project: Project | null): void {
if (!project) {
materialsOverlayStore.clear();
return;
}
const ids = new Set((project.materials ?? []).map((m) => m.id));
materialsOverlayStore.ensureMaterialStillExists(ids);
}
function emitNpcsOverlayState(): void {
const state = npcsOverlayStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.npcsOverlay.stateChanged, { state });
}
}
function syncNpcsOverlayWithProject(project: Project | null): void {
if (!project) {
npcsOverlayStore.clear();
return;
}
const ids = new Set((project.npcs ?? []).map((n) => n.id));
npcsOverlayStore.ensureNpcStillExists(ids);
}
function emitSceneDarknessState(): void {
const state = sceneDarknessStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.sceneDarkness.stateChanged, { state });
}
}
function emitSceneViewState(): void {
const state = sceneViewStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.sceneView.stateChanged, { state });
}
}
function emitTokensState(): void {
const tokens = tokensStore?.list() ?? [];
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.tokens.stateChanged, { tokens });
}
}
function emitSceneTokensSessionState(): void {
const state = sceneTokensSessionStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.sceneTokensSession.stateChanged, { state });
}
}
function emitPlayersState(): void {
const players = playersStore?.listPlayers() ?? [];
const teams = playersStore?.listTeams() ?? [];
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.players.stateChanged, { players, teams });
}
}
function emitPlayerUpsertProgress(p: { percent: number; stage: string; detail?: string }): void {
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.players.upsertProgress, p);
}
}
function emitSceneNpcTokensSessionState(): void {
const state = sceneNpcTokensSessionStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.sceneNpcTokensSession.stateChanged, { state });
}
}
function syncSceneDarknessForProject(project: Project): void {
const cacheKey = project.currentGraphNodeId ?? project.currentSceneId ?? null;
const scene = project.currentSceneId ? project.scenes[project.currentSceneId] : undefined;
const enabled = Boolean(scene?.darkenScene) && scene?.previewAssetType === 'image';
sceneDarknessStore.switchScene(cacheKey, enabled);
}
function emitSceneTrapsState(): void {
const state = sceneTrapsStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.sceneTraps.stateChanged, { state });
}
}
function syncSceneTrapsForProject(project: Project): void {
const cacheKey = project.currentGraphNodeId ?? project.currentSceneId ?? null;
const scene = project.currentSceneId ? project.scenes[project.currentSceneId] : undefined;
const trapIds = (scene?.traps ?? []).map((t) => t.id);
sceneTrapsStore.switchScene(cacheKey, trapIds);
}
function emitVideoState(): void {
const state = videoStore.getState();
for (const win of BrowserWindow.getAllWindows()) {
win.webContents.send(ipcChannels.video.stateChanged, { state });
}
}
// Периодически чистим истёкшие эффекты (в основном молнии).
setInterval(() => {
if (effectsStore.pruneExpired()) {
emitEffectsState();
}
}, 500);
// Пока видео "играет" — периодически рассылаем state (нужен для новых окон и коррекции).
setInterval(() => {
if (videoStore.getState().playing) {
emitVideoState();
}
}, 500);
function emitSessionState(): void {
const project = projectStore.getOpenProject();
const state: SessionState = {
project,
currentSceneId: project?.currentSceneId ?? null,
};
// Не шлём полный project в editor/splash — редактор обновляется через invoke-ответы.
sendToAppWindows(ipcChannels.session.stateChanged, { state });
}
/**
* Упакованное приложение: экран загрузки → проверки → редактор.
* В dev по умолчанию без экрана; тест: `DND_SHOW_BOOT=1`. Отключить везде: `DND_SKIP_BOOT=1`.
*/
async function runStartupAfterHandlers(licenseService: LicenseService): Promise<void> {
const useBootSequence =
process.env.DND_SKIP_BOOT !== '1' && (app.isPackaged || process.env.DND_SHOW_BOOT === '1');
if (!useBootSequence) {
createWindows();
emitSessionState();
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitVideoState();
return;
}
const splash = createBootWindow();
try {
await waitForBootWindowReady(splash);
} catch (err) {
console.error('[boot] splash load failed', err);
destroyBootWindow(splash);
createWindows();
emitSessionState();
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitVideoState();
return;
}
splash.show();
setBootWindowStatus(splash, 'Инициализация…');
try {
setBootWindowStatus(splash, 'Подготовка данных…');
await projectStore.ensureRoots();
} catch (e) {
console.error('[boot] ensureRoots', e);
}
setBootWindowStatus(splash, 'Проверка лицензии…');
// Сеть в `getStatus()` не блокируем старт: синхронный снимок, отзыв — в фоне.
