feat(scene): shared zoom/pan for control and presentation

Keep effects pinned to map coordinates when the viewport changes; materials/NPC overlays stay screen-fixed.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-23 14:08:19 +08:00
parent 2c0e6fbf09
commit eb127c11c2
13 changed files with 688 additions and 19 deletions
+3
View File
@@ -13,6 +13,7 @@ import { useMaterialsOverlayState } from './materials/useMaterialsOverlayState';
import { NpcsSceneOverlay } from './npcs/NpcsSceneOverlay';
import { useNpcsOverlayState } from './npcs/useNpcsOverlayState';
import { SceneOverlayHost } from './sceneOverlay/SceneOverlayHost';
import { useSceneViewState } from './sceneView/useSceneViewState';
import styles from './PresentationView.module.css';
import { RotatedImage } from './RotatedImage';
import { useAssetUrl } from './useAssetImageUrl';
@@ -34,6 +35,7 @@ export function PresentationView({
}: PresentationViewProps) {
const [fxState] = useEffectsState();
const [sdState] = useSceneDarknessState();
const [sceneView] = useSceneViewState();
const [materialsOverlay] = useMaterialsOverlayState();
const [npcsOverlay] = useNpcsOverlayState();
const [vp] = useVideoPlaybackState();
@@ -132,6 +134,7 @@ export function PresentationView({
url={shownImageUrl}
rotationDeg={rot}
mode="contain"
viewCamera={sceneView}
onContentRectChange={setContentRect}
/>
</div>