feat(npcs): add groups, storyline bindings, and Foundry import
Nested NPC groups with color, graph filter, and scene/storyline binding; Foundry worlds/modules import actors into groups; storyline merge asks on NPC name conflicts and reports NPC counts. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -153,7 +153,8 @@
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display: flex;
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align-items: center;
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justify-content: center;
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z-index: 10000;
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/* Выше модалок (20001), чтобы прогресс импорта не уходил под диалог выбора. */
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z-index: 30000;
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}
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.editorLockOverlay {
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@@ -380,9 +381,14 @@
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width: 100%;
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box-sizing: border-box;
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padding: 8px 10px;
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padding-right: 28px;
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border-radius: var(--radius-sm);
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border: 1px solid var(--stroke);
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background: var(--bg0);
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background-color: var(--bg0);
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background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewBox='0 0 12 12' fill='none'%3E%3Cpath d='M2.5 4.25L6 7.75L9.5 4.25' stroke='rgba(255,255,255,0.72)' stroke-width='1.5' stroke-linecap='round' stroke-linejoin='round'/%3E%3C/svg%3E");
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background-repeat: no-repeat;
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background-position: right 8px center;
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background-size: 12px 12px;
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color: var(--text0);
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font: inherit;
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}
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