licenseService.getStatusSync();
queueMicrotask(() => {
licenseService.getStatus();
});
setBootWindowStatus(splash, 'Загрузка редактора…');
const editor = createEditorWindowDeferred();
const bootEditorMs = 2000;
await Promise.race([
waitForEditorWindowReady(editor),
new Promise<void>((resolve) => setTimeout(resolve, bootEditorMs)),
]);
setBootWindowStatus(splash, 'Готово');
destroyBootWindow(splash);
if (!editor.isDestroyed()) {
editor.show();
editor.focus();
}
emitSessionState();
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitVideoState();
}
async function main() {
await app.whenReady();
/**
* `ZipProjectStore` пишет `project.json` в кэш синхронно с мутациями, а упаковку `.dnd.zip`
* откладывает (`queueSave`, ~250 мс). Без финального `saveNow()` при выходе на диске
* остаётся старый zip — при следующем открытии кэш пересоздаётся из него и теряются
* недавние поля (в т.ч. `campaignAudios`).
*/
let appQuittingAfterPendingSave = false;
app.on('before-quit', (e) => {
if (appQuittingAfterPendingSave) return;
e.preventDefault();
appQuittingAfterPendingSave = true;
void projectStore
.saveNow()
.catch((err: unknown) => {
console.error('[before-quit] saveNow failed', err);
})
.finally(() => {
app.quit();
});
});
const licenseService = new LicenseService(app.getPath('userData'));
tokensStore = new TokensStore(app.getPath('userData'));
await tokensStore.ensureLoaded();
playersStore = new PlayersStore(app.getPath('userData'));
await playersStore.ensureLoaded();
setLicenseAssert(() => {
licenseService.assertForIpc();
});
installAppMenuForSession();
registerDndAssetProtocol(projectStore, tokensStore, playersStore);
registerHandler(ipcChannels.app.quit, () => {
markAppQuitting();
app.quit();
return { ok: true };
});
registerHandler(ipcChannels.app.getVersion, () => ({
version: getAppSemanticVersion(),
buildNumber: getOptionalBuildNumber(),
packaged: app.isPackaged,
}));
registerHandler(ipcChannels.license.getStatus, () => licenseService.getStatus());
registerHandler(ipcChannels.license.setToken, async ({ token }) => licenseService.setToken(token));
registerHandler(ipcChannels.license.clearToken, () => licenseService.clearToken());
registerHandler(ipcChannels.license.acceptEula, ({ version }) => licenseService.acceptEula(version));
registerHandler(ipcChannels.windows.openMultiWindow, () => {
sceneDarknessStore.resetSession();
sceneTrapsStore.resetSession();
sceneTokensSessionStore.reset();
sceneNpcTokensSessionStore.reset();
effectsStore.dispatch({ kind: 'tool.set', tool: effectsDefaultTool() });
openMultiWindow();
const project = projectStore.getOpenProject();
if (project) {
syncSceneDarknessForProject(project);
syncSceneTrapsForProject(project);
}
emitSceneDarknessState();
emitSceneTrapsState();
emitSceneTokensSessionState();
emitSceneNpcTokensSessionState();
emitEffectsState();
return { ok: true };
});
registerHandler(ipcChannels.windows.closeMultiWindow, () => {
closeMultiWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.togglePresentationFullscreen, () => {
const isFullScreen = togglePresentationFullscreen();
return { ok: true, isFullScreen };
});
registerHandler(ipcChannels.windows.getMultiWindowState, () => {
return { open: isMultiWindowOpen() };
});
registerHandler(ipcChannels.windows.openSceneDescription, ({ html }) => {
openSceneDescriptionWindow(html);
return { ok: true };
});
registerHandler(ipcChannels.windows.closeSceneDescription, () => {
closeSceneDescriptionWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.getSceneDescriptionContent, () => {
return { html: getSceneDescriptionContent() };
});
registerHandler(ipcChannels.windows.openMaterials, () => {
openMaterialsWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.closeMaterials, () => {
closeMaterialsWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.openNpcsEditor, () => {
openNpcsEditorWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.closeNpcsEditor, () => {
closeNpcsEditorWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.openSceneEditor, () => {
openSceneEditorWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.closeSceneEditor, () => {
closeSceneEditorWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.openNpcs, () => {
openNpcsWindow();
return { ok: true };
});
registerHandler(ipcChannels.windows.closeNpcs, () => {
closeNpcsWindow();
return { ok: true };
});
registerHandler(ipcChannels.materialsOverlay.getState, () => {
return { state: materialsOverlayStore.getState() };
});
registerHandler(ipcChannels.materialsOverlay.dispatch, ({ event }) => {
materialsOverlayStore.dispatch(event);
emitMaterialsOverlayState();
return { ok: true };
});
registerHandler(ipcChannels.npcsOverlay.getState, () => {
