feat(npcs): add groups, storyline bindings, and Foundry import
Nested NPC groups with color, graph filter, and scene/storyline binding; Foundry worlds/modules import actors into groups; storyline merge asks on NPC name conflicts and reports NPC counts. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,139 @@
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import assert from 'node:assert/strict';
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import { test } from 'node:test';
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import {
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extractMonksTeleportEdges,
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filterScenesForImport,
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pickFoundryStartSceneId,
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planFoundrySceneGraph,
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sceneBackgroundSrc,
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} from './foundryGraph';
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import { decodeFoundryAssetPath } from './foundryPaths';
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import type { FoundrySceneDoc } from './foundryTypes';
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import { isSupportedFoundryPackage } from './foundryVersion';
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function scene(id: string, name: string, extra: Partial<FoundrySceneDoc> = {}): FoundrySceneDoc {
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return { _id: id, name, navigation: true, ...extra };
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}
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function teleportTile(targetId: string) {
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return {
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flags: {
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'monks-active-tiles': {
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active: true,
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actions: [{ action: 'scene', data: { sceneid: { id: `Scene.${targetId}`, name: 'x' } } }],
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},
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},
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};
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}
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void test('filterScenesForImport keeps only navigation when present', () => {
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const scenes = [
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scene('aaaaaaaaaaaaaaaa', 'Nav', { navigation: true }),
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scene('bbbbbbbbbbbbbbbb', 'Hidden', { navigation: false }),
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];
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assert.equal(filterScenesForImport(scenes).length, 1);
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assert.equal(filterScenesForImport(scenes)[0]?._id, 'aaaaaaaaaaaaaaaa');
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});
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void test('pickFoundryStartSceneId: min sort, then video, not name', () => {
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const scenes = [
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scene('aaaaaaaaaaaaaaaa', 'Тент', { sort: 0, tiles: [{}] }),
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scene('bbbbbbbbbbbbbbbb', 'Стартовая', {
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sort: 0,
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background: { src: 'modules/x/Map/Swamp_start.mp4' },
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tiles: [{}],
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}),
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scene('cccccccccccccccc', 'Болота', { sort: 100000 }),
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];
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assert.equal(pickFoundryStartSceneId(scenes), 'bbbbbbbbbbbbbbbb');
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});
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void test('planFoundrySceneGraph: monks teleports create branches, not a line', () => {
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const hub = 'aaaaaaaaaaaaaaaa';
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const a = 'bbbbbbbbbbbbbbbb';
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const b = 'cccccccccccccccc';
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const start = 'dddddddddddddddd';
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const scenes = [
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scene(hub, 'Hub', {
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sort: 100000,
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tiles: [teleportTile(a), teleportTile(b)],
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}),
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scene(a, 'A', { sort: 200000, tiles: [teleportTile(hub)] }),
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scene(b, 'B', { sort: 300000, tiles: [teleportTile(hub)] }),
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scene(start, 'Intro', {
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sort: 0,
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background: { src: 'intro.mp4' },
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tiles: [teleportTile(hub)],
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}),
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];
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const plan = planFoundrySceneGraph(scenes, [], []);
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assert.equal(plan.heuristic.kind, 'monks-teleports');
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assert.equal(plan.startSceneId, start);
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assert.ok(plan.edges.some((e) => e.sourceId === hub && e.targetId === a));
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assert.ok(plan.edges.some((e) => e.sourceId === hub && e.targetId === b));
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assert.ok(plan.edges.some((e) => e.sourceId === start && e.targetId === hub));
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// Не линейная цепочка из 3 рёбер подряд по всем сценам.
