feat(control): grid snap, NPC context actions, and overlay dim fix
Re-enable users-branch UI, snap session tokens to square/hex grid from the control preview, refine inactive/open-info NPC menus, block marker actions while an effect brush is active, and dim materials/NPC overlays only when they are open. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -116,6 +116,18 @@ void test('ControlApp: эффекты в пульте, иконки с тулт
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assert.ok(fx !== -1 && story !== -1 && fx < story, 'Блок эффектов должен быть выше сюжетной линии');
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});
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void test('ControlApp: чекбокс привязки токенов к сетке', () => {
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const src = readControlApp();
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const css = readControlAppCss();
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assert.ok(src.includes('useTokenGridSnapSession'));
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assert.ok(src.includes('snapNormToGridCell'));
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assert.ok(src.includes('data-testid="token-grid-snap"'));
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assert.ok(src.includes("t('control.snapTokensToGrid')"));
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assert.ok(src.includes('snapAllTokensToGrid'));
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assert.ok(src.includes('snapNorm={snapNormActive}'));
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assert.ok(css.includes('.snapToGrid'));
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});
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void test('ControlApp: сюжетная линия — колонка сверху вниз и фон как у карточек ветвления', () => {
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const src = readControlApp();
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const css = readControlAppCss();
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