feat: save games and edit scene darkness
Persist show state to local saves; author map darkness in scene editor with bake-to-scene and help updates. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -385,6 +385,11 @@
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font: inherit;
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}
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.fileMenuItem:disabled {
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opacity: 0.45;
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cursor: default;
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}
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.fileMenuItemDanger {
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text-align: left;
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padding: 10px;
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@@ -525,6 +530,30 @@
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box-sizing: border-box;
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}
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.saveList {
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display: flex;
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flex-direction: column;
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gap: 4px;
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max-height: 240px;
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overflow: auto;
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}
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.saveRow {
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text-align: left;
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padding: 8px 10px;
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border-radius: var(--radius-sm);
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border: 1px solid var(--stroke);
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background: transparent;
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color: inherit;
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cursor: pointer;
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font: inherit;
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}
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.saveRowSelected {
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border-color: var(--scene-list-selected-border);
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background: var(--scene-list-selected-bg);
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}
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.licenseBlockTitle {
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font-weight: 900;
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font-size: var(--text-lg);
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@@ -921,6 +950,11 @@
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width: 100%;
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}
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.actionsRowHalf > button {
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min-width: 0;
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width: 100%;
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}
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.actionsRowHalf > span {
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display: flex;
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min-width: 0;
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