return { state: npcsOverlayStore.getState() };
});
registerHandler(ipcChannels.npcsOverlay.dispatch, ({ event }) => {
npcsOverlayStore.dispatch(event);
emitNpcsOverlayState();
return { ok: true };
});
registerHandler(ipcChannels.project.list, async () => {
const projects = await projectStore.listProjects();
return {
projects: projects.map((p) => ({
id: p.id,
name: p.name,
updatedAt: p.updatedAt,
fileName: p.fileName,
})),
};
});
registerHandler(ipcChannels.project.create, async ({ name }) => {
const project = await projectStore.createProject(name);
emitSessionState();
warmNpcsEditorWindow();
return { project };
});
registerHandler(ipcChannels.project.open, async ({ projectId }) => {
const project = await projectStore.openProjectById(projectId);
sceneViewStore.reset();
sceneTokensSessionStore.reset();
sceneNpcTokensSessionStore.reset();
emitSceneViewState();
emitSceneTokensSessionState();
emitSceneNpcTokensSessionState();
emitSessionState();
warmNpcsEditorWindow();
return { project };
});
registerHandler(ipcChannels.project.close, async () => {
closeNpcsEditorWindow();
await projectStore.closeOpenProject();
effectsStore.clear();
materialsOverlayStore.clear();
npcsOverlayStore.clear();
sceneDarknessStore.resetSession();
sceneTrapsStore.resetSession();
sceneViewStore.reset();
sceneTokensSessionStore.reset();
sceneNpcTokensSessionStore.reset();
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitSceneDarknessState();
emitSceneTrapsState();
emitSceneViewState();
emitSceneTokensSessionState();
emitSceneNpcTokensSessionState();
emitSessionState();
return { ok: true };
});
registerHandler(ipcChannels.project.get, () => {
return { project: projectStore.getOpenProject() };
});
registerHandler(ipcChannels.project.saveNow, async () => {
await projectStore.saveNow();
return { ok: true };
});
registerHandler(ipcChannels.project.setCurrentScene, async ({ sceneId }) => {
await projectStore.updateProject((p) => ({ ...p, currentSceneId: sceneId, currentGraphNodeId: null }));
effectsStore.clear();
materialsOverlayStore.clear();
npcsOverlayStore.clear();
sceneViewStore.reset();
// Token moves persist for the whole play session (reset only on project open/close).
const project = projectStore.getOpenProject();
if (project) {
syncSceneDarknessForProject(project);
syncSceneTrapsForProject(project);
}
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitSceneDarknessState();
emitSceneTrapsState();
emitSceneViewState();
emitSceneTokensSessionState();
emitSessionState();
return { currentSceneId: projectStore.getOpenProject()?.currentSceneId ?? null };
});
registerHandler(ipcChannels.project.setCurrentGraphNode, async ({ graphNodeId }) => {
const open = projectStore.getOpenProject();
if (!open) throw new Error('No open project');
const gn = graphNodeId ? open.sceneGraphNodes.find((n) => n.id === graphNodeId) : null;
await projectStore.updateProject((p) => ({
...p,
currentGraphNodeId: graphNodeId,
currentSceneId: gn ? gn.sceneId : null,
}));
effectsStore.clear();
materialsOverlayStore.clear();
npcsOverlayStore.clear();
sceneViewStore.reset();
// Token moves persist for the whole play session (reset only on project open/close).
const project = projectStore.getOpenProject();
if (project) {
syncSceneDarknessForProject(project);
syncSceneTrapsForProject(project);
}
emitEffectsState();
emitMaterialsOverlayState();
emitNpcsOverlayState();
emitSceneDarknessState();
emitSceneTrapsState();
emitSceneViewState();
emitSceneTokensSessionState();
emitSessionState();
const p = projectStore.getOpenProject();
return {
currentGraphNodeId: p?.currentGraphNodeId ?? null,
currentSceneId: p?.currentSceneId ?? null,
};
});
registerHandler(ipcChannels.project.updateScene, async ({ sceneId, patch }) => {
const next = await projectStore.updateScene(sceneId, patch);
const project = projectStore.getOpenProject();
if (project?.currentSceneId === sceneId && patch.darkenScene !== undefined) {
syncSceneDarknessForProject(project);
emitSceneDarknessState();
}
if (project && project.currentSceneId === sceneId && patch.traps !== undefined) {
syncSceneTrapsForProject(project);
emitSceneTrapsState();
}
emitSessionState();
return { scene: next };
});
registerHandler(ipcChannels.project.updateConnections, async ({ sceneId, connections }) => {
const next = await projectStore.updateConnections(sceneId, connections);
emitSessionState();
return { scene: next };
});
registerHandler(ipcChannels.project.importMedia, async ({ sceneId, filePaths: pathsFromDrop }) => {
let filePaths = pathsFromDrop ?? [];
if (!pathsFromDrop) {
const { canceled, filePaths: picked } = await dialog.showOpenDialog({
properties: ['openFile', 'multiSelections'],
filters: [
{
name: openDialogFilterLabel('videoAndAudio', app.getLocale()),
