feat(scene): battle grid overlay with color and trap VFX stacking

Add configurable square/hex grid in the scene editor (persisted and shown on control/presentation) and keep trap activation effects above trap icons.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-27 06:47:59 +08:00
parent 4aa0f257d5
commit bdeb64e356
17 changed files with 413 additions and 15 deletions
@@ -0,0 +1,12 @@
.layer {
position: absolute;
pointer-events: none;
/* Без z-index: порядок в DOM (сразу после картинки) держит сетку под остальными слоями. */
overflow: hidden;
}
.canvas {
display: block;
width: 100%;
height: 100%;
}