fix(license): bind deviceId to physical machine, not OS user

Use OS machine identifiers (Windows MachineGuid, macOS IOPlatformUUID, Linux machine-id) hashed as deviceId so all accounts on one PC share one license slot. Keep legacy userData/device.id for migration and retire it on re-activation.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-23 10:39:46 +08:00
parent c1c332364c
commit 32a5479086
11 changed files with 399 additions and 24 deletions
+193
View File
@@ -0,0 +1,193 @@
import { execFileSync } from 'node:child_process';
import { createHash } from 'node:crypto';
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
type ExecFile = (
file: string,
args: readonly string[],
options: { encoding: 'utf8'; windowsHide?: boolean; timeout?: number },
) => string;
export type MachineFingerprintDeps = {
platform?: NodeJS.Platform;
env?: NodeJS.ProcessEnv;
execFileSync?: ExecFile;
readFileSync?: (p: string, encoding: 'utf8') => string;
existsSync?: (p: string) => boolean;
mkdirSync?: (p: string, opts: { recursive: boolean }) => void;
writeFileSync?: (p: string, data: string, opts?: { mode?: number }) => void;
};
const HASH_PREFIX = 'TTRPGPlayer.machine.v1\0';
/** Стабильный opaque id из сырого машинного идентификатора ОС. */
export function hashMachineRawId(platform: string, rawId: string): string {
return createHash('sha256')
.update(HASH_PREFIX, 'utf8')
.update(platform, 'utf8')
.update('\0', 'utf8')
.update(rawId.trim().toLowerCase(), 'utf8')
.digest('hex');
}
export function parseWindowsMachineGuid(regOutput: string): string | null {
const m = /MachineGuid\s+REG_SZ\s+([0-9a-fA-F-]{8,})/.exec(regOutput);
const id = m?.[1]?.trim();
return id && id.length >= 8 ? id : null;
}
export function parseMacIOPlatformUUID(ioregOutput: string): string | null {
const m = /"IOPlatformUUID"\s*=\s*"([^"]+)"/.exec(ioregOutput);
const id = m?.[1]?.trim();
return id && id.length >= 8 ? id : null;
}
export function parseWmicUuid(wmicOutput: string): string | null {
const lines = wmicOutput
.split(/\r?\n/)
.map((l) => l.trim())
.filter(Boolean);
for (const line of lines) {
if (/^uuid$/i.test(line)) continue;
if (/^[0-9a-fA-F-]{8,}$/.test(line) && !/^0+-?0+-?0+-?0+-?0+$/.test(line)) {
return line;
}
}
return null;
}
function tryExec(exec: ExecFile, file: string, args: readonly string[]): string | null {
try {
return exec(file, args, { encoding: 'utf8', windowsHide: true, timeout: 8_000 });
} catch {
return null;
}
}
function readWindowsRawId(exec: ExecFile): string | null {
const regOut = tryExec(exec, 'reg', [
'query',
'HKLM\\SOFTWARE\\Microsoft\\Cryptography',
'/v',
'MachineGuid',
]);
if (regOut) {
const guid = parseWindowsMachineGuid(regOut);
if (guid) return guid;
}
const wmicOut = tryExec(exec, 'wmic', ['csproduct', 'get', 'uuid']);
if (wmicOut) {
const uuid = parseWmicUuid(wmicOut);
if (uuid) return uuid;
}
return null;
}
function readDarwinRawId(exec: ExecFile): string | null {
const out = tryExec(exec, 'ioreg', ['-rd1', '-c', 'IOPlatformExpertDevice']);
if (!out) return null;
return parseMacIOPlatformUUID(out);
}
function readLinuxRawId(readFile: (p: string, encoding: 'utf8') => string): string | null {
for (const p of ['/etc/machine-id', '/var/lib/dbus/machine-id']) {
try {
const id = readFile(p, 'utf8').trim();
if (id.length >= 8 && !/^0+$/.test(id)) return id;
} catch {
/* try next */
}
}
try {
const id = readFile('/sys/class/dmi/id/product_uuid', 'utf8').trim();
if (id.length >= 8 && !/^0+-?0+-?0+-?0+-?0+$/i.test(id)) return id;
} catch {
/* optional, often root-only */
}
return null;
}
/** Каталог на уровне машины (не профиль пользователя), для редкого fallback UUID. */
export function machineWideIdPath(platform: NodeJS.Platform, env: NodeJS.ProcessEnv): string {
if (platform === 'win32') {
const base = env.PROGRAMDATA?.trim() || path.join(env.SystemDrive || 'C:', 'ProgramData');
return path.join(base, 'TTRPGPlayer', 'machine.id');
}
if (platform === 'darwin') {
return path.join('/Library/Application Support', 'TTRPGPlayer', 'machine.id');
}
return path.join('/var/lib', 'ttrpg-player', 'machine.id');
}
function readOrCreateMachineWideFallback(
platform: NodeJS.Platform,
env: NodeJS.ProcessEnv,
deps: Required<
Pick<MachineFingerprintDeps, 'existsSync' | 'readFileSync' | 'mkdirSync' | 'writeFileSync'>
>,
): string | null {
const p = machineWideIdPath(platform, env);
try {
if (deps.existsSync(p)) {
const existing = deps.readFileSync(p, 'utf8').trim();
if (existing.length >= 8) return existing;
}
} catch {
/* create below */
}
const id = createHash('sha256')
.update(`TTRPGPlayer.machine.fallback\0${platform}\0${os.hostname()}\0${Date.now()}\0${Math.random()}`, 'utf8')
.digest('hex');
try {
deps.mkdirSync(path.dirname(p), { recursive: true });
deps.writeFileSync(p, `${id}\n`, { mode: 0o644 });
return id;
} catch {
return null;
}
}
/**
* Стабильный идентификатор физической машины (одинаковый для всех пользователей ОС на одном ПК).
* Источники: Windows MachineGuid, macOS IOPlatformUUID, Linux /etc/machine-id.
*/
export function resolveMachineFingerprint(deps: MachineFingerprintDeps = {}): string {
const platform = deps.platform ?? process.platform;
const env = deps.env ?? process.env;
const exec = deps.execFileSync ?? (execFileSync as ExecFile);
const readFile = deps.readFileSync ?? ((p, enc) => fs.readFileSync(p, enc));
const existsSync = deps.existsSync ?? ((p) => fs.existsSync(p));
const mkdirSync = deps.mkdirSync ?? ((p, opts) => {
fs.mkdirSync(p, opts);
});
const writeFileSync = deps.writeFileSync ?? ((p, data, opts) => {
fs.writeFileSync(p, data, opts);
});
const override = env.DND_LICENSE_DEVICE_ID?.trim();
if (override && override.length >= 8) return override;
let raw: string | null = null;
if (platform === 'win32') raw = readWindowsRawId(exec);
else if (platform === 'darwin') raw = readDarwinRawId(exec);
else if (platform === 'linux') raw = readLinuxRawId(readFile);
if (!raw) {
raw = readOrCreateMachineWideFallback(platform, env, {
existsSync,
readFileSync: readFile,
mkdirSync,
writeFileSync,
});
}
if (!raw) {
throw new Error(
'LICENSE_MACHINE_ID_UNAVAILABLE: не удалось получить идентификатор физической машины',
);
}
return hashMachineRawId(platform, raw);
}