fix(project): stabilize project deletion
- Guard renderer project list/get against stale initial loads - Retry project zip/cache removal to handle transient Windows locks - Surface deletion failures in UI and add regression tests Made-with: Cursor
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@@ -0,0 +1,32 @@
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type RmLike = (path: string, opts: { recursive?: boolean; force?: boolean }) => Promise<void>;
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function isRetryableRmError(err: unknown): boolean {
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if (!err || typeof err !== 'object') return false;
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const code = (err as { code?: unknown }).code;
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return code === 'EBUSY' || code === 'EPERM' || code === 'EACCES';
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}
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export async function rmWithRetries(
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rm: RmLike,
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targetPath: string,
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opts: { recursive?: boolean; force?: boolean },
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retries = 6,
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): Promise<void> {
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let attempt = 0;
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// Windows: file locks/antivirus/indexers can cause transient EPERM/EBUSY.
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// We retry a few times before surfacing the error.
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// Delays: 20, 40, 80, 160, 320, 640ms (capped by retries).
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for (;;) {
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try {
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await rm(targetPath, opts);
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return;
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} catch (e) {
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attempt += 1;
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if (attempt > retries || !isRetryableRmError(e)) {
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throw e;
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}
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const delayMs = Math.min(800, 20 * 2 ** (attempt - 1));
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await new Promise((r) => setTimeout(r, delayMs));
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}
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}
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}
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