extensions: ['mp4', 'webm', 'mov', 'mp3', 'wav', 'ogg', 'm4a', 'aac'],
},
],
});
if (canceled || picked.length === 0) {
const project = projectStore.getOpenProject();
if (!project) throw new Error('No open project');
return { project, imported: [] };
}
filePaths = picked;
}
const result = await projectStore.importMediaFiles(sceneId, filePaths);
emitSessionState();
return result;
});
registerHandler(ipcChannels.project.importCampaignAudio, async ({ filePaths: pathsFromDrop }) => {
let filePaths = pathsFromDrop ?? [];
if (!pathsFromDrop) {
const { canceled, filePaths: picked } = await dialog.showOpenDialog({
properties: ['openFile', 'multiSelections'],
filters: [
{
name: openDialogFilterLabel('audio', app.getLocale()),
extensions: ['mp3', 'wav', 'ogg', 'm4a', 'aac'],
},
],
});
if (canceled || picked.length === 0) {
const project = projectStore.getOpenProject();
if (!project) throw new Error('No open project');
return { canceled: true as const, project, imported: [] };
}
filePaths = picked;
}
const result = await projectStore.importCampaignAudioFiles(filePaths);
emitSessionState();
return { canceled: false as const, ...result };
});
registerHandler(ipcChannels.project.updateCampaignAudios, async ({ audios }) => {
const project = await projectStore.setCampaignAudios(audios);
emitSessionState();
return { project };
});
registerHandler(
ipcChannels.project.upsertMaterial,
async ({ materialId, name, filePath: pathFromDrop }) => {
let filePath = pathFromDrop;
if (!filePath && !materialId) {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) {
throw new Error('Material image is required');
}
filePath = filePaths[0];
}
const project = await projectStore.upsertMaterial(
{
...(materialId ? { materialId } : {}),
name,
...(filePath ? { filePath } : {}),
},
(p) => emitMaterialUpsertProgress(p),
);
syncMaterialsOverlayWithProject(project);
emitMaterialsOverlayState();
emitSessionState();
return { project };
},
);
registerHandler(ipcChannels.project.deleteMaterial, async ({ materialId }) => {
const project = await projectStore.deleteMaterial(materialId);
syncMaterialsOverlayWithProject(project);
emitMaterialsOverlayState();
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setMaterialsOrder, async ({ materialIds }) => {
const project = await projectStore.setMaterialsOrder(materialIds);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setMaterialRotation, async ({ materialId, rotationDeg }) => {
const project = await projectStore.setMaterialRotation(materialId, rotationDeg);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setMaterialLegend, async ({ materialId, legend }) => {
const project = await projectStore.setMaterialLegend(materialId, legend);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.pickMaterialImage, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) return { canceled: true as const };
const filePath = filePaths[0]!;
const buf = await fs.readFile(filePath);
const ext = path.extname(filePath).toLowerCase();
const mime = ext === '.png' ? 'image/png' : ext === '.webp' ? 'image/webp' : 'image/jpeg';
const previewDataUrl = `data:${mime};base64,${buf.toString('base64')}`;
return { canceled: false as const, filePath, previewDataUrl };
});
registerHandler(
ipcChannels.project.upsertNpc,
async ({ npcId, name, description, filePath: pathFromDrop, groupId, ringColor, imageOffset }) => {
let filePath = pathFromDrop;
if (!filePath && !npcId) {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) {
throw new Error('NPC avatar is required');
}
filePath = filePaths[0];
}
const project = await projectStore.upsertNpc(
{
...(npcId ? { npcId } : {}),
name,
...(typeof description === 'string' ? { description } : {}),
...(filePath ? { filePath } : {}),
...(groupId !== undefined ? { groupId } : {}),
...(ringColor !== undefined ? { ringColor } : {}),
...(imageOffset !== undefined ? { imageOffset } : {}),
},
(p) => emitNpcUpsertProgress(p),
);
syncNpcsOverlayWithProject(project);
emitNpcsOverlayState();
emitSessionState();
return { project };
},
);
registerHandler(
ipcChannels.project.updateNpcFields,
async ({ npcId, name, description, groupId, ringColor, imageOffset }) => {
const project = await projectStore.updateNpcFields(npcId, {
...(typeof name === 'string' ? { name } : {}),
...(typeof description === 'string' ? { description } : {}),
...(groupId !== undefined ? { groupId } : {}),
...(ringColor !== undefined ? { ringColor } : {}),
...(imageOffset !== undefined ? { imageOffset } : {}),
});
emitSessionState();
return { project };
},
);
registerHandler(ipcChannels.project.updateNpcPosition, async ({ npcId, x, y }) => {
// Layout-only: Presentation/Control не читают npc.x/y; UI коммитит локально из ответа invoke.
