feat: кубики/таймер/кисть/спонсоры и задел игровых систем
Показ анимации кубиков игрокам, закрытие оверлеев с окнами, ручной ввод количества, меньший радиус кисти, блок спонсоров в «О программе»; плюс черновик game systems / character sheet. Co-authored-by: Cursor <cursoragent@cursor.com>
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import { useEffect, useState } from 'react';
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import type { GameSystemListItem } from '../../shared/ipc/contracts';
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export type { GameSystemListItem };
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type Props = {
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open: boolean;
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onClose: () => void;
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labels: {
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title: string;
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import: string;
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preview: string;
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remove: string;
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empty: string;
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close: string;
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};
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listSystems: () => Promise<GameSystemListItem[]>;
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importSystem: () => Promise<GameSystemListItem | null>;
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deleteSystem: (id: string) => Promise<void>;
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previewSystem: (id: string) => Promise<void>;
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};
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export function GameSystemsModal({
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open,
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onClose,
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labels,
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listSystems,
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importSystem,
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deleteSystem,
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previewSystem,
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}: Props) {
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const [items, setItems] = useState<GameSystemListItem[]>([]);
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const [busy, setBusy] = useState(false);
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useEffect(() => {
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if (!open) return;
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void (async () => {
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setItems(await listSystems());
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})();
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}, [open, listSystems]);
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if (!open) return null;
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return (
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<div
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data-testid="game-systems-modal"
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style={{
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position: 'fixed',
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inset: 0,
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background: 'rgba(0,0,0,0.55)',
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display: 'grid',
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placeItems: 'center',
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zIndex: 10000,
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}}
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>
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<div
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style={{
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width: 560,
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maxHeight: '80vh',
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overflow: 'auto',
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background: 'rgba(10,10,14,0.98)',
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border: '1px solid rgba(255,255,255,0.12)',
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borderRadius: 12,
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padding: 16,
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color: 'rgba(255,255,255,0.92)',
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}}
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>
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<div style={{ display: 'flex', justifyContent: 'space-between', marginBottom: 12 }}>
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<strong>{labels.title}</strong>
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<button type="button" data-testid="game-systems-close" onClick={onClose}>
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{labels.close}
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</button>
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</div>
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<div style={{ display: 'flex', gap: 8, marginBottom: 12 }}>
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<button
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type="button"
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data-testid="game-systems-import"
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disabled={busy}
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onClick={async () => {
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setBusy(true);
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try {
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await importSystem();
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setItems(await listSystems());
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} finally {
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setBusy(false);
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}
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}}
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>
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{labels.import}
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</button>
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</div>
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{items.length === 0 ? (
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<div style={{ opacity: 0.6 }}>{labels.empty}</div>
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) : (
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items.map((s) => (
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<div
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key={s.id}
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data-testid={`game-system-${s.id}`}
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style={{
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display: 'flex',
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justifyContent: 'space-between',
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gap: 8,
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padding: '10px 0',
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borderBottom: '1px solid rgba(255,255,255,0.08)',
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}}
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>
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<div>
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<div>{s.name}</div>
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<div style={{ opacity: 0.55, fontSize: 12 }}>
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{s.id} · r{s.revision}
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</div>
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</div>
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<div style={{ display: 'flex', gap: 8 }}>
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<button type="button" onClick={() => void previewSystem(s.id)}>
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{labels.preview}
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</button>
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<button
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type="button"
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onClick={async () => {
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await deleteSystem(s.id);
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setItems(await listSystems());
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}}
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>
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{labels.remove}
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</button>
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</div>
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</div>
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))
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)}
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</div>
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</div>
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);
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}
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