feat(scene): battle grid overlay with color and trap VFX stacking

Add configurable square/hex grid in the scene editor (persisted and shown on control/presentation) and keep trap activation effects above trap icons.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-27 06:47:59 +08:00
parent 4aa0f257d5
commit bdeb64e356
17 changed files with 413 additions and 15 deletions
+1
View File
@@ -23,6 +23,7 @@ function scene(id: string): Scene {
previewRotationDeg: 0,
darkenScene: false,
traps: [],
grid: { enabled: false, type: 'square', sizeN: 0.06, color: '#ffffff' },
media: { videos: [], audios: [] },
settings: { autoplayVideo: false, autoplayAudio: true, loopVideo: true, loopAudio: true },
connections: [],
@@ -28,6 +28,7 @@ function scene(id: string, title: string): Scene {
previewRotationDeg: 0,
darkenScene: false,
traps: [],
grid: { enabled: false, type: 'square', sizeN: 0.06, color: '#ffffff' },
media: { videos: [], audios: [] },
settings: { autoplayVideo: false, autoplayAudio: false, loopVideo: false, loopAudio: false },
connections: [],