const project = await projectStore.updateNpcPosition(npcId, x, y);
return { project };
});
registerHandler(ipcChannels.project.deleteNpc, async ({ npcId }) => {
const project = await projectStore.deleteNpc(npcId);
syncNpcsOverlayWithProject(project);
emitNpcsOverlayState();
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setNpcsOrder, async ({ npcIds }) => {
const project = await projectStore.setNpcsOrder(npcIds);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.pickNpcAvatar, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) return { canceled: true as const };
const filePath = filePaths[0]!;
const buf = await fs.readFile(filePath);
const ext = path.extname(filePath).toLowerCase();
const mime = ext === '.png' ? 'image/png' : ext === '.webp' ? 'image/webp' : 'image/jpeg';
const previewDataUrl = `data:${mime};base64,${buf.toString('base64')}`;
return { canceled: false as const, filePath, previewDataUrl };
});
registerHandler(
ipcChannels.project.upsertNpcRelation,
async ({ relationId, sourceNpcId, targetNpcId, label }) => {
const project = await projectStore.upsertNpcRelation({
...(relationId ? { relationId } : {}),
sourceNpcId,
targetNpcId,
label,
});
emitSessionState();
return { project };
},
);
registerHandler(ipcChannels.project.deleteNpcRelation, async ({ relationId }) => {
const project = await projectStore.deleteNpcRelation(relationId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.upsertNpcGroup, async ({ groupId, name, color, parentId }) => {
const project = await projectStore.upsertNpcGroup({
...(groupId ? { groupId } : {}),
name,
...(typeof color === 'string' ? { color } : {}),
...(parentId !== undefined ? { parentId } : {}),
});
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.deleteNpcGroup, async ({ groupId }) => {
const project = await projectStore.deleteNpcGroup(groupId);
syncNpcsOverlayWithProject(project);
emitNpcsOverlayState();
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setNpcGroupsOrder, async ({ groupIds }) => {
const project = await projectStore.setNpcGroupsOrder(groupIds);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.importScenePreview, async ({ sceneId, filePath: pathFromDrop }) => {
let filePath = pathFromDrop;
if (!filePath) {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('imagesAndVideo', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp', 'gif', 'bmp', 'mp4', 'webm', 'mov'],
},
],
});
if (canceled || !filePaths[0]) {
const project = projectStore.getOpenProject();
if (!project) throw new Error('No open project');
return { project, assetId: null, background: false };
}
filePath = filePaths[0];
}
const result = await projectStore.importScenePreviewMedia(sceneId, filePath);
emitSessionState();
emitScenePreviewImportProgress({
sceneId,
assetId: result.assetId,
phase: 'queued',
project: result.project,
});
void (async () => {
try {
emitScenePreviewImportProgress({ sceneId, assetId: result.assetId, phase: 'optimizing' });
const finalized = await projectStore.finalizeScenePreviewImport(sceneId, result.assetId);
if (finalized.changed) {
emitSessionState();
emitScenePreviewImportProgress({
sceneId,
assetId: result.assetId,
phase: 'done',
project: finalized.project,
});
}
} catch (e) {
emitScenePreviewImportProgress({
sceneId,
assetId: result.assetId,
phase: 'error',
message: e instanceof Error ? e.message : String(e),
});
}
})();
return result;
});
registerHandler(ipcChannels.project.clearScenePreview, async ({ sceneId }) => {
const project = await projectStore.clearScenePreview(sceneId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.updateSceneGraphNodePosition, async ({ nodeId, x, y }) => {
// Layout-only: граф сцен живёт в editor (optimistic + invoke); session broadcast не нужен.
