Remove storyline/scene NPC binding and export chosen NPCs with relations/groups. Harden export modal so a missing npcs payload no longer blacks out the editor.
Co-authored-by: Cursor <cursoragent@cursor.com>
Warm and show the NPC window sooner, lazy-load ReactFlow/TipTap, overlay save progress like materials, and fix the undefined controlStyles crash after creating an NPC.
Co-authored-by: Cursor <cursoragent@cursor.com>
Skip full project broadcast on graph/NPC position commits, send session.stateChanged only to consumer windows, and force one Pixi render before stopping the idle ticker so Clear effects actually clears the canvas.
Co-authored-by: Cursor <cursoragent@cursor.com>
Nested NPC groups with color, graph filter, and scene/storyline binding; Foundry worlds/modules import actors into groups; storyline merge asks on NPC name conflicts and reports NPC counts.
Co-authored-by: Cursor <cursoragent@cursor.com>
Add a dedicated NPC editor window, directed relations, control/presentation avatar overlay, and ru/en help for the new section.
Co-authored-by: Cursor <cursoragent@cursor.com>