perf: cut ControlApp re-renders and lazy-load VFX packs
Move audio scrub/volume and brush drafts off root React ticks, coalesce overlay layout IPC, cache machine fingerprint and asset URLs, share one scene overlay host, and stop idle Pixi ticker. Also harden console against EPIPE on window load failures. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
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import React, { useEffect, useRef, useState } from 'react';
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import { Button } from '../shared/ui/controls';
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import styles from './ControlApp.module.css';
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function formatTime(sec: number): string {
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if (!Number.isFinite(sec) || sec < 0) return '0:00';
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const s = Math.floor(sec);
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const m = Math.floor(s / 60);
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const r = s % 60;
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return `${String(m)}:${String(r).padStart(2, '0')}`;
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}
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function clampAudioGain(v: number): number {
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if (!Number.isFinite(v)) return 1;
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return Math.max(0, Math.min(1, v));
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}
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function VolumeSpeakerIcon({ gain }: { gain: number }) {
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if (gain <= 0.001) {
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return (
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<svg viewBox="0 0 24 24" aria-hidden focusable="false">
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<path
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fill="currentColor"
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d="M16.5 12c0-1.77-1.02-3.29-2.5-4.03v2.21l2.45 2.45c.03-.2.05-.41.05-.63zm2.5 0c0 .94-.2 1.82-.54 2.64l1.51 1.51C20.63 14.91 21 13.5 21 12c0-4.28-2.99-7.86-7-8.77v2.06c2.89.86 5 3.54 5 6.71zM4.27 3 3 4.27 7.73 9H3v6h4l5 5v-6.73l4.25 4.25c-.67.52-1.42.93-2.25 1.18v2.06c1.38-.31 2.63-.95 3.69-1.81L19.73 21 21 19.73l-9-9L4.27 3zM12 4 9.91 6.09 12 8.18V4z"
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/>
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</svg>
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);
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}
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if (gain < 0.5) {
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return (
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<svg viewBox="0 0 24 24" aria-hidden focusable="false">
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<path
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fill="currentColor"
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d="M3 9v6h4l5 5V4L7 9H3zm13.5 3c0-1.77-1.02-3.29-2.5-4.03v8.05c1.48-.73 2.5-2.25 2.5-4.02z"
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/>
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</svg>
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);
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}
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return (
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<svg viewBox="0 0 24 24" aria-hidden focusable="false">
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<path
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fill="currentColor"
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d="M3 9v6h4l5 5V4L7 9H3zm13.5 3c0-1.77-1.02-3.29-2.5-4.03v8.05c1.48-.73 2.5-2.25 2.5-4.02zM14 3.23v2.06c2.89.86 5 3.54 5 6.71s-2.11 5.85-5 6.71v2.06c4.01-.91 7-4.49 7-8.77s-2.99-7.86-7-8.77z"
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/>
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</svg>
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);
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}
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export type ControlAudioCardProps = {
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assetId: string;
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name: string;
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autoplay: boolean;
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loop: boolean;
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statusLabel: string;
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statusDetail?: string;
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extraBadge?: React.ReactNode;
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audioEl: HTMLAudioElement | null;
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initialGain: number;
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gainMap: Map<string, number>;
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playTitle: string;
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playLabel: string;
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pauseLabel: string;
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stopLabel: string;
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volumeLabel: string;
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modeAutoLabel: string;
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modeManualLabel: string;
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loopLabel: string;
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onceLabel: string;
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scrubSeekLabel: string;
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durationUnknownLabel: string;
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/** Редкий bump родителя (play/pause/error) — не для scrub. */
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onStatusChange: () => void;
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onPlay: () => void;
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onPause: () => void;
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onStop: () => void;
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};
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/**
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* Карточка трека: scrub/time обновляются локально (RAF → DOM), без ре-рендера всего ControlApp.
