feat(players): app Players library and circular NPC tokens on scenes

Add userData players/teams, scene npcTokens with hex-inscribed sizing, session scale synced to presentation, and Playwright e2e coverage.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Ivan Fontosh
2026-07-30 13:38:35 +08:00
parent a3a03eb9e3
commit 101f595bac
57 changed files with 4176 additions and 317 deletions
@@ -0,0 +1,63 @@
.root {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
user-select: none;
}
.circle {
position: relative;
border-radius: 50%;
border: 4px solid #c9a227;
overflow: hidden;
background: #18181b;
box-shadow: 0 4px 18px rgba(0, 0, 0, 0.45);
flex-shrink: 0;
}
.circlePan {
cursor: grab;
touch-action: none;
}
.circlePan:active {
cursor: grabbing;
}
.avatar {
position: absolute;
left: 50%;
top: 50%;
width: 140%;
height: 140%;
object-fit: cover;
pointer-events: none;
}
.avatarEmpty {
position: absolute;
inset: 0;
background: repeating-linear-gradient(
-45deg,
#27272a,
#27272a 6px,
#3f3f46 6px,
#3f3f46 12px
);
}
.namePlate {
max-width: 100%;
padding: 4px 10px;
border-radius: 6px;
background: rgba(9, 9, 11, 0.88);
color: #fafafa;
font-size: 12px;
font-weight: 600;
line-height: 1.3;
text-align: center;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
@@ -0,0 +1,159 @@
import React, { useCallback, useEffect, useRef } from 'react';
import type { PlayerImageOffset } from '../../../shared/types/appPlayers';
import {
clampPlayerImageOffset,
clampPlayerImageScale,
DEFAULT_PLAYER_IMAGE_SCALE,
DEFAULT_PLAYER_RING_COLOR,
PLAYER_IMAGE_SCALE_STEP,
} from '../../../shared/types/appPlayers';
import styles from './PlayerTokenView.module.css';
export type PlayerTokenViewProps = {
name: string;
imageUrl: string | null;
ringColor?: string;
imageOffset?: PlayerImageOffset;
imageScale?: number;
/** Размер круга в px (для превью в модалке). На сцене задавайте через CSS width/height родителя. */
sizePx?: number;
/** Разрешить drag-pan аватара внутри круга и zoom колесом. */
panEnabled?: boolean;
onImageOffsetChange?: (offset: PlayerImageOffset) => void;
onImageScaleChange?: (scale: number) => void;
className?: string;
/** Без подписи имени (компактный маркер). */
hideName?: boolean;
'data-testid'?: string;
};
export function PlayerTokenView({
name,
imageUrl,
ringColor = DEFAULT_PLAYER_RING_COLOR,
imageOffset,
imageScale,
sizePx = 160,
panEnabled = false,
onImageOffsetChange,
onImageScaleChange,
className,
hideName = false,
'data-testid': testId,
}: PlayerTokenViewProps) {
const offset = clampPlayerImageOffset(imageOffset);
const scale = clampPlayerImageScale(imageScale ?? DEFAULT_PLAYER_IMAGE_SCALE);
const circleRef = useRef<HTMLDivElement | null>(null);
const scaleRef = useRef(scale);
scaleRef.current = scale;
const onImageScaleChangeRef = useRef(onImageScaleChange);
onImageScaleChangeRef.current = onImageScaleChange;
const dragRef = useRef<{
pointerId: number;
startX: number;
startY: number;
origX: number;
origY: number;
} | null>(null);
const onPointerDown = useCallback(
(e: React.PointerEvent) => {
if (!panEnabled || !onImageOffsetChange) return;
e.preventDefault();
e.stopPropagation();
(e.currentTarget as HTMLElement).setPointerCapture(e.pointerId);
dragRef.current = {
pointerId: e.pointerId,
startX: e.clientX,
startY: e.clientY,
origX: offset.x,
origY: offset.y,
};
},
[offset.x, offset.y, onImageOffsetChange, panEnabled],
);
const onPointerMove = useCallback(
(e: React.PointerEvent) => {
const d = dragRef.current;
if (!d || d.pointerId !== e.pointerId || !onImageOffsetChange) return;