const project = await projectStore.updateSceneGraphNodePosition(nodeId, x, y);
return { project };
});
registerHandler(ipcChannels.project.addSceneGraphNode, async ({ sceneId, x, y }) => {
const project = await projectStore.addSceneGraphNode(sceneId, x, y);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.removeSceneGraphNode, async ({ nodeId }) => {
const project = await projectStore.removeSceneGraphNode(nodeId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.addSceneGraphEdge, async ({ sourceGraphNodeId, targetGraphNodeId }) => {
const project = await projectStore.addSceneGraphEdge(sourceGraphNodeId, targetGraphNodeId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.removeSceneGraphEdge, async ({ edgeId }) => {
const project = await projectStore.removeSceneGraphEdge(edgeId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setSceneGraphNodeStart, async ({ graphNodeId }) => {
const project = await projectStore.setSceneGraphNodeStart(graphNodeId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setSceneGraphNodeSideStoryStart, async ({ graphNodeId }) => {
const project = await projectStore.setSceneGraphNodeSideStoryStart(graphNodeId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.updateSideStoryLineTitle, async ({ graphNodeId, title }) => {
const project = await projectStore.updateSideStoryLineTitle(graphNodeId, title);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.deleteScene, async ({ sceneId }) => {
const project = await projectStore.deleteScene(sceneId);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.setSceneListOrder, async ({ sceneListOrder }) => {
const project = await projectStore.setSceneListOrder(sceneListOrder);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.rename, async ({ name, fileBaseName }) => {
const project = await projectStore.renameOpenProject(name, fileBaseName);
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.importZip, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [PROJECT_ZIP_OPEN_DIALOG_FILTER],
});
if (canceled || !filePaths[0]) {
return { canceled: true as const };
}
const srcPath = filePaths[0];
emitZipProgress({ kind: 'import', stage: 'copy', percent: 0, detail: 'Копирование…' });
const project = await projectStore.importProjectFromExternalZip(srcPath, (p) => {
emitZipProgress({
kind: 'import',
stage: p.stage,
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
});
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Готово' });
emitSessionState();
return { canceled: false as const, project };
});
registerHandler(ipcChannels.project.getProjectStorylines, async ({ projectId, labels }) => {
return projectStore.getProjectStorylines(projectId, labels);
});
registerHandler(ipcChannels.project.peekImportZip, async ({ labels, targetHasMainStart }) => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [PROJECT_ZIP_OPEN_DIALOG_FILTER],
});
if (canceled || !filePaths[0]) {
return { canceled: true as const };
}
const filePath = filePaths[0];
const peek = await projectStore.peekImportFromZipPath(filePath, labels, targetHasMainStart);
return { canceled: false as const, ...peek };
});
registerHandler(ipcChannels.project.pickImportZipFile, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [PROJECT_ZIP_OPEN_DIALOG_FILTER],
});
if (canceled || !filePaths[0]) {
return { canceled: true as const };
}
return { canceled: false as const, filePath: filePaths[0] };
});
registerHandler(ipcChannels.project.peekImportZipPath, async ({ filePath, labels, targetHasMainStart }) => {
return projectStore.peekImportFromZipPath(filePath, labels, targetHasMainStart);
});
registerHandler(
ipcChannels.project.peekImportFromProject,
async ({ sourceProjectId, labels, targetHasMainStart }) => {
return projectStore.peekImportFromProjectId(sourceProjectId, labels, targetHasMainStart);
},
);
registerHandler(
ipcChannels.project.mergeImportZip,
async ({ filePath, storylineSelections, sceneResolutions, npcResolutions }) => {
emitZipProgress({ kind: 'import', stage: 'copy', percent: 0, detail: 'Импорт линий…' });
const { project, report } = await projectStore.mergeStorylinesFromExternalZip(
filePath,
storylineSelections,
sceneResolutions,
(p) => {
emitZipProgress({
kind: 'import',
stage: p.stage,
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
},
npcResolutions,
async (cacheDir) => {
const remap = await tokensStore!.importFromExportDir(cacheDir);
emitTokensState();
return remap;
},
);
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Готово' });
emitSessionState();
return { project, report };
},
);
registerHandler(
ipcChannels.project.mergeImportFromProject,
async ({ sourceProjectId, storylineSelections, sceneResolutions, npcResolutions }) => {
emitZipProgress({ kind: 'import', stage: 'copy', percent: 0, detail: 'Импорт линий…' });
const { project, report } = await projectStore.mergeStorylinesFromProjectId(
sourceProjectId,
storylineSelections,
sceneResolutions,
(p) => {
emitZipProgress({
kind: 'import',
stage: p.stage,
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
},
npcResolutions,
async (cacheDir) => {
// Импорт из другого локального проекта: app-tokens в zip нет — только из внешнего архива.
// Если в sourceCache нет app-tokens, remap пустой.
