feat: save games and edit scene darkness
Persist show state to local saves; author map darkness in scene editor with bake-to-scene and help updates. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -34,6 +34,7 @@ import type {
|
||||
DisplayInfo,
|
||||
Scene,
|
||||
SceneDarknessEvent,
|
||||
SceneDarknessRevealStroke,
|
||||
SceneDarknessState,
|
||||
SceneMarkerEvent,
|
||||
SceneMarkerState,
|
||||
@@ -166,6 +167,11 @@ export const ipcChannels = {
|
||||
materialUpsertProgress: 'project.materialUpsertProgress',
|
||||
npcUpsertProgress: 'project.npcUpsertProgress',
|
||||
},
|
||||
gameSave: {
|
||||
list: 'gameSave.list',
|
||||
write: 'gameSave.write',
|
||||
isDirty: 'gameSave.isDirty',
|
||||
},
|
||||
windows: {
|
||||
openMultiWindow: 'windows.openMultiWindow',
|
||||
closeMultiWindow: 'windows.closeMultiWindow',
|
||||
@@ -787,8 +793,20 @@ export type IpcInvokeMap = {
|
||||
res: { ok: true };
|
||||
};
|
||||
[ipcChannels.windows.openMultiWindow]: {
|
||||
req: { playerIds?: string[] };
|
||||
res: { ok: true };
|
||||
req: { playerIds?: string[]; saveId?: string };
|
||||
res: { ok: true; project: Project | null };
|
||||
};
|
||||
[ipcChannels.gameSave.list]: {
|
||||
req: Record<string, never>;
|
||||
res: { saves: { id: string; name: string; savedAt: string }[] };
|
||||
};
|
||||
[ipcChannels.gameSave.write]: {
|
||||
req: { id: string | null; name: string };
|
||||
res: { save: { id: string; name: string; savedAt: string } };
|
||||
};
|
||||
[ipcChannels.gameSave.isDirty]: {
|
||||
req: Record<string, never>;
|
||||
res: { dirty: boolean };
|
||||
};
|
||||
[ipcChannels.windows.closeMultiWindow]: {
|
||||
req: Record<string, never>;
|
||||
@@ -1268,6 +1286,7 @@ export type ScenePatch = {
|
||||
previewVideoAutostart?: boolean;
|
||||
previewRotationDeg?: 0 | 90 | 180 | 270;
|
||||
darkenScene?: boolean;
|
||||
darknessStrokes?: SceneDarknessRevealStroke[];
|
||||
traps?: SceneTrap[];
|
||||
tokens?: SceneToken[];
|
||||
npcTokens?: SceneNpcToken[];
|
||||
|
||||
Reference in New Issue
Block a user