const dx = (e.clientX - d.startX) / Math.max(1, sizePx);
const dy = (e.clientY - d.startY) / Math.max(1, sizePx);
onImageOffsetChange(clampPlayerImageOffset({ x: d.origX + dx, y: d.origY + dy }));
},
[onImageOffsetChange, sizePx],
);
const onPointerUp = useCallback((e: React.PointerEvent) => {
const d = dragRef.current;
if (!d || d.pointerId !== e.pointerId) return;
dragRef.current = null;
try {
(e.currentTarget as HTMLElement).releasePointerCapture(e.pointerId);
} catch {
/* ignore */
}
}, []);
useEffect(() => {
const el = circleRef.current;
if (!el || !panEnabled) return;
const onWheel = (e: WheelEvent) => {
const cb = onImageScaleChangeRef.current;
if (!cb) return;
e.preventDefault();
e.stopPropagation();
const direction = e.deltaY < 0 ? 1 : -1;
cb(clampPlayerImageScale(scaleRef.current + direction * PLAYER_IMAGE_SCALE_STEP));
};
el.addEventListener('wheel', onWheel, { passive: false });
return () => el.removeEventListener('wheel', onWheel);
}, [panEnabled]);
const rootClass = [styles.root, className ?? ''].filter(Boolean).join(' ');
const nameFontPx = Math.max(9, Math.min(13, Math.round(sizePx * 0.16)));
const nameGapPx = Math.max(2, Math.min(8, Math.round(sizePx * 0.06)));
return (
<div
className={rootClass}
style={{ width: sizePx, gap: hideName ? undefined : nameGapPx }}
data-testid={testId}
>
<div
ref={circleRef}
className={[styles.circle, panEnabled ? styles.circlePan : ''].filter(Boolean).join(' ')}
style={{
width: sizePx,
height: sizePx,
borderColor: ringColor,
}}
onPointerDown={onPointerDown}
onPointerMove={onPointerMove}
onPointerUp={onPointerUp}
onPointerCancel={onPointerUp}
>
{imageUrl ? (
<img
className={styles.avatar}
src={imageUrl}
alt=""
draggable={false}
style={{
transform: `translate(-50%, -50%) translate(${String(offset.x * 100)}%, ${String(offset.y * 100)}%) scale(${String(scale)})`,
}}
/>
) : (
<div className={styles.avatarEmpty} />
)}
</div>
{!hideName ? (
<div className={styles.namePlate} title={name} style={{ fontSize: nameFontPx }}>
{name || '—'}
</div>
) : null}
</div>
);
}
@@ -0,0 +1,27 @@
.layer {
position: absolute;
inset: 0;
z-index: 9;
pointer-events: none;
}
.token {
position: absolute;
overflow: visible;
transform: translate(-50%, -50%);
pointer-events: none;
touch-action: none;
}
.token > * {
pointer-events: none;
}
.editable {
pointer-events: auto;
cursor: grab;
}
.editable:active {
cursor: grabbing;
}
@@ -0,0 +1,173 @@
import React, { useRef, useState } from 'react';
import type {
ProjectNpc,
SceneGrid,
SceneNpcToken,
SceneNpcTokensSessionState,
} from '../../../shared/types';
import { DEFAULT_NPC_TOKEN_SESSION_SCALE } from '../../../shared/types/appPlayers';
import { sceneGridTokenFitFactor } from '../../../shared/types/sceneGrid';
import { useAssetUrl } from '../useAssetImageUrl';
import { PlayerTokenView } from './PlayerTokenView';
import styles from './SceneNpcTokensOverlay.module.css';
type Viewport = { x: number; y: number; w: number; h: number };
function NpcSprite({
placement,
npc,
nx,
ny,
viewport,
editable,
displayScale,
gridFit,
onMove,
}: {
placement: SceneNpcToken;
npc: ProjectNpc;
nx: number;
ny: number;
viewport: Viewport;
editable: boolean;
displayScale: number;
gridFit: number;
onMove?: (placementId: string, nx: number, ny: number) => void;
}) {
const imageUrl = useAssetUrl(npc.avatarAssetId);
const [localPos, setLocalPos] = useState<{ nx: number; ny: number } | null>(null);
const dragRef = useRef<{
pointerId: number;
startNx: number;
startNy: number;