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assert.ok(plan.edges.length >= 3);
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});
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void test('extractMonksTeleportEdges ignores inactive tiles', () => {
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const scenes = [
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scene('aaaaaaaaaaaaaaaa', 'A', {
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tiles: [
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{
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flags: {
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'monks-active-tiles': {
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active: false,
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actions: [{ action: 'scene', data: { sceneid: 'Scene.bbbbbbbbbbbbbbbb' } }],
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},
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},
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},
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],
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}),
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scene('bbbbbbbbbbbbbbbb', 'B'),
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];
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assert.equal(extractMonksTeleportEdges(scenes).length, 0);
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});
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void test('planFoundrySceneGraph: sort-order fallback when no teleports', () => {
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const scenes = [
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scene('aaaaaaaaaaaaaaaa', 'Z', { sort: 3 }),
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scene('bbbbbbbbbbbbbbbb', 'A', { sort: 1 }),
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scene('cccccccccccccccc', 'M', { sort: 2 }),
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];
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const plan = planFoundrySceneGraph(scenes, [], []);
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assert.equal(plan.heuristic.kind, 'navigation');
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assert.equal(plan.startSceneId, 'bbbbbbbbbbbbbbbb');
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assert.deepEqual(plan.orderedSceneIds[0], 'bbbbbbbbbbbbbbbb');
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});
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void test('sceneBackgroundSrc prefers background.src', () => {
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assert.equal(
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sceneBackgroundSrc({
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_id: 'aaaaaaaaaaaaaaaa',
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name: 'S',
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img: 'old.png',
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background: { src: 'new.webp' },
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}),
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'new.webp',
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);
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});
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void test('isSupportedFoundryPackage rejects pre-v11 maximum', () => {
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assert.equal(
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isSupportedFoundryPackage({ compatibility: { maximum: '10' }, coreVersion: '10.291' }).ok,
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false,
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);
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assert.equal(
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isSupportedFoundryPackage({ compatibility: { minimum: '11', verified: '12' }, coreVersion: '12.331' }).ok,
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true,
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);
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});
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void test('decodeFoundryAssetPath decodes %20', () => {
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assert.equal(
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decodeFoundryAssetPath('modules/x/Unwelcome_Spirits/Map/The%20Withered%20Grove%20(day).webp'),
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'modules/x/Unwelcome_Spirits/Map/The Withered Grove (day).webp',
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);
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});
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@@ -0,0 +1,281 @@
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import type {
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FoundryActorDoc,
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FoundryAdventureDoc,
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FoundryJournalDoc,
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FoundrySceneDoc,
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FoundrySceneEdgePlan,
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FoundrySceneLinkHeuristic,
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FoundrySceneTile,
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} from './foundryTypes';
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/** UUID / @UUID[...] / @Scene[...] ссылки Foundry. */
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const SCENE_REF_RE =
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/(?:@UUID\[(?:(?:Scene|Compendium\.[^.\]]+\.Scene)\.)?([A-Za-z0-9]{16})\]|@Scene\[([A-Za-z0-9]{16})\])/giu;
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function uniquePush(ids: string[], id: string): void {
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if (!ids.includes(id)) ids.push(id);
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}
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function dedupeEdges(
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edges: { sourceId: string; targetId: string }[],
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): { sourceId: string; targetId: string }[] {
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const seen = new Set<string>();
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const out: { sourceId: string; targetId: string }[] = [];
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for (const e of edges) {
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if (e.sourceId === e.targetId) continue;
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const key = `${e.sourceId}->${e.targetId}`;
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if (seen.has(key)) continue;
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seen.add(key);
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out.push(e);
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}
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return out;
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}
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function chainEdges(orderedIds: string[]): { sourceId: string; targetId: string }[] {
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const edges: { sourceId: string; targetId: string }[] = [];
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for (let i = 0; i < orderedIds.length - 1; i += 1) {
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const sourceId = orderedIds[i];
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const targetId = orderedIds[i + 1];
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if (!sourceId || !targetId) continue;
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if (sourceId !== targetId) edges.push({ sourceId, targetId });
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}
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return edges;
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}
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function sceneSortValue(scene: FoundrySceneDoc): number {
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return typeof scene.sort === 'number' ? scene.sort : 0;
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}
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function tileCount(scene: FoundrySceneDoc): number {
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return Array.isArray(scene.tiles) ? scene.tiles.length : 0;
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}
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function hasVideoBackground(scene: FoundrySceneDoc): boolean {
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const src = sceneBackgroundSrc(scene);
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if (!src) return false;
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const lower = src.toLowerCase();
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return lower.endsWith('.mp4') || lower.endsWith('.webm') || lower.endsWith('.mov');
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}
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/** Порядок: navigation → navOrder → sort → имя. */
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export function sortScenesByNavThenSort(scenes: FoundrySceneDoc[]): FoundrySceneDoc[] {
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return [...scenes].sort((a, b) => {
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const navA = a.navigation === true ? 0 : 1;
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const navB = b.navigation === true ? 0 : 1;
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if (navA !== navB) return navA - navB;
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const navOrderA = typeof a.navOrder === 'number' ? a.navOrder : Number.MAX_SAFE_INTEGER;
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const navOrderB = typeof b.navOrder === 'number' ? b.navOrder : Number.MAX_SAFE_INTEGER;
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if (navOrderA !== navOrderB) return navOrderA - navOrderB;
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const sortA = sceneSortValue(a);
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const sortB = sceneSortValue(b);
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if (sortA !== sortB) return sortA - sortB;
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return a.name.localeCompare(b.name, undefined, { sensitivity: 'base' });
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});
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}
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/**
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* Выбор стартовой сцены без опоры на слово «старт» в названии:
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* 1) среди navigation (если есть),
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* 2) минимальный sort,
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* 3) видео-фон (часто intro),
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* 4) меньше плиток,
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* 5) имя.
