feat(materials): show save progress overlay while optimizing images
Block the editor with a spinner and percent stages during material upsert so long image optimization is visible and non-interactive. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
+15
-2
@@ -83,6 +83,16 @@ function emitScenePreviewImportProgress(evt: ScenePreviewImportEvent): void {
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}
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}
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function emitMaterialUpsertProgress(evt: {
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percent: number;
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stage: string;
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detail?: string;
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}): void {
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for (const win of BrowserWindow.getAllWindows()) {
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win.webContents.send(ipcChannels.project.materialUpsertProgress, evt);
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}
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}
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/**
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* Отключение GPU ломает скорость вторичных окон (презентация/пульт — WebGL). По умолчанию не трогаем.
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* При чёрном экране в упакованной сборке: `DND_DISABLE_GPU=1`.
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@@ -647,11 +657,14 @@ async function main() {
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}
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filePath = filePaths[0];
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}
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const project = await projectStore.upsertMaterial({
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const project = await projectStore.upsertMaterial(
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{
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...(materialId ? { materialId } : {}),
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name,
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...(filePath ? { filePath } : {}),
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});
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},
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(p) => emitMaterialUpsertProgress(p),
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);
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syncMaterialsOverlayWithProject(project);
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emitMaterialsOverlayState();
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emitSessionState();
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@@ -1117,11 +1117,17 @@ export class ZipProjectStore {
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* Создаёт или обновляет материал кампании.
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* При создании `filePath` обязателен; при обновлении можно сменить только имя или только картинку.
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*/
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async upsertMaterial(input: {
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async upsertMaterial(
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input: {
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materialId?: MaterialId;
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name: string;
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filePath?: string;
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}): Promise<Project> {
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},
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onProgress?: (p: { percent: number; stage: string; detail?: string }) => void,
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): Promise<Project> {
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const report = (percent: number, stage: string, detail?: string) => {
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onProgress?.({ percent, stage, ...(detail ? { detail } : {}) });
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};
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const open = this.openProject;
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if (!open) throw new Error('No open project');
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const name = input.name.trim();
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@@ -1133,6 +1139,8 @@ export class ZipProjectStore {
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throw new Error('Material name already exists');
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}
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report(2, 'start', 'Подождите…');
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let nextAssetId: AssetId | null = null;
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let stagedAsset: MediaAsset | null = null;
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if (input.filePath) {
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@@ -1142,13 +1150,16 @@ export class ZipProjectStore {
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if (!['.png', '.jpg', '.jpeg', '.webp'].includes(ext)) {
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throw new Error('Material must be an image (png/jpg/webp)');
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}
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report(8, 'read', 'Чтение изображения…');
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let buf = await fs.readFile(input.filePath);
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report(18, 'optimize', 'Оптимизация изображения…');
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try {
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const opt = await optimizeImageBufferVisuallyLossless(buf);
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if (opt.buffer && opt.buffer.length > 0) buf = Buffer.from(opt.buffer);
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} catch {
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// keep original buffer
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}
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report(72, 'write', 'Сохранение файла…');
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const sha256 = crypto.createHash('sha256').update(buf).digest('hex');
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const id = asAssetId(this.randomId());
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const orig = path.basename(input.filePath);
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@@ -1161,6 +1172,7 @@ export class ZipProjectStore {
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nextAssetId = id;
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}
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report(88, 'project', 'Обновление проекта…');
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await this.updateProject((p) => {
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const materials = [...(p.materials ?? [])];
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const assets = { ...p.assets };
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@@ -1192,6 +1204,7 @@ export class ZipProjectStore {
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const latest = this.getOpenProject();
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if (!latest) throw new Error('No open project');
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report(100, 'done', 'Готово');
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return latest;
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}
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@@ -1,7 +1,9 @@
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import React, { useCallback, useEffect, useState } from 'react';
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import { createPortal, flushSync } from 'react-dom';
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import { ipcChannels } from '../../shared/ipc/contracts';
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import type { MaterialId, MaterialLegend, ProjectMaterial } from '../../shared/types';
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import { getDndApi } from '../shared/dndApi';
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import { Button, Input } from '../shared/ui/controls';
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import { useAssetUrl } from '../shared/useAssetImageUrl';
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@@ -38,10 +40,12 @@ export function MaterialEditModal({
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onSave,
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}: MaterialEditModalProps) {
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const { t } = useEditorI18n();
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const api = getDndApi();
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const [name, setName] = useState('');
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const [filePath, setFilePath] = useState<string | null>(null);
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const [localPreviewUrl, setLocalPreviewUrl] = useState<string | null>(null);
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const [saving, setSaving] = useState(false);
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const [saveProgress, setSaveProgress] = useState<{ percent: number; detail: string } | null>(null);
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const [error, setError] = useState<string | null>(null);
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const existingUrl = useAssetUrl(initial?.assetId ?? null);
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@@ -51,6 +55,7 @@ export function MaterialEditModal({
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setFilePath(null);
