feat(control): spawn session NPCs and resize tokens in preview
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -13,6 +13,7 @@ void test('contracts: players and sceneNpcTokensSession channels exist', () => {
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assert.match(src, /list:\s*'players\.list'/);
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assert.match(src, /upsertProgress:\s*'players\.upsertProgress'/);
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assert.match(src, /sceneNpcTokensSession:\s*\{/);
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assert.match(src, /npcMapSpawn:\s*\{/);
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assert.match(src, /scenePlayerTokensSession:\s*\{/);
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assert.match(src, /tokenGridSnap:\s*\{/);
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assert.match(src, /tokenGridSnap\.setEnabled/);
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