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*/
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export function pickFoundryStartSceneId(scenes: FoundrySceneDoc[]): string | null {
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if (scenes.length === 0) return null;
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const nav = scenes.filter((s) => s.navigation === true);
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const pool = nav.length > 0 ? nav : scenes;
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const minSort = Math.min(...pool.map(sceneSortValue));
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const tied = pool.filter((s) => sceneSortValue(s) === minSort);
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tied.sort((a, b) => {
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const videoA = hasVideoBackground(a) ? 0 : 1;
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const videoB = hasVideoBackground(b) ? 0 : 1;
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if (videoA !== videoB) return videoA - videoB;
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const tilesA = tileCount(a);
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const tilesB = tileCount(b);
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if (tilesA !== tilesB) return tilesA - tilesB;
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return a.name.localeCompare(b.name, undefined, { sensitivity: 'base' });
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});
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return tied[0]?._id ?? null;
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}
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function parseSceneIdRef(raw: unknown): string | null {
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if (typeof raw === 'string' && raw.trim()) {
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const s = raw.trim();
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const m = /(?:^|\.)([A-Za-z0-9]{16})$/u.exec(s);
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return m?.[1] ?? (s.length === 16 ? s : null);
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}
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if (raw && typeof raw === 'object') {
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const id = (raw as { id?: unknown }).id;
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return parseSceneIdRef(id);
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}
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return null;
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}
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/** Рёбра телепортов из Monks Active Tiles (`action: "scene"`). */
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export function extractMonksTeleportEdges(
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scenes: FoundrySceneDoc[],
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): { sourceId: string; targetId: string }[] {
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const known = new Set(scenes.map((s) => s._id));
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const edges: { sourceId: string; targetId: string }[] = [];
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for (const scene of scenes) {
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const tiles: FoundrySceneTile[] = Array.isArray(scene.tiles) ? scene.tiles : [];
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for (const tile of tiles) {
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const mat = tile.flags?.['monks-active-tiles'];
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if (!mat || mat.active === false) continue;
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const actions = Array.isArray(mat.actions) ? mat.actions : [];
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for (const action of actions) {
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if (action.action !== 'scene') continue;
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const targetId = parseSceneIdRef(action.data?.sceneid);
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if (!targetId || !known.has(targetId)) continue;
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edges.push({ sourceId: scene._id, targetId });
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}
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}
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}
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return dedupeEdges(edges);
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}
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/**
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* Если в Adventure есть сцены с navigation — оставляем только их
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* (отсекает дубликаты карт с remote URL и скрытые GM-копии без навигации).
