feat(scenes): add scene darkness reveal and fix project reopen crash

Add darkenScene with Opening brush in presentation, persist reveal strokes per scene during a session, and close projects properly on return to home. Harden dnd asset streaming to avoid Windows main-process crashes when reopening projects.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-02 19:41:26 +08:00
parent d54e9ed02d
commit 4631a1bece
19 changed files with 526 additions and 11 deletions
@@ -0,0 +1,66 @@
import assert from 'node:assert/strict';
import test from 'node:test';
import { SceneDarknessStore } from './sceneDarknessStore';
void test('SceneDarknessStore: сохраняет штрихи при переключении сцен', () => {
const store = new SceneDarknessStore();
store.switchScene('scene_a', true);
store.dispatch({
kind: 'stroke.add',
stroke: {
id: 's1',
seed: 1,
createdAtMs: 100,
points: [{ x: 0.5, y: 0.5, tMs: 100 }],
radiusN: 0.08,
},
});
store.switchScene('scene_b', true);
assert.equal(store.getState().strokes.length, 0);
store.switchScene('scene_a', true);
assert.equal(store.getState().strokes.length, 1);
assert.equal(store.getState().strokes[0]?.id, 's1');
});
void test('SceneDarknessStore: resetSession очищает кэш', () => {
const store = new SceneDarknessStore();
store.switchScene('scene_a', true);
store.dispatch({
kind: 'stroke.add',
stroke: {
id: 's1',
seed: 1,
createdAtMs: 100,
points: [{ x: 0.2, y: 0.2, tMs: 100 }],
radiusN: 0.08,
},
});
store.resetSession();
store.switchScene('scene_a', true);
assert.equal(store.getState().strokes.length, 0);
});
void test('SceneDarknessStore: draft синхронизируется и сбрасывается при commit', () => {
const store = new SceneDarknessStore();
store.switchScene('scene_a', true);
store.dispatch({
kind: 'draft.set',
draft: { points: [{ x: 0.1, y: 0.1, tMs: 1 }], radiusN: 0.05 },
});
assert.ok(store.getState().draft);
store.dispatch({
kind: 'stroke.add',
stroke: {
id: 's1',
seed: 1,
createdAtMs: 100,
points: [{ x: 0.1, y: 0.1, tMs: 1 }],
radiusN: 0.05,
},
});
assert.equal(store.getState().draft, null);
assert.equal(store.getState().strokes.length, 1);
});