const remap = await tokensStore!.importFromExportDir(cacheDir);
emitTokensState();
return remap;
},
);
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Готово' });
emitSessionState();
return { project, report };
},
);
registerHandler(ipcChannels.project.importZipFromPath, async ({ filePath }) => {
emitZipProgress({ kind: 'import', stage: 'copy', percent: 0, detail: 'Копирование…' });
const project = await projectStore.importProjectFromExternalZip(filePath, (p) => {
emitZipProgress({
kind: 'import',
stage: p.stage,
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
});
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Готово' });
emitSessionState();
return { project };
});
registerHandler(ipcChannels.project.pickFoundrySource, async ({ mode }) => {
if (mode === 'folder') {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openDirectory'],
title: 'Папка мира или модуля Foundry VTT',
});
if (canceled || !filePaths[0]) return { canceled: true as const };
return { canceled: false as const, sourcePath: filePaths[0] };
}
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
title: 'Архив мира или модуля Foundry VTT',
filters: [
{ name: 'Foundry package', extensions: ['zip', 'fvtt'] },
{ name: 'All files', extensions: ['*'] },
],
});
if (canceled || !filePaths[0]) return { canceled: true as const };
return { canceled: false as const, sourcePath: filePaths[0] };
});
registerHandler(ipcChannels.project.importFoundry, async ({ sourcePath }) => {
emitZipProgress({ kind: 'import', stage: 'copy', percent: 0, detail: 'Импорт Foundry…' });
try {
const project = await projectStore.importProjectFromFoundry(sourcePath, (p) => {
emitZipProgress({
kind: 'import',
stage:
p.stage === 'unzip' ? 'unzip' : p.stage === 'zip' ? 'zip' : p.stage === 'done' ? 'done' : 'copy',
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
});
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Готово' });
emitSessionState();
return { project };
} catch (e) {
emitZipProgress({ kind: 'import', stage: 'done', percent: 100, detail: 'Ошибка' });
throw e;
}
});
registerHandler(
ipcChannels.project.exportZip,
async ({ projectId, storylineSelections, npcIds, labels }) => {
const list = await projectStore.listProjects();
const entry = list.find((p) => p.id === projectId);
if (!entry) {
throw new Error('Проект не найден');
}
const defaultName = isProjectZipFileName(entry.fileName)
? entry.fileName.toLowerCase().endsWith('.ttrpg.zip')
? entry.fileName
: projectZipFileNameFromBase(stripProjectZipExtension(entry.fileName))
: projectZipFileNameFromBase(stripProjectZipExtension(entry.fileName));
const { canceled, filePath } = await dialog.showSaveDialog({
defaultPath: defaultName,
filters: [PROJECT_ZIP_SAVE_DIALOG_FILTER],
});
if (canceled || !filePath) {
return { canceled: true as const };
}
const dest = normalizeSaveProjectZipPath(filePath);
try {
emitZipProgress({ kind: 'export', stage: 'zip', percent: 0, detail: 'Экспорт…' });
await projectStore.exportStorylinesZipToPath(
projectId,
storylineSelections,
npcIds ?? [],
dest,
labels,
(p) => {
emitZipProgress({
kind: 'export',
stage: p.stage,
percent: p.percent,
...(p.detail ? { detail: p.detail } : null),
});
},
async (tokenIds, exportRoot) => {
await tokensStore!.packForExport(tokenIds, exportRoot);
},
);
emitZipProgress({ kind: 'export', stage: 'done', percent: 100, detail: 'Готово' });
return { canceled: false as const };
} catch (err) {
const detail = err instanceof Error ? err.message : 'Ошибка экспорта';
emitZipProgress({ kind: 'export', stage: 'error', percent: 0, detail });
throw err;
}
},
);
registerHandler(ipcChannels.project.deleteProject, async ({ projectId }) => {
await projectStore.deleteProjectById(projectId);
emitSessionState();
return { ok: true };
});
registerHandler(ipcChannels.project.assetFileUrl, ({ assetId }) => ({
url: projectStore.getAssetFileUrl(assetId),
}));
registerHandler(ipcChannels.effects.getState, () => {
return { state: effectsStore.getState() };
});
registerHandler(ipcChannels.effects.dispatch, ({ event }) => {
effectsStore.dispatch(event);
emitEffectsState();
return { ok: true };
});
registerHandler(ipcChannels.sceneDarkness.getState, () => {
return { state: sceneDarknessStore.getState() };
});
registerHandler(ipcChannels.sceneDarkness.dispatch, ({ event }) => {
sceneDarknessStore.dispatch(event);
emitSceneDarknessState();
return { ok: true };
});
registerHandler(ipcChannels.sceneTraps.getState, () => {
return { state: sceneTrapsStore.getState() };
});
registerHandler(ipcChannels.sceneTraps.dispatch, ({ event }) => {
sceneTrapsStore.dispatch(event);
emitSceneTrapsState();
return { ok: true };
});
registerHandler(ipcChannels.sceneView.getState, () => {
return { state: sceneViewStore.getState() };
});
registerHandler(ipcChannels.sceneView.dispatch, ({ event }) => {
sceneViewStore.dispatch(event);
emitSceneViewState();
return { ok: true };
});
registerHandler(ipcChannels.tokens.list, async () => {
await tokensStore!.ensureLoaded();
return { tokens: tokensStore!.list() };
});
registerHandler(ipcChannels.tokens.upsert, async ({ id, name, filePath }) => {
const token = await tokensStore!.upsert({
name,
...(id !== undefined ? { id } : {}),
...(filePath !== undefined ? { filePath } : {}),
});
emitTokensState();
return { token };
});
registerHandler(ipcChannels.tokens.delete, async ({ id }) => {
await tokensStore!.delete(id);
// Убрать placements с текущей сцены.