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*/
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export function filterScenesForImport(scenes: FoundrySceneDoc[]): FoundrySceneDoc[] {
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const nav = scenes.filter((s) => s.navigation === true);
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return nav.length > 0 ? nav : scenes;
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}
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function extractSceneIdsFromText(text: string, knownIds: Set<string>): string[] {
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const out: string[] = [];
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SCENE_REF_RE.lastIndex = 0;
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let m: RegExpExecArray | null;
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while ((m = SCENE_REF_RE.exec(text)) !== null) {
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const id = m[1] ?? m[2];
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if (id && knownIds.has(id)) uniquePush(out, id);
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}
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return out;
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}
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function journalText(journal: FoundryJournalDoc): string {
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const parts: string[] = [];
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if (typeof journal.content === 'string') parts.push(journal.content);
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const pages = Array.isArray(journal.pages) ? journal.pages : [];
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for (const page of [...pages].sort((a, b) => (a.sort ?? 0) - (b.sort ?? 0))) {
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if (typeof page.text?.content === 'string') parts.push(page.text.content);
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}
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return parts.join('\n');
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}
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function orderFromStart(startId: string | null, scenes: FoundrySceneDoc[]): string[] {
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const bySort = sortScenesByNavThenSort(scenes).map((s) => s._id);
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if (!startId || !bySort.includes(startId)) return bySort;
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return [startId, ...bySort.filter((id) => id !== startId)];
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}
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function buildPlan(
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scenes: FoundrySceneDoc[],
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edges: { sourceId: string; targetId: string }[],
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heuristic: FoundrySceneLinkHeuristic,
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): FoundrySceneEdgePlan {
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const startSceneId = pickFoundryStartSceneId(scenes);
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return {
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edges: dedupeEdges(edges),
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heuristic,
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orderedSceneIds: orderFromStart(startSceneId, scenes),
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startSceneId,
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};
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}
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/**
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* Строит рёбра графа:
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* 1) телепорты Monks Active Tiles (ветвления),
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* 2) ссылки в журналах,
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* 3) цепочка по sort среди navigation,
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* 4) fallback по sort всех сцен.
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*
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* Порядок Adventure.scenes в JSON не используем — там часто произвольный порядок.
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*/
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export function planFoundrySceneGraph(
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scenes: FoundrySceneDoc[],
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_adventures: FoundryAdventureDoc[],
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journals: FoundryJournalDoc[],
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): FoundrySceneEdgePlan {
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const working = filterScenesForImport(scenes);
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const byId = new Map(working.map((s) => [s._id, s]));
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const knownIds = new Set(byId.keys());
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const teleports = extractMonksTeleportEdges(working).filter(
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(e) => knownIds.has(e.sourceId) && knownIds.has(e.targetId),
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);
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if (teleports.length > 0) {
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return buildPlan(working, teleports, { kind: 'monks-teleports' });
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}
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const fromJournals: string[] = [];
