feat: save games and edit scene darkness
Persist show state to local saves; author map darkness in scene editor with bake-to-scene and help updates. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -160,6 +160,50 @@
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.modalFooterWrap {
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.saveList {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
max-height: 240px;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
.saveRow {
|
||||
text-align: left;
|
||||
padding: 8px 10px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--stroke);
|
||||
background: transparent;
|
||||
color: inherit;
|
||||
cursor: pointer;
|
||||
font: inherit;
|
||||
}
|
||||
|
||||
.saveRowSelected {
|
||||
border-color: var(--scene-list-selected-border);
|
||||
background: var(--scene-list-selected-bg);
|
||||
}
|
||||
|
||||
.saveNameInput {
|
||||
width: 100%;
|
||||
box-sizing: border-box;
|
||||
padding: 8px 10px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--stroke);
|
||||
background: var(--color-surface);
|
||||
color: inherit;
|
||||
font: inherit;
|
||||
}
|
||||
|
||||
.saveError {
|
||||
color: var(--color-danger);
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.descriptionViewBody {
|
||||
min-height: 360px;
|
||||
max-height: min(560px, calc(100vh - 200px));
|
||||
|
||||
Reference in New Issue
Block a user