const project = projectStore.getOpenProject();
const sceneId = project?.currentSceneId;
if (sceneId && project) {
const scene = project.scenes[sceneId];
if (scene?.tokens?.some((t) => t.tokenId === id)) {
await projectStore.updateScene(sceneId, {
tokens: scene.tokens.filter((t) => t.tokenId !== id),
});
emitSessionState();
}
}
emitTokensState();
return { ok: true };
});
registerHandler(ipcChannels.tokens.pickImage, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) return { canceled: true as const };
const filePath = filePaths[0]!;
const buf = await fs.readFile(filePath);
const ext = path.extname(filePath).toLowerCase();
const mime = ext === '.png' ? 'image/png' : ext === '.webp' ? 'image/webp' : 'image/jpeg';
const previewDataUrl = `data:${mime};base64,${buf.toString('base64')}`;
return { canceled: false as const, filePath, previewDataUrl };
});
registerHandler(ipcChannels.tokens.imageUrl, ({ id }) => {
return { url: tokensStore!.getImageUrl(id) };
});
registerHandler(ipcChannels.sceneTokensSession.getState, () => {
return { state: sceneTokensSessionStore.getState() };
});
registerHandler(ipcChannels.sceneTokensSession.dispatch, ({ event }) => {
sceneTokensSessionStore.dispatch(event);
emitSceneTokensSessionState();
return { ok: true };
});
registerHandler(ipcChannels.players.list, async () => {
await playersStore!.ensureLoaded();
return { players: playersStore!.listPlayers(), teams: playersStore!.listTeams() };
});
registerHandler(
ipcChannels.players.upsert,
async ({ id, name, filePath, teamId, ringColor, imageOffset, imageScale }) => {
const player = await playersStore!.upsert(
{
name,
...(id !== undefined ? { id } : {}),
...(filePath !== undefined ? { filePath } : {}),
...(teamId !== undefined ? { teamId } : {}),
...(ringColor !== undefined ? { ringColor } : {}),
...(imageOffset !== undefined ? { imageOffset } : {}),
...(imageScale !== undefined ? { imageScale } : {}),
},
(p) => emitPlayerUpsertProgress(p),
);
emitPlayersState();
return { player };
},
);
registerHandler(ipcChannels.players.delete, async ({ id }) => {
await playersStore!.delete(id);
emitPlayersState();
return { ok: true };
});
registerHandler(ipcChannels.players.setOrder, async ({ playerIds }) => {
const players = await playersStore!.setPlayersOrder(playerIds);
emitPlayersState();
return { players };
});
registerHandler(ipcChannels.players.upsertTeam, async ({ id, name, color }) => {
const team = await playersStore!.upsertTeam({
name,
...(id !== undefined ? { id } : {}),
...(color !== undefined ? { color } : {}),
});
emitPlayersState();
return { team };
});
registerHandler(ipcChannels.players.deleteTeam, async ({ id }) => {
await playersStore!.deleteTeam(id);
emitPlayersState();
return { ok: true };
});
registerHandler(ipcChannels.players.setTeamsOrder, async ({ teamIds }) => {
const teams = await playersStore!.setTeamsOrder(teamIds);
emitPlayersState();
return { teams };
});
registerHandler(ipcChannels.players.assignTeam, async ({ playerId, teamId }) => {
const player = await playersStore!.assignPlayerTeam(playerId, teamId);
emitPlayersState();
return { player };
});
registerHandler(ipcChannels.players.pickImage, async () => {
const { canceled, filePaths } = await dialog.showOpenDialog({
properties: ['openFile'],
filters: [
{
name: openDialogFilterLabel('images', app.getLocale()),
extensions: ['png', 'jpg', 'jpeg', 'webp'],
},
],
});
if (canceled || filePaths.length === 0) return { canceled: true as const };
const filePath = filePaths[0]!;
const buf = await fs.readFile(filePath);
const ext = path.extname(filePath).toLowerCase();
const mime = ext === '.png' ? 'image/png' : ext === '.webp' ? 'image/webp' : 'image/jpeg';
const previewDataUrl = `data:${mime};base64,${buf.toString('base64')}`;
return { canceled: false as const, filePath, previewDataUrl };
});
registerHandler(ipcChannels.players.imageUrl, ({ id }) => {
return { url: playersStore!.getImageUrl(id) };
});
registerHandler(ipcChannels.sceneNpcTokensSession.getState, () => {
return { state: sceneNpcTokensSessionStore.getState() };
});
registerHandler(ipcChannels.sceneNpcTokensSession.dispatch, ({ event }) => {
sceneNpcTokensSessionStore.dispatch(event);
emitSceneNpcTokensSessionState();
return { ok: true };
});
registerHandler(ipcChannels.video.getState, () => {
return { state: videoStore.getState() };
});
registerHandler(ipcChannels.video.dispatch, ({ event }) => {
videoStore.dispatch(event);
emitVideoState();
return { ok: true };
});
installAutoUpdater(licenseService, registerHandler);
installIpcRouter();
applyDockIconIfNeeded();
await runStartupAfterHandlers(licenseService);
app.on('activate', () => {
focusEditorWindow();
});
}
if (gotTheLock) {
void main();
}
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});