feat(scene): video map editor parity and help updates
Enable scene editor, overlays, effects, and darkness on video scenes; brighten GM trap markers; document snap, NPC types, materials, and control controls in RU/EN help. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -11,13 +11,15 @@
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position: absolute;
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transform: translate(-50%, -50%);
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border-radius: 50%;
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border: 2px solid rgba(255, 255, 255, 0.5);
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background: rgba(0, 0, 0, 0.5);
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border: 2px solid rgba(255, 255, 255, 0.72);
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background: rgba(12, 14, 20, 0.62);
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display: grid;
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place-items: center;
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pointer-events: auto;
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cursor: context-menu;
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box-shadow: 0 0 0 1px rgba(0, 0, 0, 0.35);
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box-shadow:
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0 0 0 1px rgba(0, 0, 0, 0.45),
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0 0 10px rgba(0, 0, 0, 0.35);
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}
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.trapActive {
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@@ -30,12 +32,18 @@
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.trapDisarmed {
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border-color: #9ca3af;
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filter: grayscale(0.7);
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opacity: 0.75;
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opacity: 0.8;
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}
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.trapGmHidden {
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opacity: 0.55;
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/* Hidden from players, but still readable for the GM on control preview. */
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opacity: 0.88;
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border-style: dashed;
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border-color: rgba(255, 230, 160, 0.85);
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background: rgba(28, 24, 12, 0.72);
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box-shadow:
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0 0 0 1px rgba(0, 0, 0, 0.4),
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0 0 12px rgba(255, 200, 80, 0.22);
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}
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.trapNonInteractive {
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