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*/
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export function ControlAudioCard({
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assetId,
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name,
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autoplay,
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loop,
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statusLabel,
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statusDetail,
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extraBadge,
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audioEl,
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initialGain,
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gainMap,
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playTitle,
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playLabel,
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pauseLabel,
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stopLabel,
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volumeLabel,
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modeAutoLabel,
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modeManualLabel,
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loopLabel,
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onceLabel,
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scrubSeekLabel,
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durationUnknownLabel,
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onStatusChange,
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onPlay,
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onPause,
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onStop,
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}: ControlAudioCardProps) {
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const scrubRef = useRef<HTMLDivElement | null>(null);
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const scrubFillRef = useRef<HTMLDivElement | null>(null);
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const curTimeRef = useRef<HTMLDivElement | null>(null);
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const durTimeRef = useRef<HTMLDivElement | null>(null);
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const [gainUi, setGainUi] = useState(() => clampAudioGain(initialGain));
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const onStatusChangeRef = useRef(onStatusChange);
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onStatusChangeRef.current = onStatusChange;
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useEffect(() => {
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setGainUi(clampAudioGain(gainMap.get(assetId) ?? initialGain));
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}, [assetId, gainMap, initialGain]);
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useEffect(() => {
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if (!audioEl) return;
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let raf = 0;
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const paint = (): void => {
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const dur = audioEl.duration && Number.isFinite(audioEl.duration) ? audioEl.duration : 0;
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const cur = audioEl.currentTime && Number.isFinite(audioEl.currentTime) ? audioEl.currentTime : 0;
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const pct = dur > 0 ? Math.max(0, Math.min(1, cur / dur)) : 0;
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if (scrubFillRef.current) {
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scrubFillRef.current.style.width = `${String(Math.round(pct * 100))}%`;
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}
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if (curTimeRef.current) curTimeRef.current.textContent = formatTime(cur);
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if (durTimeRef.current) durTimeRef.current.textContent = dur ? formatTime(dur) : '—:—';
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if (scrubRef.current) {
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scrubRef.current.setAttribute('aria-valuemin', '0');
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scrubRef.current.setAttribute('aria-valuemax', String(dur > 0 ? Math.round(dur) : 0));
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scrubRef.current.setAttribute('aria-valuenow', String(Math.round(cur)));
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scrubRef.current.title = dur > 0 ? scrubSeekLabel : durationUnknownLabel;
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scrubRef.current.classList.toggle(styles.audioScrubPointer ?? 'audioScrubPointer', dur > 0);
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scrubRef.current.classList.toggle(styles.audioScrubDefault ?? 'audioScrubDefault', dur <= 0);
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}
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};
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const stopLoop = (): void => {
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if (raf !== 0) {
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window.cancelAnimationFrame(raf);
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raf = 0;
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}
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};
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const loopPaint = (): void => {
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paint();
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if (!audioEl.paused) {
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raf = window.requestAnimationFrame(loopPaint);
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} else {
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raf = 0;
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}
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};
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const startLoop = (): void => {
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stopLoop();
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raf = window.requestAnimationFrame(loopPaint);
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};
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const onPlayEv = (): void => {
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startLoop();
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onStatusChangeRef.current();
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};
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const onPauseEv = (): void => {
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stopLoop();
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paint();
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onStatusChangeRef.current();
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};
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const onEndedEv = (): void => {
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stopLoop();
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paint();
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onStatusChangeRef.current();
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};
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const onMetaEv = (): void => {
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paint();
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onStatusChangeRef.current();
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};
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audioEl.addEventListener('play', onPlayEv);
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audioEl.addEventListener('pause', onPauseEv);
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audioEl.addEventListener('ended', onEndedEv);
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audioEl.addEventListener('canplay', onMetaEv);
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audioEl.addEventListener('error', onMetaEv);
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paint();
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if (!audioEl.paused) startLoop();
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return () => {
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stopLoop();
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audioEl.removeEventListener('play', onPlayEv);
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audioEl.removeEventListener('pause', onPauseEv);
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audioEl.removeEventListener('ended', onEndedEv);