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for (const j of journals) {
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for (const id of extractSceneIdsFromText(journalText(j), knownIds)) {
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uniquePush(fromJournals, id);
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}
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}
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if (fromJournals.length >= 2) {
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return buildPlan(working, chainEdges(fromJournals), { kind: 'journal-refs' });
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}
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const nav = working.filter((s) => s.navigation === true);
|
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if (nav.length >= 2) {
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const ordered = sortScenesByNavThenSort(nav).map((s) => s._id);
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return buildPlan(working, chainEdges(ordered), { kind: 'navigation' });
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}
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const ordered = sortScenesByNavThenSort(working).map((s) => s._id);
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return buildPlan(working, chainEdges(ordered), { kind: 'sort-order' });
|
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}
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export function sceneBackgroundSrc(scene: FoundrySceneDoc): string | null {
|
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const bg = scene.background?.src;
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if (typeof bg === 'string' && bg.trim()) return bg.trim();
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if (typeof scene.img === 'string' && scene.img.trim()) return scene.img.trim();
|
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return null;
|
||||
}
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|
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export function actorPortraitSrc(actor: FoundryActorDoc): string | null {
|
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const token = actor.prototypeToken?.texture?.src;
|
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if (typeof token === 'string' && token.trim()) return token.trim();
|
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if (typeof actor.img === 'string' && actor.img.trim()) return actor.img.trim();
|
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return null;
|
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}
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export function extractActorDescriptionHtml(actor: FoundryActorDoc): string {
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const system = actor.system;
|
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if (!system || typeof system !== 'object') return '';
|
||||
const sys = system as Record<string, unknown>;
|
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const candidates: unknown[] = [
|
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(sys.details as { biography?: { value?: unknown } } | undefined)?.biography?.value,
|
||||
(sys.description as { value?: unknown } | undefined)?.value,
|
||||
(sys.details as { biography?: unknown } | undefined)?.biography,
|
||||
sys.biography,
|
||||
];
|
||||
for (const c of candidates) {
|
||||
if (typeof c === 'string' && c.trim()) return c.trim();
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
export function journalDescriptionHtml(
|
||||
scene: FoundrySceneDoc,
|
||||
journalsById: Map<string, FoundryJournalDoc>,
|
||||
): string {
|
||||
if (typeof scene.description === 'string' && scene.description.trim()) {
|
||||
return scene.description.trim();
|
||||
}
|
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const journalId = typeof scene.journal === 'string' ? scene.journal : null;
|
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if (!journalId) return '';
|
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const journal = journalsById.get(journalId);
|
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if (!journal) return '';
|
||||
const text = journalText(journal).trim();
|
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if (text) return text;
|
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return journal.name ? `<p>${escapeHtml(journal.name)}</p>` : '';
|
||||
}
|
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|
||||
function escapeHtml(s: string): string {
|
||||
return s.replaceAll('&', '&').replaceAll('<', '<').replaceAll('>', '>').replaceAll('"', '"');
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
/** Декодирует %20 и т.п. в путях Foundry; безопасен для уже декодированных строк. */
|
||||
export function decodeFoundryAssetPath(foundryPath: string): string {
|
||||
const trimmed = foundryPath.trim().replace(/\\/gu, '/').replace(/^\/+/u, '');
|
||||
if (!trimmed) return '';
|
||||
if (/^https?:\/\//iu.test(trimmed)) return trimmed;
|
||||
try {
|
||||
return decodeURIComponent(trimmed);
|
||||
} catch {
|
||||
return trimmed;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
/** Документы Foundry VTT, нужные для импорта (v11+). */
|
||||
|
||||
export type FoundryPackageKind = 'world' | 'module';
|
||||
|
||||
export type FoundryCompatibility = {
|
||||
minimum?: string;
|
||||
verified?: string;
|
||||
maximum?: string;
|
||||
};
|
||||
|
||||
export type FoundryPackageManifest = {
|
||||
kind: FoundryPackageKind;
|
||||
/** id пакета (папка / manifest id). */
|
||||
id: string;
|
||||
/** Человекочитаемое название. */
|
||||
title: string;
|
||||
rootDir: string;
|
||||
compatibility?: FoundryCompatibility;
|
||||
coreVersion?: string;
|
||||