pointerNx: number;
pointerNy: number;
lastNx: number;
lastNy: number;
} | null>(null);
const pos = localPos ?? { nx, ny };
const minDim = Math.min(viewport.w, viewport.h);
const sizePx = Math.max(16, placement.sizeN * gridFit * displayScale * minDim);
const point = (e: React.PointerEvent) => {
const host = e.currentTarget.parentElement;
const rect = host?.getBoundingClientRect();
return {
x: Math.max(0, Math.min(1, (e.clientX - ((rect?.left ?? 0) + viewport.x)) / Math.max(1, viewport.w))),
y: Math.max(0, Math.min(1, (e.clientY - ((rect?.top ?? 0) + viewport.y)) / Math.max(1, viewport.h))),
};
};
const end = (e: React.PointerEvent<HTMLDivElement>) => {
const drag = dragRef.current;
if (drag?.pointerId !== e.pointerId) return;
dragRef.current = null;
onMove?.(String(placement.id), drag.lastNx, drag.lastNy);
setLocalPos(null);
};
return (
<div
className={[styles.token, editable ? styles.editable : ''].filter(Boolean).join(' ')}
data-testid={`session-npc-token-${placement.id}`}
style={{
left: viewport.x + pos.nx * viewport.w,
top: viewport.y + pos.ny * viewport.h,
width: sizePx,
height: sizePx,
}}
onPointerDown={
editable && onMove !== undefined
? (e) => {
if (e.button !== 0) return;
e.preventDefault();
e.stopPropagation();
const p = point(e);
dragRef.current = {
pointerId: e.pointerId,
startNx: pos.nx,
startNy: pos.ny,
pointerNx: p.x,
pointerNy: p.y,
lastNx: pos.nx,
lastNy: pos.ny,
};
e.currentTarget.setPointerCapture(e.pointerId);
}
: undefined
}
onPointerMove={
editable && onMove
? (e) => {
const drag = dragRef.current;
if (drag?.pointerId !== e.pointerId) return;
const p = point(e);
drag.lastNx = Math.max(0, Math.min(1, drag.startNx + p.x - drag.pointerNx));
drag.lastNy = Math.max(0, Math.min(1, drag.startNy + p.y - drag.pointerNy));
setLocalPos({ nx: drag.lastNx, ny: drag.lastNy });
}
: undefined
}
onPointerUp={end}
onPointerCancel={end}
>
<PlayerTokenView
name={npc.name}
imageUrl={imageUrl}
ringColor={npc.ringColor}
imageOffset={npc.imageOffset}
imageScale={npc.imageScale}
sizePx={sizePx}
/>
</div>
);
}
export function SceneNpcTokensOverlay({
placements,
library,
session,
viewport,
grid = null,
editable = false,
onMove,
}: {
placements: readonly SceneNpcToken[];
library: readonly ProjectNpc[];
session: SceneNpcTokensSessionState | null;
viewport: Viewport | null;
/** Для гекса — вписанный диаметр ячейки, не описанный. */
grid?: SceneGrid | null;
editable?: boolean;
onMove?: (placementId: string, nx: number, ny: number) => void;
}) {
if (!viewport) return null;
const byId = new Map(library.map((npc) => [npc.id, npc]));
const displayScale = session?.scale ?? DEFAULT_NPC_TOKEN_SESSION_SCALE;
const gridFit = sceneGridTokenFitFactor(grid);
return (
<div className={styles.layer}>
{placements.map((placement) => {
const npc = byId.get(placement.npcId);
if (!npc) return null;
const override = session?.byPlacementId[String(placement.id)];
return (
<NpcSprite
key={placement.id}
placement={placement}
npc={npc}
nx={override?.nx ?? placement.nx}
ny={override?.ny ?? placement.ny}
viewport={viewport}
editable={editable}
displayScale={displayScale}
gridFit={gridFit}
{...(onMove ? { onMove } : {})}
/>
);
})}
</div>
);
}
@@ -0,0 +1,24 @@
import { useEffect, useState } from 'react';
import { ipcChannels } from '../../../shared/ipc/contracts';
import type { AppPlayer, AppPlayerTeam } from '../../../shared/types';
import { getDndApi } from '../dndApi';
export function useAppPlayers(): { players: AppPlayer[]; teams: AppPlayerTeam[] } {
const api = getDndApi();
