feat: save games and edit scene darkness

Persist show state to local saves; author map darkness in scene editor with bake-to-scene and help updates.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-10-06 11:41:42 +08:00
parent f6c301a12b
commit 877fbaa8e7
43 changed files with 2086 additions and 72 deletions
@@ -128,4 +128,20 @@ export class TimerSessionStore {
};
return this.state;
}
/** Слепок: таймер на паузе, без абсолютного момента конца. */
loadPaused(next: Pick<SessionTimerState, 'durationMs' | 'remainingMs' | 'visibleToPlayers' | 'layout'>): SessionTimerState {
const durationMs = clampSessionTimerDurationMs(next.durationMs);
const remainingMs = Math.max(0, Math.min(durationMs, Math.round(next.remainingMs)));
this.state = {
revision: this.state.revision + 1,
durationMs,
remainingMs,
running: false,
endsAt: null,
visibleToPlayers: Boolean(next.visibleToPlayers),
layout: clampSessionTimerLayout(next.layout),
};
return this.state;
}
}