feat(control): grid snap, NPC context actions, and overlay dim fix
Re-enable users-branch UI, snap session tokens to square/hex grid from the control preview, refine inactive/open-info NPC menus, block marker actions while an effect brush is active, and dim materials/NPC overlays only when they are open. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -0,0 +1,33 @@
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import { useCallback, useEffect, useState } from 'react';
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import { ipcChannels } from '../../../shared/ipc/contracts';
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import { getDndApi } from '../dndApi';
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export function useTokenGridSnapSession(): [
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boolean,
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{ setEnabled: (enabled: boolean) => Promise<boolean> },
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] {
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const api = getDndApi();
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const [enabled, setEnabledState] = useState(false);
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useEffect(() => {
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void api.invoke(ipcChannels.tokenGridSnap.getState, {}).then((res) => {
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setEnabledState(Boolean(res.enabled));
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});
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return api.on(ipcChannels.tokenGridSnap.stateChanged, ({ enabled: next }) => {
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setEnabledState(Boolean(next));
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});
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}, [api]);
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const setEnabled = useCallback(
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async (next: boolean) => {
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setEnabledState(next);
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const res = await api.invoke(ipcChannels.tokenGridSnap.setEnabled, { enabled: next });
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setEnabledState(Boolean(res.enabled));
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return Boolean(res.enabled);
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},
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[api],
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);
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return [enabled, { setEnabled }];
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}
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