const [players, setPlayers] = useState<AppPlayer[]>([]);
const [teams, setTeams] = useState<AppPlayerTeam[]>([]);
useEffect(() => {
void api.invoke(ipcChannels.players.list, {}).then((res) => {
setPlayers(res.players);
setTeams(res.teams);
});
return api.on(ipcChannels.players.stateChanged, ({ players: nextPlayers, teams: nextTeams }) => {
setPlayers(nextPlayers);
setTeams(nextTeams);
});
}, [api]);
return { players, teams };
}
@@ -0,0 +1,26 @@
import { useEffect, useState } from 'react';
import { ipcChannels } from '../../../shared/ipc/contracts';
import type { PlayerId } from '../../../shared/types';
import { getDndApi } from '../dndApi';
export function usePlayerImageUrl(playerId: PlayerId | null | undefined): string | null {
const api = getDndApi();
const [url, setUrl] = useState<string | null>(null);
useEffect(() => {
if (!playerId) {
setUrl(null);
return;
}
let cancelled = false;
void api.invoke(ipcChannels.players.imageUrl, { id: playerId }).then((res) => {
if (!cancelled) setUrl(res.url);
});
return () => {
cancelled = true;
};
}, [api, playerId]);
return url;
}
@@ -0,0 +1,88 @@
import { useCallback, useEffect, useRef, useState } from 'react';
import { ipcChannels } from '../../../shared/ipc/contracts';
import type {
SceneNpcTokensSessionEvent,
SceneNpcTokensSessionState,
} from '../../../shared/types';
import {
clampNpcTokenSessionScale,
DEFAULT_NPC_TOKEN_SESSION_SCALE,
} from '../../../shared/types/appPlayers';
import { getDndApi } from '../dndApi';
function withScale(state: SceneNpcTokensSessionState): SceneNpcTokensSessionState {
return {
...state,
scale: clampNpcTokenSessionScale(state.scale),
};
}
function applyEvent(
prev: SceneNpcTokensSessionState,
event: SceneNpcTokensSessionEvent,
): SceneNpcTokensSessionState {
if (event.kind === 'clear') {
return {
revision: prev.revision + 1,
byPlacementId: {},
scale: DEFAULT_NPC_TOKEN_SESSION_SCALE,
};
}
if (event.kind === 'setScale') {
const scale = clampNpcTokenSessionScale(event.scale);
if (prev.scale === scale) return prev;
return { ...prev, revision: prev.revision + 1, scale };
}
return {
revision: prev.revision + 1,
byPlacementId: {
...prev.byPlacementId,
[event.placementId]: { nx: event.nx, ny: event.ny },
},
scale: prev.scale ?? DEFAULT_NPC_TOKEN_SESSION_SCALE,
};
}
export function useSceneNpcTokensSession(): [
SceneNpcTokensSessionState,
{ dispatch: (event: SceneNpcTokensSessionEvent) => void },
] {
const api = getDndApi();
const [state, setState] = useState<SceneNpcTokensSessionState>({
revision: 0,
byPlacementId: {},
scale: DEFAULT_NPC_TOKEN_SESSION_SCALE,
});
const localRevRef = useRef(0);
useEffect(() => {
void api.invoke(ipcChannels.sceneNpcTokensSession.getState, {}).then((res) => {
const next = withScale(res.state);
// Не затираем более свежий optimistic/broadcast стейт устаревшим getState.
if (next.revision < localRevRef.current) return;
localRevRef.current = next.revision;
setState(next);
});
return api.on(ipcChannels.sceneNpcTokensSession.stateChanged, ({ state: incoming }) => {
const next = withScale(incoming);
if (next.revision < localRevRef.current) return;
localRevRef.current = next.revision;
setState(next);
});
}, [api]);
const dispatch = useCallback(
(event: SceneNpcTokensSessionEvent) => {
setState((prev) => {
const next = applyEvent(prev, event);
localRevRef.current = Math.max(localRevRef.current, next.revision);
return next;
});
void api.invoke(ipcChannels.sceneNpcTokensSession.dispatch, { event });
},
[api],
);
return [state, { dispatch }];
}