chore(release): gate users-branch features for hotfix
Add USERS_BRANCH_FEATURES_ENABLED (off by default) to hide Players library, session tokens, and related UI while keeping the preview import fix. Restore primary Run button when the flag is off. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -5,6 +5,7 @@ import { pickEraseTargetId } from '../../shared/effectEraserHitTest';
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import { fitAspectRect } from '../../shared/geometry/fitAspectRect';
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import { ipcChannels } from '../../shared/ipc/contracts';
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import type { SessionState } from '../../shared/ipc/contracts';
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import { USERS_BRANCH_FEATURES_ENABLED } from '../../shared/features/usersBranchFeatures';
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import {
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isNodeInMainStoryline,
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isNodeInSideStoryline,
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@@ -1778,6 +1779,8 @@ export function ControlApp() {
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<div className={styles.previewHeader}>
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<div className={styles.previewTitle}>{t('control.screenPreview')}</div>
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<div className={styles.previewActions}>
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{USERS_BRANCH_FEATURES_ENABLED ? (
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<>
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<label className={styles.npcTokenScale}>
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<span className={styles.npcTokenScaleLabel}>{t('control.npcTokenScale')}</span>
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<input
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@@ -1816,6 +1819,8 @@ export function ControlApp() {
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? t('control.hidePlayers')
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: t('control.showPlayers')}
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</Button>
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) : null}
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</>
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) : null}
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<Button onClick={() => void api.invoke(ipcChannels.windows.closeMultiWindow, {})}>
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{t('control.stopPresentation')}
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@@ -2026,7 +2031,7 @@ export function ControlApp() {
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}}
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/>
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) : null}
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{previewContentRect ? (
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{USERS_BRANCH_FEATURES_ENABLED && previewContentRect ? (
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<SceneNpcTokensOverlay
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placements={currentScene?.npcTokens ?? []}
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library={session?.project?.npcs ?? []}
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@@ -2046,7 +2051,7 @@ export function ControlApp() {
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}}
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/>
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) : null}
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{previewContentRect ? (
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{USERS_BRANCH_FEATURES_ENABLED && previewContentRect ? (
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<ScenePlayerTokensOverlay
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library={appPlayers}
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session={scenePlayerTokensSession}
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@@ -2509,7 +2514,7 @@ export function ControlApp() {
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) : null}
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</div>
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{npcSessionCtxMenu
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{USERS_BRANCH_FEATURES_ENABLED && npcSessionCtxMenu
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? createPortal(
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<>
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<button
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