/** Пути компендиумов относительно rootDir (только для module). */
|
||||
packs: FoundryPackRef[];
|
||||
};
|
||||
|
||||
export type FoundryPackRef = {
|
||||
name: string;
|
||||
label: string;
|
||||
path: string;
|
||||
type: string;
|
||||
};
|
||||
|
||||
/** Плитка сцены (нужна для телепортов Monks Active Tiles). */
|
||||
export type FoundrySceneTile = {
|
||||
flags?: {
|
||||
'monks-active-tiles'?: {
|
||||
active?: boolean;
|
||||
actions?: {
|
||||
action?: string;
|
||||
data?: {
|
||||
sceneid?: string | { id?: string; name?: string };
|
||||
};
|
||||
}[];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
export type FoundrySceneDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
img?: string | null;
|
||||
background?: { src?: string | null } | null;
|
||||
journal?: string | null;
|
||||
playlist?: string | null;
|
||||
playlistSound?: string | null;
|
||||
navigation?: boolean;
|
||||
navOrder?: number;
|
||||
sort?: number;
|
||||
description?: string | null;
|
||||
tiles?: FoundrySceneTile[];
|
||||
};
|
||||
|
||||
export type FoundryActorDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
img?: string | null;
|
||||
prototypeToken?: { texture?: { src?: string | null } | null } | null;
|
||||
system?: unknown;
|
||||
folder?: string | null;
|
||||
type?: string;
|
||||
};
|
||||
|
||||
export type FoundryFolderDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
type?: string;
|
||||
folder?: string | null;
|
||||
sort?: number;
|
||||
color?: string | null;
|
||||
};
|
||||
|
||||
export type FoundryPlaylistSound = {
|
||||
_id?: string;
|
||||
name?: string;
|
||||
path?: string | null;
|
||||
sort?: number;
|
||||
};
|
||||
|
||||
export type FoundryPlaylistDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
sounds?: FoundryPlaylistSound[];
|
||||
sort?: number;
|
||||
};
|
||||
|
||||
export type FoundryJournalPage = {
|
||||
_id?: string;
|
||||
name?: string;
|
||||
type?: string;
|
||||
text?: { content?: string; format?: number } | null;
|
||||
sort?: number;
|
||||
};
|
||||
|
||||
export type FoundryJournalDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
pages?: FoundryJournalPage[];
|
||||
content?: string;
|
||||
};
|
||||
|
||||
/** Adventure содержит вложенные документы. */
|
||||
export type FoundryAdventureDoc = {
|
||||
_id: string;
|
||||
name: string;
|
||||
scenes?: FoundrySceneDoc[];
|
||||
actors?: FoundryActorDoc[];
|
||||
playlists?: FoundryPlaylistDoc[];
|
||||
journal?: FoundryJournalDoc[];
|
||||
folders?: FoundryFolderDoc[];
|
||||
sort?: number;
|
||||
};
|
||||
|
||||
export type FoundryLoadedDocuments = {
|
||||
scenes: FoundrySceneDoc[];
|
||||
actors: FoundryActorDoc[];
|
||||
playlists: FoundryPlaylistDoc[];
|
||||
journals: FoundryJournalDoc[];
|
||||
adventures: FoundryAdventureDoc[];
|
||||
folders: FoundryFolderDoc[];
|
||||
};
|
||||
|
||||
export type FoundrySceneLinkHeuristic =
|
||||
| { kind: 'monks-teleports' }
|
||||
| { kind: 'journal-refs' }
|
||||
| { kind: 'navigation' }
|
||||
| { kind: 'sort-order' };
|
||||
|
||||
export type FoundrySceneEdgePlan = {
|
||||
/** Пары sourceSceneFoundryId → targetSceneFoundryId (могут быть ветвления). */
|
||||
edges: { sourceId: string; targetId: string }[];
|
||||
heuristic: FoundrySceneLinkHeuristic;
|
||||
/** Порядок сцен для списка / раскладки. */
|
||||
orderedSceneIds: string[];
|
||||
/** Foundry id сцены, которую стоит пометить START. */
|
||||
startSceneId: string | null;
|
||||
};
|
||||
@@ -0,0 +1,63 @@
|
||||
import type { FoundryCompatibility, FoundryPackageManifest } from './foundryTypes';
|
||||
|
||||
/** Актуальные major-версии Foundry, которые поддерживает импортёр. */
|
||||
export const FOUNDRY_SUPPORTED_MAJORS = new Set([11, 12, 13]);
|
||||
|
||||
function parseMajor(version: string | undefined): number | null {
|
||||
if (!version || typeof version !== 'string') return null;
|
||||
const m = /^(\d+)/u.exec(version.trim());
|
||||
if (!m) return null;
|
||||
const n = Number(m[1]);
|
||||
return Number.isFinite(n) ? n : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* true — пакет выглядит как актуальный (v11+).
|
||||
* Если версия не указана — разрешаем (попробуем прочитать данные).
|
||||
* Если явно только старая (<11) — отклоняем.
|
||||
*/
|
||||
export function isSupportedFoundryPackage(
|
||||
manifest: Pick<FoundryPackageManifest, 'compatibility' | 'coreVersion'>,
|
||||
): {
|
||||
ok: boolean;
|
||||
reason?: string;
|
||||
} {
|
||||
const compat: FoundryCompatibility = manifest.compatibility ?? {};
|
||||
const majors = [compat.minimum, compat.verified, compat.maximum, manifest.coreVersion]
|
||||
.map(parseMajor)
|
||||
.filter((n): n is number => n !== null);
|
||||
|
||||
if (majors.length === 0) return { ok: true };
|
||||
|
||||
const maxMajor = Math.max(...majors);
|
||||
const minMajor = Math.min(...majors);
|
||||
|
||||
// Явно только до v10 и ниже.
|
||||
if (typeof compat.maximum === 'string') {
|
||||
const max = parseMajor(compat.maximum);
|
||||
if (max !== null && max < 11) {
|
||||
return {
|
||||
ok: false,
|
||||
reason: `Пакет Foundry слишком старый (maximum ${compat.maximum}). Нужна версия 11+.`,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (maxMajor < 11) {
|
||||
return {
|
||||
ok: false,
|
||||
reason: `Пакет Foundry слишком старый (обнаружена версия ${String(maxMajor)}). Нужна версия 11+.`,
|
||||
};
|
||||
}
|
||||
|
||||
// Если минимум уже далеко в будущем — всё равно пробуем, если пересекается с 11–13.
|
||||
const overlapsSupported = majors.some((m) => FOUNDRY_SUPPORTED_MAJORS.has(m)) || minMajor <= 13;
|
||||
if (!overlapsSupported) {
|
||||
return {
|
||||
ok: false,
|
||||
reason: `Версия Foundry не поддерживается импортом (нужны 11–13).`,
|
||||
};
|
||||
}
|
||||
|
||||
return { ok: true };
|
||||
}
|
||||
Reference in New Issue
Block a user