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audioEl.removeEventListener('canplay', onMetaEv);
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audioEl.removeEventListener('error', onMetaEv);
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};
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}, [audioEl, durationUnknownLabel, scrubSeekLabel]);
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const seekByClientX = (clientX: number): void => {
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if (!audioEl || !scrubRef.current) return;
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const dur = audioEl.duration && Number.isFinite(audioEl.duration) ? audioEl.duration : 0;
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if (!dur) return;
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const rect = scrubRef.current.getBoundingClientRect();
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const next = (clientX - rect.left) / Math.max(1, rect.width);
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audioEl.currentTime = Math.max(0, Math.min(dur, next * dur));
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const cur = audioEl.currentTime;
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const pct = Math.max(0, Math.min(1, cur / dur));
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if (scrubFillRef.current) scrubFillRef.current.style.width = `${String(Math.round(pct * 100))}%`;
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if (curTimeRef.current) curTimeRef.current.textContent = formatTime(cur);
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};
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const applyGain = (v: number): void => {
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const g = clampAudioGain(v);
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gainMap.set(assetId, g);
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if (audioEl) {
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try {
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audioEl.volume = g;
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} catch {
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// ignore
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}
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}
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setGainUi(g);
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};
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return (
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<div className={styles.audioCard}>
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<div className={styles.audioMeta}>
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<div className={styles.audioName}>{name}</div>
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<div className={styles.audioBadges}>
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<div>{autoplay ? modeAutoLabel : modeManualLabel}</div>
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<div>{loop ? loopLabel : onceLabel}</div>
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<div title={statusDetail}>{statusLabel}</div>
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{extraBadge}
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</div>
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<div className={styles.spacer10} />
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<div
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ref={scrubRef}
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role="slider"
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tabIndex={0}
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className={[styles.audioScrub, styles.audioScrubDefault].join(' ')}
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onKeyDown={(e) => {
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if (!audioEl) return;
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const dur = audioEl.duration && Number.isFinite(audioEl.duration) ? audioEl.duration : 0;
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if (!dur) return;
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if (e.key === 'ArrowLeft') audioEl.currentTime = Math.max(0, audioEl.currentTime - 5);
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if (e.key === 'ArrowRight') audioEl.currentTime = Math.min(dur, audioEl.currentTime + 5);
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if (curTimeRef.current) curTimeRef.current.textContent = formatTime(audioEl.currentTime);
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const pct = Math.max(0, Math.min(1, audioEl.currentTime / dur));
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if (scrubFillRef.current) scrubFillRef.current.style.width = `${String(Math.round(pct * 100))}%`;
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}}
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onClick={(e) => seekByClientX(e.clientX)}
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>
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<div ref={scrubFillRef} className={styles.scrubFill} style={{ width: '0%' }} />
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</div>
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<div className={styles.timeRow}>
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<div ref={curTimeRef}>0:00</div>
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<div ref={durTimeRef}>—:—</div>
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</div>
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</div>
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<div className={styles.audioControls}>
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<div className={styles.audioTransport}>
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<Button variant="primary" title={playTitle} ariaLabel={playLabel} onClick={onPlay}>
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▶
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</Button>
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<Button title={pauseLabel} ariaLabel={pauseLabel} onClick={onPause}>
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❚❚
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</Button>
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<Button
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title={stopLabel}
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ariaLabel={stopLabel}
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onClick={() => {
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onStop();
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if (scrubFillRef.current) scrubFillRef.current.style.width = '0%';
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if (curTimeRef.current) curTimeRef.current.textContent = '0:00';
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}}
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>
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■
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</Button>
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</div>
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<div className={styles.audioVolumeRow}>
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<span className={styles.audioVolumeIcon} aria-hidden>
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<VolumeSpeakerIcon gain={gainUi} />
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</span>
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<input
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type="range"
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min={0}
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max={1}
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step={0.01}
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value={gainUi}
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disabled={!audioEl}
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className={styles.audioVolume}
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aria-label={volumeLabel}
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title={`${volumeLabel}: ${String(Math.round(gainUi * 100))}%`}
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onChange={(e) => applyGain(Number(e.currentTarget.value))}
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/>
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</div>
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</div>
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</div>
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);
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}
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