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setLocalPreviewUrl(null);
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setSaving(false);
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setSaveProgress(null);
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setError(null);
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}, [initial, open]);
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@@ -60,6 +65,16 @@ export function MaterialEditModal({
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};
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}, [localPreviewUrl]);
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useEffect(() => {
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if (!open) return;
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return api.on(ipcChannels.project.materialUpsertProgress, (evt) => {
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setSaveProgress({
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percent: Math.max(0, Math.min(100, Math.round(evt.percent))),
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detail: evt.detail?.trim() || t('materials.savingWait'),
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});
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});
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}, [api, open, t]);
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useEffect(() => {
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if (!open) return;
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const onKey = (e: KeyboardEvent) => {
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@@ -99,6 +114,9 @@ export function MaterialEditModal({
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if (!open) return null;
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const progressPercent = saveProgress?.percent ?? (saving ? 0 : 0);
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const progressDetail = saveProgress?.detail ?? t('materials.savingWait');
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return createPortal(
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<>
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<button
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@@ -194,6 +212,7 @@ export function MaterialEditModal({
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void (async () => {
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flushSync(() => {
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setSaving(true);
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setSaveProgress({ percent: 0, detail: t('materials.savingWait') });
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setError(null);
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});
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try {
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@@ -203,6 +222,7 @@ export function MaterialEditModal({
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setError(e instanceof Error ? e.message : String(e));
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} finally {
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setSaving(false);
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setSaveProgress(null);
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}
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})();
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}}
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@@ -211,6 +231,29 @@ export function MaterialEditModal({
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</Button>
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</div>
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</div>
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{saving ? (
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<div
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className={styles.progressOverlay}
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role="dialog"
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aria-label={t('materials.savingProgress')}
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aria-busy
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>
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<div className={styles.progressModal}>
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<div className={styles.progressTitle}>{t('materials.savingTitle')}</div>
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<div className={styles.previewSpinner} aria-hidden />
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<div className={styles.progressBar}>
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<div
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className={styles.progressFill}
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style={{ width: `${String(Math.max(0, Math.min(100, progressPercent)))}%` }}
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/>
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</div>
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<div className={styles.progressMeta}>
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<div>{progressDetail}</div>
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<div>{progressPercent}%</div>
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</div>
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</div>
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</div>
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) : null}
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</>,
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document.body,
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);
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@@ -365,6 +365,9 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
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'materials.add': 'Добавить',
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'materials.addTitle': 'Новый материал',
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'materials.editTitle': 'Изменить материал',
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'materials.savingTitle': 'Сохранение материала',
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'materials.savingWait': 'Подождите…',
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'materials.savingProgress': 'Прогресс сохранения материала',
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'materials.edit': 'Изменить',
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'materials.search': 'Поиск материалов…',
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'materials.searchEmpty': 'Ничего не найдено.',
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@@ -912,6 +915,9 @@ export const EDITOR_MESSAGES: Record<EditorLocale, Record<string, string>> = {
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'materials.add': 'Add',
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'materials.addTitle': 'New material',
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'materials.editTitle': 'Edit material',
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'materials.savingTitle': 'Saving material',
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'materials.savingWait': 'Please wait…',
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'materials.savingProgress': 'Material save progress',
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'materials.edit': 'Edit',
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'materials.search': 'Search materials…',
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'materials.searchEmpty': 'No matches.',
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@@ -109,6 +109,7 @@ export const ipcChannels = {
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importZipProgress: 'project.importZipProgress',
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exportZipProgress: 'project.exportZipProgress',
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scenePreviewImportProgress: 'project.scenePreviewImportProgress',
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materialUpsertProgress: 'project.materialUpsertProgress',
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},
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windows: {
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openMultiWindow: 'windows.openMultiWindow',
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@@ -191,6 +192,12 @@ export type ScenePreviewImportEvent = {
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message?: string;
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};
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export type MaterialUpsertProgressEvent = {
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percent: number;
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stage: string;
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detail?: string;
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};
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export type UpdaterCheckResponse =
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| { outcome: 'not_packaged' }
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| { outcome: 'no_license' }
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@@ -231,6 +238,7 @@ export type IpcEventMap = {
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[ipcChannels.project.importZipProgress]: ZipProgressEvent;
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[ipcChannels.project.exportZipProgress]: ZipProgressEvent;
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[ipcChannels.project.scenePreviewImportProgress]: ScenePreviewImportEvent;
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[ipcChannels.project.materialUpsertProgress]: MaterialUpsertProgressEvent;
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[ipcChannels.updater.progress]: UpdaterProgressEvent;
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};
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