feat(players): NPC disposition types and launch-with-players session tokens
Add Hostile/Neutral/Friendly ring types with session-only inactive overrides on control, plus launch-with-players flow and live player tokens on the map. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -59,6 +59,68 @@
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gap: 10px;
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}
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.splitRun {
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display: inline-flex;
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align-items: stretch;
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height: 34px;
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border-radius: var(--radius-sm);
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border: 1px solid var(--accent-border);
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background: var(--accent-fill-solid);
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overflow: hidden;
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}
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.splitRun:disabled,
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.splitRun[aria-disabled='true'] {
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opacity: 0.45;
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pointer-events: none;
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}
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.splitRunMain,
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.splitRunChevron {
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border: 0;
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background: transparent;
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color: rgba(255, 255, 255, 0.95);
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cursor: pointer;
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font: inherit;
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font-weight: 600;
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}
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.splitRunMain {
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padding: 0 14px;
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}
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.splitRunMain:hover:not(:disabled),
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.splitRunChevron:hover:not(:disabled) {
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background: color-mix(in srgb, var(--accent-fill-solid) 72%, white);
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}
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.splitRunMain:active:not(:disabled),
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.splitRunChevron:active:not(:disabled),
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.splitRunChevronOpen {
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background: color-mix(in srgb, var(--accent-fill-solid) 78%, black);
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}
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.splitRunDivider {
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width: 1px;
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align-self: stretch;
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background: rgba(0, 0, 0, 0.28);
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flex: 0 0 auto;
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}
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.splitRunChevron {
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width: 32px;
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display: inline-flex;
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align-items: center;
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justify-content: center;
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padding: 0;
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}
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.splitRunChevronSvg {
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width: 12px;
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height: 12px;
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display: block;
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}
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.editorSidebar {
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height: 100%;
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min-height: 0;
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